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News Nvidia's RTX 5070 Ti and RTX 5070 allegedly sport 16GB and 12GB of GDDR7 memory, respectively — Up to 8960 CUDA cores, 256-bit memory bus, and 300W...

It reminds me of the us auto industry, where rich peoples cars kept getting more expensive, and poor peoples cars, kept getting worse and more expensive, with small, turbo charged engines, cvt transmissions no one liked, and stop go engine on, environmental regulations everyone hates. In G-d I trust.
 
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I know it’s Christmas and all, but maybe the hardware “journalists” should stop being shills and immediately sh*t on NVIDIA for gimping these cards with anemic amounts of VRAM. I’m keeping my 3080 for another 2 years.
 
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My RTX 2060 6GB which is turning 6 years old in March 2025, is so long in the tooth now that I have to replace it with something. Probably will get an RTX 5070, but I suspect it won't be the upgrade it should be given how much time has passed.
 
I have a feeling that if the leaked VRAM capacities are all correct we're going to see a midcycle refresh on everything but the 5060 Ti (rumored to have 16GB) using 24Gb GDDR7 modules (8GB becomes 12GB, 12GB becomes 18GB and 16GB becomes 24GB). I don't really care what sort of compression nvidia pulls off there are no guarantees when it comes to the way games are developed. Having to turn down options your GPU is capable of running because it's not paired with enough VRAM is just a place nobody should be in.

The mediocre releases seen the last couple of years makes it really easy to not upgrade, but I do feel bad for anyone putting together something new or who needs to.
 
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I have a feeling that if the leaked VRAM capacities are all correct we're going to see a midcycle refresh on everything but the 5060 Ti (rumored to have 16GB) using 24Gb GDDR7 modules (8GB becomes 12GB, 12GB becomes 18GB and 16GB becomes 24GB). I don't really care what sort of compression nvidia pulls off there are no guarantees when it comes to the way games are developed. Having to turn down options your GPU is capable of running because it's not paired with enough VRAM is just a place nobody should be in.

The mediocre releases seen the last couple of years makes it really easy to not upgrade, but I do feel bad for anyone putting together something new or who needs to.

Those amounts are correct because GDDR7 is still primarily shipped in 16Gb (2GB) modules. Sometime next year Samsung is supposed to have it's 24Gb (3GB) modules available, so expect a Super or TI refresh using them at a price premium.

Having said, there is no game that you'll be playing at enjoyable framerates that is going to struggle with VRAM. It's like demanding all computers come with more then 32GB of ram. (32GB is actually overkill, but 16GB is starting to be too little and there isn't really a middle ground here).
 
Having said, there is no game that you'll be playing at enjoyable framerates that is going to struggle with VRAM. It's like demanding all computers come with more then 32GB of ram. (32GB is actually overkill, but 16GB is starting to be too little and there isn't really a middle ground here).
Here we go again with your lies regarding VRAM capacity I've asked you to stop before and here we are again: please just stop.

Rather than repeat myself again here:
https://forums.tomshardware.com/thr...pu-champion-has-arrived.3864870/post-23393536
https://forums.tomshardware.com/thr...pu-champion-has-arrived.3864870/post-23393123

Oh and I'll add another one for good measure:
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https://www.computerbase.de/artikel...der-grosse-kreis-benchmark-test.90500/seite-2

edit: Graphics intensive games today tend to work on console cycles so pretty much everything designed in the PS4/Xbox One era was good with 8GB VRAM and current are typically good up to 12GB VRAM, but as we've seen with increasing limitations with 8GB VRAM this is unlikely to last.
 
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