hmmmmmmmmmmmmmmMaybe you can install the sound electronics near the CPU packing the sound capabilities, but how much is there that's similar in a sound card APU compared to the CPU anyways? So going back to installing around the die, doesn't that imply we'll need to pack too much? Imagine surrounding the board itself with the video RAM as well and all graphical components around that central processing unit (granted the term CPU would really mean CENTRAL).
There is a problem here inherent: The entire purpose of dedicated MPUs is that they have the silicon made for the purpose. GPUs have a special pipelining system, with their own stages (as little as there are) making them pretty much anything but an x86 CPU. With GPUs, you need 500MHZ to create the performance a 4GHZ CPU would do. Look at any software emulated game mode, and tell me if the most modern CPUs can even do that.Also remember I'm not talking NEAR term, I'm talking about in like 5 years, when the CPUs would be fast enough to do EVERYTHING that seperate add-in cards currently do in software mode, except much faster, and when they don't need all the extra power those discrete units could be directed to other tasks. Now it's impractical and slower than piecemeal solutions. But with the power of 24 Athlon 64 on one die then it would be quite easy to set aside 2 for audio, 6 for video, 12 for game AI 2 for mapping, 1 for communications, 1 for general PC health. That kind of thing. And when you were crunching numbers all 24 could be directed to that task. Each would have it's own cache memory and therefore could scale evenly In the POWER 5 example you would have about 128 mb of L3 cache (which would likely be faster than any memory) and 6 mb of L2 cache, and that's just based on current Power5 specs.
Anwyhoo that's alot of power within a very small package, and if it were that configurable then it would make for a very nice flexible unit, that one minute edited video or cruched massive numbers, and the next moment was a top of the line gaming rig.
Suppose 7.1 channel 32-bit FP precision EAX 5 Audio technology came out. Can you figure out how to avoid paying 2000$ to upgrade to such new technology?And Eden you could still customize, it would just be more about driver/software customizations.
Prescott at 0.09m can't have lower heat than the P4 3.2C. Even with strained silicon and Low-K dieelectric. In fact, it's becoming more apparent shrinking transistor size will be for smaller dies with more crammed goodies, instead of reducing heat which actually seems to go up. You will isolate some of the leakage problems causing this with SOI, but you can't hide the problem. It's a serious issue growing with each process shrink from now, with physics being involved greatly. The next transition will be even more problematic when it comes to controlling leak. Luckily Intel has the 3D transistor up and the Terahertz one for such issues, plus SOI at full strength (AMD and IBM use partial). But again, it won't hide the problem. Merely extends the time before it comes back.hmmm... you say that haveing everything in one processor will create too much complication and heat... . i dont think it will be like this as architectures improve and shrink. heat somewhat has to do with the architecture... but if a processor is being produced on a .005 micron die i doubt that will matter.
Can you find me any hardware other than GPUs that will request over that much of bandwidth?PCI-Express will nice but it will still have only 6gig/sec thru-put
Like I said, flexibility goes away. I am by no means however opposed to the ODMC. Several objected but I think it's ridiculous. We don't even have many mainboards which support two kinds of RAM, like SD SDRAM to DDR SDRAM, to have flexbility issues. Nor does the K8 need more than DDR400 right now.AMD knows how important this is because they included the memory controller right on the die. this ALONE increased the speed of the K7 design because of the reduced latency
WHICH company would accept manufacturing all in one die without rival companies going at it?
I don't see a $2000 upgrade coming out of it. I see it more of a likely (software included with the purchased media type of thing, the way many generic PC DVD playing software comes with DVDs.Suppose 7.1 channel 32-bit FP precision EAX 5 Audio technology came out. Can you figure out how to avoid paying 2000$ to upgrade to such new technology?
If there is one thing I am glad right now, is that you are informed, and that we both respect each others, so I can actually have fun debating with no aggressivity like I tend to do with some here.
BTW, dude, have you been hiding your knowledge? Did someone sneak on you in the toilet jacking off, and you finally revealed your tiny wonka?!
That's great to hear you knowing some stuff here.
