Archived from groups: comp.sys.ibm.pc.games.strategic (
More info?)
Graham Thurlwell wrote:
> On the 2 Feb 2005, "JOANNA DYBUS" <depawel@verizon.net> wrote:
>
>>
>> "Miss Perspicacia Tick" <misstick@lancre.dw> wrote in message
>> news:lbZLd.57$NM6.15@fe48.usenetserver.com...
>>> If not, could someone *please* point me in the direction of Cutlass
>>> Cove?! I've had this damned game three weeks now, and I *still*
>>> can't find it!
>
> <snip>
>
>> The landmarks are randomly set each game.
>
> Settlements, pirate havens, missions and indian villages are also
> randomly generated.
>
>> You need at least as much of the treasure map to give you a nearby
>> town, to know the general area; or stumble across that particular
>> landmark.
>
> Once you've played the game a lot, you start to be able to recognise
> areas from the shape of the coastline (if any) on the map. In some
> cases, experienced players can often find the subject of the map with
> only one piece. It isn't usually that easy, though. ;-)
>
> One thing I've noticed is that Montalban's hideout tends to be in
> roughly the same area as a Lost City. I once stumbled upon the hideout
> when I only had one piece of the map showing where it was - and it
> didn't even have the X on it!
Thanks - I have the whole map - "search SE of Villa Habana" is the
directional instruction, which leads me neatly on to my next frustration -
how do we know where north is, to get our bearings? I used to orienteer in
my youth, and and my compass had directions on it! If there's no clue where
north is, how the bleedin' heck do I work out which way SE is?! I played the
original (both of them) and I seem to recall than north was marked on the
compass. I have searched the entire Caribbean, and I still can't find it!
Any further clues, anyone?
--
Facon - the artificial bacon bits you get in Pizza Hut for sprinkling
on salads.