fuzzy science? there are some things that current analytical methods cannot explain, but the reason may become more apparent in the future as new methods come out. Example? Microstuttering. About 2yrs ago, FRAPS was telling us we were getting consistent 60-70 fps but our eyes were telling us something different. then the guy at techpowerup had the notion of evaluating seconds per frame and found the problem. don felt some games were choppy, even with the frame pacing and the FPS/FCAT benchmarks were telling us everything was alright. The purpose of this test, although subjective, was to confirm what don has found and he has achieved that purpose. IMO, a double blind study with at least 10-15 participants would be more definitive, but testing again with a larger group is only going to confirm what don has already found. time and effort would be better suited to find what is going on rather than carrying out subsequent tests or bashing a legit qualitative study.