Nvidia GeForce RTX 2080 Founders Edition Review: Faster, More Expensive Than GeForce GTX 1080 Ti

What? No “just buy it” in your conclusion.

Considering Founders edition usually starts about $100 more that standard edition. Plus, it is new to market. If a 2080 can be had for $100 more than a 1080 Ti. The price is as expected.
 

Krazie_Ivan

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2080 should have been the 2070, as it barely beats a 1080ti and is the TU104 die. and given the 30mo since Pascal launch, we should almost be looking at 3000 series benches. combine those two with the insane pricing, and Turing/RTX is a huge disappointment. DLSS could be nice and i'm glad Nvidia is pushing for RT development, but there's not enough positives here to justify the costs. $380 2080 / $500 2080ti (and relabel them to match their die codes, like Keplar-Pascal)... otherwise, no thx.
 

chaosmassive

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thank you for your thorough review on these cards,
finally the card has been demystified and indeed for the price is it not worth the buy considering 1080 ti in such a low price..

turned out I dont need ray tracing in my life before I die.
 
After seeing the GeForce RTX 2080 Ti serve up respectable performance in Battlefield V at 1920x1080 with ray tracing enabled,
Unfortunately, we’ll have to wait for another day to measure RTX 2080’s alacrity in ray-traced games. There simply aren’t any available yet.

Odd... either ray tracing graphics games are available or they're not. You can't test what isn't available for testing... and RT for BF5, last I heard was a zero-day patch... (or was it the modifications to RT that was supposed to improve FPS to acceptable levels.)
 

cangelini

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They're not available, but we've seen Battlefield 5 in action with ray tracing enabled ;)
 

WINTERLORD

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wait a minute the 2080 has only one RT core and the 2080 has 72 RT cores? I think there may be an error in the review. update spoke to soon i think that means 1rt cluster...

first page says " TU104 is constructed with the same building blocks as TU102; it just features fewer of them. Streaming Multiprocessors still sport 64 CUDA cores, eight Tensor cores, one RT core, four texture units, 16 load/store units, 256KB of register space, and 96KB of L1 cache/shared memory. "
 


I think sales will determine that and if history is anything without stiff competition from AMD I am sure they will sell just fine especially once the AiB cards come out.



Chris has never been like that.

That said, the pricing should be decent for AiB after a few months. When they launch they get price gouged. Still I would have loved a GTX 1080 price number. That GPU outperformed the 980 Ti by a good margin and was cheaper at launch.

Maybe AMD will come out with something sometime soon. Otherwise we wont see pricing drop. That or AMD will take advantage of the pricing increase and up theirs too.
 

mapesdhs

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Wait, are you comparing to a 1080 Ti FE here? But who has that? Most people would have AIB versions of the 1080 Ti, in which case the margin between it and the 2080 FE will be smaller, and in more cases the 2080 FE will be slower. The charts really should include at least one typically decent AIB card, like an FTW3 or something.
 


True but the AiB versions of the 20 series will be out soon as well meaning they should also increase performance with higher stock clocks/faster VRAM.
 
Looks like the 2080 ti is the first true no-compromise 4k card. That's going to be worth it to a lot of people regardless of price. The 2080 will live or die based on its performance in RT titles, and whether or not RT games take off quickly enough of course.

All of which makes me think the 2070 is DOA. There's no way it can be as fast as the 1080 ti. It might not even be cheaper. And RT performance? It has half the RT cores of the 2080 ti running at a lower clock speed. If the 2080 ti is targeting 60fps@1080p with RT on, there's no way the 2070 can produce acceptable framerates. Is there anywhere in the product stack for that card?
 

saunupe1911

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You guys are missing the big picture here. It's the later half of 2018 and we still can't get 4K 60 FPS gaming at Ultra settings on a graphics card for under $1K. I would rather just stick to my little 1070 and crank settings down here and there to achieve what I need smh. I could care less about 144 MHz at 1440p.

And I don't even want to read a 2070 review. That card simply won't be worth it.
 
I'm glad to see the review put a heavy focus on price compared to the 1080 Ti, rather than just saying "Wowzers, look at how much faster it is than a 1080!"

Also, I found it interesting that the performance of these cards if often a bit more similar to Vega. Not the specific performance levels, but the performance of the architectures in general relative to Pascal. In the games that Vega hits harder against Pascal, like BF1 or Forza, Turing tends to as well, while the games where Vega Falls behind, Turing's results are also less impressive. That is, aside from maybe Division, where Vega does exceptionally well, but Turing does somewhat poorly. Perhaps upcoming cards that show more performance overlap between the two companies will perform more similar than we've seen in recent years though.

Of course, there's also raytracing performance that could affect things to some unknown degree. Turing should handle raytraced effects far better than Pascal, but it's yet to be seen whether AMD's next cards will offer competitive raytracing performance as well, or even if raytraced effects will become common enough within the next couple years for it to even matter much. The same goes for DLSS, which could potentially provide better or faster antialiasing. Though I would take Nvidia's cherry-picked Final Fantasy tech demo with a grain of salt, since it's difficult to say what exact settings were used, or whether they selected a certain scene where the feature worked atypically well. Until proper games are able to be tested with the feature, it's anyone's guess.


