Open Beta for Final Fantasy XIV Postponed

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I could of swore I heard the collective gnashing of many teeth and a cacophony of groans this morning when this was announced. 😛 But it didn't really surprise me that much. This does make me wonder if they are going to be able to hit the release date or not. Also wondering exactly how old the client thats going to be on the discs is considering they had to have been pressing them for a while now to get them ready for the current shipping date, if they manage to still make it out the door on time. Guess We'll find out soon enough...
 
I have been following the developments of FFXIV for a while now, and it seems to me that the sheer number of changes being made to the game are growing, that is to say it’s not a linear development process. That said, I can completely understand how picking dates for deadlines is tricky business, and I sincerely hope that the release date was carefully selected, because I don't want FFXI crippled by flaws and have a bad first impression like (IMO) what happened to Warhammer Online: Age of Reckoning.
 
I have been following the developments of FFXIV for a while now, and it seems to me that the sheer number of changes being made to the game are growing, that is to say it’s not a linear development process. That said, I can completely understand how picking dates for deadlines is tricky business, and I sincerely hope that the release date was carefully selected, because I don't want FFXI crippled by flaws and have a bad first impression like (IMO) what happened to Warhammer Online: Age of Reckoning.
 
[citation][nom]Honis[/nom]The benchmark used 4 cores with windows reporting 20 and 30 percent use on each one running on my AMD Phenom II X4 965... Are you sure it only uses 2 cores[/citation]

This is Windows Thread Scheduler playing tricks on you. Though the game is multi-threaded. The main renderer of the engine is only a single thread. Another main thread is the UI. There are something like 27 threads total. Most of them are API calls.

The huge issue with this game is the use of DirectX 9.0c. With no SLI support, and a hacked (by AMD driver team) Crossfire support. The game is being crippled by an 8 year old API; among other things.
 
Personally, I'll pass on the open beta. I don't like playing large amounts of content in a limited/buggy release. The warm fuzzy feelings I get from helping a developer iron out their product isn't enough of an incentive. I'll wait for it to go gold before considering picking this one up.
 
I have to admit, I'm not liking the way Square Enix is handling any of their games. Their most recent of games not having the most incredible reviews, and a lot of user revolt; such as Final Fantasy XIII. Just Cause 2 was a rare exception, but in the history of Final Fantasy, they slowly have been getting worse since Final Fantasy VII, I tried their last MMO and honestly I wasn't that impressed. I'm looking more forward to Tera Online and Guild Wars 2.
 
[citation][nom]furylicious[/nom]I have to admit, I'm not liking the way Square Enix is handling any of their games. Their most recent of games not having the most incredible reviews, and a lot of user revolt; such as Final Fantasy XIII. Just Cause 2 was a rare exception, but in the history of Final Fantasy, they slowly have been getting worse since Final Fantasy VII, I tried their last MMO and honestly I wasn't that impressed. I'm looking more forward to Tera Online and Guild Wars 2.[/citation]
Spot on mate. Square Enix have gone the way of EA with the FF series.

Each installment uses the same formulae in terms of characters, looks, game mechanics, etc. They do change a few things but ever since abandoning the single-player focus, nothing has ever been quite as epic as FF7 or FF9.

It's mostly just MMO kiddies carrying the torch now.
 
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