Ok - the splitting up of zones has really began to annoy me

G

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I thought I could forgive on this item but I guess not. The breaking up of
the maps into zones has turned out to be a real sore spot. Zones totally
ruin the expance of the enviroment.
 

Tim

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Mar 31, 2004
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"the churchwarden" <no@no.com> wrote in message
news:40c63bd2$0$357$c3e8da3@news.astraweb.com...
> I thought I could forgive on this item but I guess not. The breaking up
of
> the maps into zones has turned out to be a real sore spot. Zones totally
> ruin the expance of the enviroment.
>

I assume that merging the zones would require some pretty talented
programmers and access to the source code? (in other words, not in this
lifetime?)
 
G

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Archived from groups: alt.games.thief-dark-project (More info?)

the churchwarden wrote:

> I thought I could forgive on this item but I guess not. The breaking up of
> the maps into zones has turned out to be a real sore spot. Zones totally
> ruin the expance of the enviroment.

Indeed. This is something that just didn't sit well with me in the
demo, which - along with the recently revealed difficulty level bug -
convinced me to wait until T:DS is bargain binned. I don't fancy paying
full price for a game with a major bug and a plethora of stupid
"features" pandering to the Xbox crowd, like the loading zones.

Besides, I still have a TON of great T2 fan missions to play.

Objekt