Prescott at 0.09m can't have lower heat than the P4 3.2C. Even with strained silicon and Low-K dieelectric. In fact, it's becoming more apparent shrinking transistor size will be for smaller dies with more crammed goodies, instead of reducing heat which actually seems to go up.
Can you find me any hardware other than GPUs that will request over that much of bandwidth? (response to what i said about PCI Express)
Like I said, flexibility goes away. I am by no means however opposed to the ODMC. Several objected but I think it's ridiculous. We don't even have many mainboards which support two kinds of RAM, like SD SDRAM to DDR SDRAM, to have flexbility issues. Nor does the K8 need more than DDR400 right now
Take Network cards. Where do you put the DACs? Where do you insert the MAC address and the ROM? All of the Network card hardware?
the part that im posting for is the information about the unified architecture of the Xbox. it totally reinforces what i said about having a single core, or perhaps 2 cores on one die and therefore on one bus sharing the same memoryMaybe it happened two years later than it should have, but Halo finally landed on the PC — and boy is it a hardware hog. For a port taken from a console system with a 733MHz CPU, 64 megs of shared RAM, and a graphics chip somewhere between a GeForce 3 and 4, Halo sure does run slowly at times, even on the strongest PC.
When Microsoft acquired Bungie, and the hotly anticipated PC and Mac game Halo became an Xbox launch title, the whole thing got reworked from scratch. Gone was the huge multiplayer-focused, seamless-world shooter Bungie had been working on, as the game morphed into a level-based, plot-oriented single player shooter. The engine was greatly overhauled, lots of artwork was rebuilt, and level designs became more traditional. Since time was short and the Xbox hardware was sort of nebulous during much of the remaining development time, the code was kind of ugly. This, along with the inherent differences between the Xbox and a PC (unified memory architecture and such), is probably why, even on a fast PC and killer video card, the game can slow to a crawl during heavy firefights.
Indeed that would reinforce my argument on the problem in this. It becomes so proprietary, so costly for R&D, it simply wouldn't be too ideal. As I've stated however, if the big chip was socket connected, then I would not see a problem. Effectively the chip itself becomes a motherboard with insertable processing units for diverse purposes.It would likely be the usual suspects and simply squeezing out the rest, just like anything else, whomever makes it will profit from it, anyone can try to do it, but how many companies have the money for the R&D?
Let's wait and see then. It is indeed unknown if we'll ever find an apex of performance. Office applications have found a rest.you will have more than enough power to do photorealistic rendering, and while an add-in will still be the BEST option, it may be something that becomes a rarity in the way that workstation cards are.
I don't think you followed me. I was simply saying that since much superior audio quality is achieved with better hardware, you would be needing to replace the entire comp to take advantage of it. Where would the software analogy fit in? I'm not quite following you.I don't see a $2000 upgrade coming out of it. I see it more of a likely (software included with the purchased media type of thing, the way many generic PC DVD playing software comes with DVDs.
You frook!haha... of course i respect you. yes yes blah blah i know i have been reluctant to get into debates the last month.. but the forum hasnt exactly been a barrel of monkeys (the Others issues, you know what im talking about) and quite honestly i got frustrated and have tried to respond quite a few times to people but i found myself just reaching up and hitting the X at the top right of the window because i frankly just didnt have the energy
I think I was one of those people then.... :frown:have tried to respond quite a few times to people but i found myself just reaching up and hitting the X at the top right of the window because i frankly just didnt have the energy.
