The water SM Sunshine looks awesome, very impressive. I thought that was a damn cool game. Great, creative graphics and lots of sidequests to keep you distracted.
Glad to hear you liked SMS. I really thought it was underrated. Although it WAS a distinct change from the typical Mario adventure, it definitely tried to remind you of the Mario style and it did it well. It's a classic for me.
Did you ever finish Metroid Prime? I went the whole way, 100% completion(though with some help for the finding of the items) to get the extra hidden galleries as well as the picture of Samus without her mask. And man I shiver at the menu screen's presentation. It is unbelievable IMO, the music of the title screen followed by the menu screen's, they seem so surreal, gave me real shivers. That's also an example of an FPS perfectly crafted on a console IMO. I didn't feel it hampered the game, and even felt a PC wouldn't have rectified anything for the game's controls. The Auto-aim function works like a charm on a console, and PC would make much less sense for using that. The GFX impressed me a lot too. Although they weren't very high in polygons (mostly terrain-wise), the detail sometimes created a fake bumpmap feel (a fakery of something already fake!

) I definitely appreciated the visual work put into it. The pirates atmosphere, especially in their lair areas sometimes gave me creeps. You FEEL alone, and when it's a dark room, may god have mercy on you, that pirate's hiding somewhere and you may need your thermal goggles to ever see it...
It's definitely funny seeing Nintendo do not so good with the GC when it clearly has excellent quality games. Truly sad IMO. The company that made the memories of many is still producing classics, yet people have steered away slowly from them.
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