All of the computations for computer graphics are done in 3D. The problem is we don't have 3D displays — and I'm not talking stereoscopic junk that doesn't look great and often has compatibility issues. Assuming we had 3D holographic outputs, it would actually simplify much of the computational work because then the game engines wouldn't actually need to do the transform projections that convert 3D worlds to a 2D planar output.It's funny because no matter how big the development team is, or how advanced the game engine is, or how fast the CPU/GPU is, or how much money you throw at a project, video games are still limited to 2D.
So your pricing figures indicate that 2D entertainment has become very expensive over the years, and that the updated graphics are just a decoy to hide the fact there's been no real progress even though prices have skyrocketed.
Can you imagine what developers and publishers would charge if it was truly 3D entertainment? You'd have to pay them just to breath.
You may as well complain about how it's funny that, no matter how much vehicles have improved over the years, they're still limited to navigating our world in 3D. Where are my 4D and 5D options!?