Microsoft Reveals Technical Details on Xbox One APU

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Untruest

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With specs like those I am wondering if the XBOX ONE will be hacked to boot up windows on it. What an impressive desktop machine that would be. (47MB cache, 1.31 TFLOPS (granted this is a ok to good number in the pc gaming world and great for GPGPU), 8 cores)
 

oilfloats

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This article is full of innaccuracies. Pretty bad.

Among the most glaring is the statement re: HUMA / HSA. XBOXOne does not implement either. MS however have implement some kind of similar system. PS4 however DOES reportedly implement both HUMA and HSA in their reference form.
 

I just read an article stating HUMA will not be part of the PS4 or Xbox One but each may have similar functionality in their individual designs:
http://www.pcper.com/news/General-Tech/Sony-PlayStation-4-PS4-will-NOT-utilize-AMD-hUMA-Kabini-based-SoC

They updated the article to now show each system may or may not use HUMA.
 

rantoc

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So it will be a story repeating itself, even thoo they aim somewhat high the cpu power / gpu power wont match a gaming grade pc by a long shot, how will it look in 7 years?

If the mem bandwidth sounds impressive i find it kinda fun to see the extrernal 3gb ddr3 in the 780 pump 288gb/sec compared to an INTEGRADED chip cache memory that barely makes 69% of that.
 

fteoOpty64

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Looks like XBO might have better sound capabilities considering the massive effort to have coprocesors for audio. It says very little about the gpu or the state in which the eSram operates. One can only speculate that eSram will be a cache to enhance writes across the bus. It is certainly not HSA in design.
 
I will be skipping the XBox One and PS4 at least for now. I have a XBox 360 and a PS3 Slim. I hardly use the XBox 360 and only really use the PS3 for PS3 Media Server. As a media server the PS3 is great but I am really a PC single RPG gamer. At some point I will get a Wii U for Mario and Zelda but that is about it for now.
 

Fulgurant

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Hehe. That post has gotta be a parody. I'm used to irrelevant, self-aggrandizing, look-at-my-uber-rig comments in threads like this one, but the specs in this case are simply preposterous.
 

Fred Zlotnick

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Surface area is related to "yield" failures in manufacturing. A larger area not only means few number of die per given wafer size, but higher fallout owing to the higher probability of a die containing contamination.
 

ChillyWilly007

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Using the already outdated DDR3 is a big mistake. DDR5 is much faster, and expensive but the performance increase is real.
Regardless, MS will sell a ton of XBone consoles, and who's to say they won't switch to faster RAM in the next hardware refresh, rumored to be every 12 months?
 

Drejeck

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I didn't understand the caches numbers. I know the Jaguar architecture figures 4 cores maximum. But the 47MB of cache? Are they an "L3" supposed to work between the 2 Jaguars? Is it the sum of caches? Does it includes GPU cache and the 32MB esram? If so the gpu has a total of 8.5MB of cache. If the 32MB are not included as it says "extra on-chip" there's a sh1tl0ad of memory. I wonder how they'll use it since the jaguars are netbook cores and lacks on memory because of power saving requirements. Then they go mad and put a 47MB cache and a 32MB esram cache. Is this all the customization Microsoft wanted? PS4 has the 47MB cache?
 
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