[citation][nom]alidan[/nom]the way i always see it is the only way a game is pay to win is if you suck. i have yet to go into a fps or 3ps where i cant compete with people at the high end of the leaderboards, yea i get that pay 2 wins deffinition is that you can buy power with cash, and cash only. take this as an exampleyou have a 100 dmg gun, you can rank up and get the 1000 dmg gun, but even if you have the mony you cant equip it till you hit the rank to use it. but if you use cash, you can get that 1000 dmg gun, and be able to use it at whatever rank you want...or lets say that 1000 dmg gun is the most powerful and clearly the best, and the only way to get it is to pay real money.those are pay to win models... i cant speak to blacklight retrobution because i didn't play it sense it went out of beta, but there its cosmetic things and trade offs, with little being clearly better than each other,[/citation]
oh dude i understand what pay to win is , really there are so few pay to win games these days
my issue is with any f2p game that sells any Non cosmetic items (not countign inventory slots as all f2p's sell inventory slots. in part this does extend to MWO and it's hero mechs , but given how mechwarrior work with mech variants , it's not such a bad issue on that game to me.
Mianly i dislike them selling weapons or non cosmetic armors , granted some sell weapons that make no real impact of who does better , but it still gets on my nerves.
The best f2p ecosystem i ever saw , was Star trek online. their exhcange system in the game allows you to trade an in game resource (dilithium) for real world cash points that other mmo's only sell , so in theory you could buy tons of stuff in the game shop and never spend one real red cent (would take a lot of grinding i know cos i have bougth several outfits for my characters as well as a few of the non standard ships doing this dilithium tradeing).