But Can It Make Real-Time Ray Tracing Playable?
Beyond the RTX 2060’s performance in Battlefield V with the game’s standard settings cranked up, enthusiasts want to know if Nvidia’s hybrid rasterization/ray tracing approach is viable. After all, our day-one benchmarks showed the RTX 2070 averaging just over 60 FPS at 1920x1080 using the Medium DXR Reflection Quality setting.
Fortunately, significant optimizations from EA DICE have improved DXR performance since Battlefield V’s launch. RTX 2060 achieves about 72 percent of its original performance after dialing DXR Reflection Quality to Low or Medium and about 59 percent of its average frame rate at High or Ultra. That’s enough to approach the 70 FPS mark at 1920x1080 though.
Nvidia also plans to release a Deep Learning Super Sampling (DLSS) patch soon. That should counter some of the impact absorbed by enabling DXR. We don’t doubt performance would improve with DLSS turned on; our main focus will be on how the technology affects image quality.