Ordered HL2

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i think were a number of years before something like that will happen in games. and how about ai that can track your foot prints, or notice the water rippling and take cover waiting for you to pop around the corner.

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Now your getting me excited, this is what my dreams are made from realistic enviroment with ai.
 
wtf, people have already started playing HL2. dammit.

<A HREF="http://img110.exs.cx/img110/6610/hl2installing.jpg" target="_new">http://img110.exs.cx/img110/6610/hl2installing.jpg</A>

:tongue: <A HREF="http://www.geocities.com/priyajeet/fing.jpg" target="_new"><i><font color=red>Very funny, Scotty.</font color=red><font color=blue> Now beam down my clothes.</font color=blue></i></A> :tongue:
 
You can do correct water ripple corresponding with sub-surface refraction right now. Humus made a DX9 demo of it. His website is down right now, unfortunately. The question is whether you can do lots of it in real-time, like in a video game, without swamping the video card, kind of like HDR lighting. It looks pretty, but even with the current high-end it slows things down <i>a lot</i>. However, calculating the dynamic surface physics of water? That would require almost infinite amounts of calculations, but I'm sure they will continue to create prettier solutions every year.

<A HREF="http://atomfilms.shockwave.com/landing/landingIndex.jsp?id=dumb01&mature=accept" target="_new">DumbLand</A>
 
I just took that in a bad way Its like saying an Orgasum which will never happen for me. Its just one long F##K if you get what I mean.
 
The water SM Sunshine looks awesome, very impressive. I thought that was a damn cool game. Great, creative graphics and lots of sidequests to keep you distracted.
Glad to hear you liked SMS. I really thought it was underrated. Although it WAS a distinct change from the typical Mario adventure, it definitely tried to remind you of the Mario style and it did it well. It's a classic for me.

Did you ever finish Metroid Prime? I went the whole way, 100% completion(though with some help for the finding of the items) to get the extra hidden galleries as well as the picture of Samus without her mask. And man I shiver at the menu screen's presentation. It is unbelievable IMO, the music of the title screen followed by the menu screen's, they seem so surreal, gave me real shivers. That's also an example of an FPS perfectly crafted on a console IMO. I didn't feel it hampered the game, and even felt a PC wouldn't have rectified anything for the game's controls. The Auto-aim function works like a charm on a console, and PC would make much less sense for using that. The GFX impressed me a lot too. Although they weren't very high in polygons (mostly terrain-wise), the detail sometimes created a fake bumpmap feel (a fakery of something already fake! :wink: ) I definitely appreciated the visual work put into it. The pirates atmosphere, especially in their lair areas sometimes gave me creeps. You FEEL alone, and when it's a dark room, may god have mercy on you, that pirate's hiding somewhere and you may need your thermal goggles to ever see it...

It's definitely funny seeing Nintendo do not so good with the GC when it clearly has excellent quality games. Truly sad IMO. The company that made the memories of many is still producing classics, yet people have steered away slowly from them.

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<font color=blue>Ede</font color=blue>
 
I didn't beat Metroid, I fought the boss up to his final form, and he killed me when he had like 1% of his life left, lol.

The GC has a small but solid niche in the market, but I just don't know how Nintendo is going to pull it off with their next system. I know it's in the works, but they need a new strategy to reclaim a solid part of the market. They make a lot more money off of the GameBoy than GC. They can always become a software developer like Sega and Atari.

<A HREF="http://atomfilms.shockwave.com/landing/landingIndex.jsp?id=dumb01&mature=accept" target="_new">DumbLand</A>
 
see the Halo 2 review here. theres a BIG video review at the bottom of that page.
<A HREF="http://www.gamespot.com/xbox/action/halo2/review.html" target="_new">http://www.gamespot.com/xbox/action/halo2/review.html</A>

:tongue: <A HREF="http://www.geocities.com/priyajeet/fing.jpg" target="_new"><i><font color=red>Very funny, Scotty.</font color=red><font color=blue> Now beam down my clothes.</font color=blue></i></A> :tongue:
 
I fought the boss up to his final form, and he killed me when he had like 1% of his life left, lol.
Oooh, ain't that frustrating!

We ARE talking of the core form though, right?

The GC has a small but solid niche in the market, but I just don't know how Nintendo is going to pull it off with their next system. I know it's in the works, but they need a new strategy to reclaim a solid part of the market. They make a lot more money off of the GameBoy than GC. They can always become a software developer like Sega and Atari.
I admit I AM worried. If they go down like Sega, I'd feel very depressed. They formed my childhood and still continue to make classics. You just don't see 2D games like Super Mario World and Mario 3 anymore.
I think Nintendo DS may succeed though. Thing seems to really be amazing.

One thing's clear for me though. Halo 2's sales show how clearly the console market is still populated. And X-Box owners are usually people who know something about technology, given they're getting something from MS and it's quite like a PC down the hood. To me it says a lot about the console world.

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<font color=blue>Ede</font color=blue>