I wouldn't say that. As soon as games start adding raytraced effects, it might might be lucky to maintain 60fps at 1080p. : P It would certainly be a compromise having to disable major visual effects just to get anywhere close to pushing 4K resolution on a $1200 card. It's certainly possible that developers will greatly tone down the quality of the effects to get them running better though, but that means these technology demonstrations of RTX that Nvidia has been showing off might not actually be all that representative of how the effects will look when they appear in actual games. I know Battlefield V's developer was already talking about having to scale back the raytracing effects from what was shown at Nvidia's conference. Either way, I don't expect the 2080 Ti to be running next year's games at max graphics settings with stable frame rates at 4K.
 

TJ Hooker

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It looks like the 2080 consumers nearly as much power as the 1080 Ti. That means that, in addition to not offering a meaningful improvement to performance per dollar compared to a card that came out 1.5 years ago, it doesn't significantly improve on performance per watt either...
 
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Last time the 1060 replaced the 980

and the 1070 was faster than 980 and same speed of 980 ti


and now after 2.5 years Nvidia is giving us What exactly ? RTX 2080 for $800 ??? The RTX 2080 should replace 1070 at $450
 

none12345

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About what i expected. The 2080ti is the money is no object champion. For anyone who can afford it, its the card to get.

The rest of the RTX series is not worth it. Performance/$ goes down, which is absurd. Performance/$ has never gone down before for a new line of gpus. Especially after waiting over 2 years(which is a long time to wait for a new gen of gpus compared to the past).

I don't have a 16nm card, but I'll wait for 7nm cards, i want a performance/$ increase on a new generation or no sale. And i don't want to buy into a >2 year old generation, so im not buying a 1080 at this point either. I'll wait for something better at a reasonable price.

While i have been wanting high fidelity real time ray tracing for the past 20 years...i am not willing to pay a premium for a first draft, especially when there are no games to play. Ill be looking at ray tracing when the next iteration is out. When the bugs have been worked out, when games are out, and when performance is acceptable. For now, i only care about rasterization. History has taught us that when new gpu features come out in a card, the first gen isnt usually very good at it.
 

It makes some sense, since it has fewer graphics cores, but the ones that are there are clocked higher to make up the difference, and it is also adding RT and Tensor cores, while the efficiency gains moving from 16nm to 12nm should be a lot smaller than the jump from 28nm to 16nm.

I'm curious how much something like hybrid raytracing will affect the power use as well. It seems like the card sticks hard to a 225 watt limit though, so perhaps it will cut into the graphics core clocks when RTX is active to divert power to the RT cores.
 

TJ Hooker

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Sure, but you can still get efficiency gains from architecture, independent of process node. Just look at Maxwell vs Kepler, both on 28 nm. It looks like any gains here are either very small or offset by RT/tensor cores as you suggest, making the inclusion of that hardware even more of a gamble on things like ray tracing and DLSS taking off.
 

mapesdhs

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jimmysmitty (sorry, can't quote properly, forums are fubar), yes but we don't know that there will be any vetter value there with the AIB cards, and there's a different binning process now. I also notice that the oc'd results are not that impressive anyway, doesn't really boost things that much, not like it used to with GPUs, because of course the numbers one dials in are not what are actually used, and there's voltage lockouts, all sorts of things now. Either way, I am not impressed, 2020 basically the same give or take as a 1080 Ti, it makes the 2080 pointless. Plus, I have no doubt supply will be such that actual retail will be way over RRP anyways, so again it's kinda daft. I also disklike the lack of "SLI" on the 2070 and below. I don't know what the heck these things are nowadays but they're not "midrange" cards, not at these prices and with feature lockouts, etc. The 2050/2060 will be even more gimped I'm sure, possibly rehashed Pascal.

I had thought JZ2C's idea about maybe NVIDIA was being shy about the performance, the poor PR, etc., as a ploy to encourage people to buy surplus Pascal stock, but no, in reality it's because they're just not that faster overall, and even if they were, at these prices there's no value there, at least not for me, I guess some will buy them anyway if they can afford it and aren't bothered, etc., that's up to them as I've said before.

I was surprised to find btw my old GTX 980 SLI result was basically the same as a 2080 for Firestrike Ultra. Either way, I can't see a rationale for buying any 20x0 card when the 1080 Ti is now so much cheaper, and the situation for RTX is even more hoopla (LTT's video about this is a good summary).

Ian.
 

cangelini

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Yes, as mentioned in the piece, all cards are Founders Edition or reference (in the case of AMD). Picking AIB cards to represent each model gets tricky, as you might imagine; as soon as you grab an overclocked 1080 Ti, for example, you'd better have a comparably-tuned Vega 64 as well or everyone starts keeping score of who gets favoritism ;)

I do have plans to start testing AIB cards next, at which point, we'll be using third-party AMD *and* Nvidia hardware for those types of comparisons.

Hope you're well, by the way. It's been a while!
Chris
 

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