That's what most of us thought, and it does, except that it can't do a thing towards what the silicon itself does. If your 0.09m process leaks so much, your architecture suffers. But your architecture shouldn't affect the transistors, because no matter what layout they take, it's how they're made that affects the leakage. Clock speed and core intense usage comes later on for the heat equation.this is somethign that you know alot more about than i do.. i was under the impression that architecture played a large role in heat output (VIA C3 @ 1ghz not even requiring a heatsink?) but really that was just from the casual reading ive done ;P
LUCKILY you said SPU and not the CPU doing sound processing!having the Sound processing unit on the same die as the CPU would enable it to be availably immediatly. instead of having to wait 1000 or 1 million CPU cycles, depending on the situation, for the PCI bus to catch up\
Nope, so I won't use my mouth to spout anything.do you know if PCI express will have a lower latency than teh traditional PCI bus? i havent found this info anywheres
Hmm I don't know whether your reply was to agree with me or not. All I can tell is recalling my statement which was that I didn't object the flexibility for the ODMC because you really don't get THAT many RAM technology changes anyways, nor speed upgrades. DDR400 seems sufficient so far. Even the 2.8GHZ Athlon 64 FX doesn't utilise the entire 6.4GB/sec!who would know the core of a CPU better than the people who created it? AMD and Intel chips work better in different situations.. P4s like high bandwidth blah blah etc etc
i dont think anyone knows the Athlon better than AMD. 3rd partys may get lucky .. or like in nVidias case, they may take their knowledge from other areas and try to apply it
I never implied not, nor was it my intention to call for such mention. I was saying there's not THAT many occurances with two different technologies supported, which lowers the argument that the ODMC is a bad thing for flexibility, thereby agreeing with you.oh.. and btw there was a motherboard that supported DDR and SDR. the ECS K7S5A had both SDR and DDR slots..the SIS 735 chipset was underrated, i owned one![]()
I wouldn't be agreeing too much. Based on the most simple network class I've gotten so far, level 2 networking needs MAC adressing, and is not much directed at the Internet structure but a network structure for enterprises and such. Most of the time data goes through the IP and the socket to find its target on a PC.MAC addressing gets into debating the structure of the internet itself.
Ok, two things:this has gotten to be a little heavy on the theory behind how computers work ... something which im very n00bish about. id like to get silverpig or papasmurf in here but they dont post much in this section
Phial, I can take out a good point from there, but I can find the bad point which shows that your good point isn't used in the right context:the part that im posting for is the information about the unified architecture of the Xbox. it totally reinforces what i said about having a single core, or perhaps 2 cores on one die and therefore on one bus sharing the same memory
now imagine if the memory controller was built into the P3 in the xbox.. add gains comparable to what teh Opetron gains from this, and it wouldnt suprise me in the LEAST if that specialized P3 setup could compete with a P4 3.2ghz .... of course theres the fact that the shaders were originally written for PS 1.1 on the xbox's custom GPU... but ATI shaders are lightyears ahead of what teh GF3 and GF4 have and should be able to actually perform these instructions faster due to teh fact that PS2.0 can perform alot of instructions that used to be lengthy in one pass
its obvious how much of an impact the platform has on system performance. everyone knows this.. these limitations
cause CPUs to sit idle most of the time.
I disagree, RDRAM is a far better technology had it been exploited right. True, latency was a problem. But before the Canterwood and PAT, a 4.2GB/sec PC1066 i850E would kick the nuts out of any Dual Channel DDR2100 at 4.2GB/sec as well. Intel really squeeze RDRAM's power. If Rambus was better than that and resellers sold RDRAM for a good price, Yellowstone would've been out, and kicked arse. Alas, DDR was the market's demand.first the move from crappy RDRAM to DDR for latency purposes.
Hmm I'm not sure if I can take that as either realistic or plausible. 😱picture a 1ghz P3... now picture that P3 running at 1ghz FSB (its possible with motherboards now.. of course not with existing chipsets, but it has been done) and Dual DDR (or perhaps a more advanced memory solution like DDR2)...
Aside from my flexibility argument, suppose they did integrate it all. You'd still need circuit on the side to address sound card needs and video card needs as always (like the DACs), but most of all, where will the RAM and HDD be plugged into? Obviously the mainboard will continue existing!thast why i think having every single funtion of a computer aside from storage and ram should be on the die. aside from onboard NIC and sound which could soooo easily be added to a CPUs design the motherboard serves only as a bridge. and its a FVKCINg slow bridge at best. why not eliminate it?
Naw, I'm enjoying this, you bring up points and I bring up mine. All's well and you also provided some quoted data, which is smart in a debate. Now I'm horny.sorry if ive repeated what ive said before.. i dont have time to edit and structure my posts today
So she finally saw your attempt to come out of the closet and dragged you back in there eh! :tongue:plus im having problems with my girlfriend so thast why ive been away lately![]()