Archived from groups: alt.games.microsoft.flight-sim (
More info?)
"Marcel Kuijper" <zoepetier_nothing_here@hotmail.com> wrote in message
news:18ytw644jcvnj.1mw7eqff8023$.dlg@40tude.net...
> On Fri, 18 Mar 2005 21:08:02 -0000, EBT wrote:
>
> C:\Documents and Settings\[your name]\Application Data\Microsoft\FS9\
>
> But before you go changing things you should do two things first:
> a) make a back-up
> b) read the following (don't know who wrote it, but it was posted here by
a
> regular)
>
>
>
> fs9.cfg
> TERRAIN_DEFAULT_RADIUS=9.500000
> TERRAIN_EXTENDED_RADIUS=4.50000
>
> **********************************************************
>
> Global max texture size equates to the following entry in FS9.CFG:
> TEXTURE_MAX_LOAD=n
> where n corresponds to one of the Global max texture size slider values as
> follows:
> Very Small 64
> Small 128
> Medium 256
> High 512
> Massive 1024
> You need High for terrain textures, Massive if you want to use 1024x1024
> bitmaps where these are supplied and aren't worried about the extra
texture
> memory/bandwidth they will use
>
>
> **********************************************************
>
> Fs9.cfg under:
> (DISPLAY)
> TEXTURE_BANDWIDTH_MULT=40 <------------ to a higher value ex: 400
>
> This setting controls the rate at which textures get transferred to the
> video hardware. Higher numbers will result in the textures getting to the
> hardware faster and avoiding "popping" textures when switching view but
may
> increase stutters and require more physical memory on the video card (and
> some more, not recommended for video card with less than 128Mb).
>
>
> ***********************************************************
> Q) Where is the configuration file now located?
>
> A) It will be located in your personal Application Data folder. On Windows
> 2000/XP systems, this is located in \Documents and Settings\<user
> name>\Application Data\Microsoft\FS9\FS9.cfg (for Windows 9x users the
path
> is \Windows\Application Data\Microsoft\FS9\fs9.cfg). The Application Data
> folder is hidden, so you will need to enable viewing of hidden
> files/folders
> under the Folder Options in your Explorer.
>
> Q) How can I turn off the Flying Tips?
>
> A) This option is located under the Realism settings on the primary
> Settings
> screen. Open the Realism window. It is a check box in the upper right.
>
> Q) How can I improve the look of the ground textures?
>
> A) Open your fs9.cfg file, and modify the following lines:
> TERRAIN_DEFAULT_RADIUS=9.500000
> TERRAIN_EXTENDED_RADIUS=4.50000
>
> Q) Where are my saved flights stored?
>
> A) For Windows XP users: \Documents and Settings\<User_Name>\My
> Documents\Flight Simulator Files
>
> For Windows 9x users: \My Documents\Flight Simulator Files
> Note: if there are several users on a Win9x machine there might be several
> subfolders in the folder path above
>
> Q) How can I get good looking clouds and reduce the 2d clouds imposters?
>
> A) Use Ms ultra high default setup +
>
> -Set your clouds draw distant to 40 mil, clouds % percentage to 90/100%,
or
> with the lower slider at the bottom clouds density to MAX.
>
> -Higher system, clouds draw distant more than to 40 mil, clouds percentage
> to 90/100%, clouds density to MAX.
>
> Q) How can I change runway light settings?
>
> A) To get your runways configs light size add these line under fs9.cfg
> display:
>
> RUNWAY_LIGHTS_SURFACE_SCALAR=1.0 //scales edge,
> center,end,touchdown,runways
>
> RUNWAY_LIGHTS_VASI_SCALAR=1.0 // scales VASI lights)
> RUNWAY_LIGHTS_APPROACH_SCALAR=1.0 // scales approach light bars
> RUNWAY_LIGHTS_STROBE_SCALAR=1.0 //scales RAILs and ODALs)
>
> More the value is lower, more the light will decrease in size, 0.5, 0.005
> etc.
>
> Q) The panning is too slow. How can I speed this up?
>
> A) In you fs9.cfg file, look for the line
>
> PAN_RATE=400
>
> Change this to set your pan rate near 900.
>
>
> Want to bypass the opening screen?
>
> Make this change to the fs9.cfg.
>
> <STARTUP> --Square brackets--
> DEMO=0
> LOADSIM=1
> LOADWINDOW=1
> SHOW_OPENING_SCREEN=0 Change this from 1 to 0
> STARTUP_DEMO=
>
> Want to see low/high/average FPS?
>
> <MAIN> --Square Brackets--
> Location=316,222,964,756
> HideMenuNormal=0
> HideMenuFullscreen=1
> Maximized=0
> Ave_Frame_Rate_Display=1--Add this line
>
> Save the file and exit.
>
>
> Q) How can I pan the outside view when in 2D cockpit mode?
>
> A) Add this line in the FS9.CFG CONTROLS section:
> PAN_IN_COCKPIT_MODE=1
>
> Q) How do I turn off the red "brakes" messages?
>
> A) Add this line in the FS9.CFG SIM section:
> SHOW_BRAKE_MESSAGE=0
>
> How to disable the AGP Texture Acceleration without disabled from the
> DirectX.
>
> In your fs9.cfg, under your display graphics cards:
>
> (DISPLAY.Device.NVIDIA GeForce4 Ti 4200 with AGP8X.0)
> Mode=1024x768x32
> TriLinear=1
> TextureAGP=0 <------------------------- Add this line
>
> What are the following settings in the section of the fs9.cfg file?
>
> TERRAIN_ERROR_FACTOR=96.000000
> This is a value from 0 to 100 that control the DEM radius (it is linear in
> area)
>
> TERRAIN_MIN_DEM_AREA=10.000000
> This the lowest value used to calculate the DEM radius based upon the
> TERRAIN_ERROR_FACTOR
>
> TERRAIN_MAX_DEM_AREA=100.000000
> This is the highest value used to calculate the DEM radius
>
> TERRAIN_MAX_VERTEX_LEVEL=19
> This control the DEM resolution: 18 = 150m DEM, 19 = 75m DEM, 20 = 37m
DEM,
> 21 = 19m DEM
>
> TERRAIN_TEXTURE_SIZE_EXP=8
> This controls the terrain texture size. Valid values are 8 = 256x256, 7 =
> 128x128, 6 = 64x64
>
> TERRAIN_AUTOGEN_DENSITY=4
> This controls the autogen density
>
> TERRAIN_USE_GRADIENT_MAP=1
> This turns on/off the gradient map (cliffs).
>
> TERRAIN_EXTENDED_TEXTURES=1
> This turns on/off the extended texture ring
>
> TERRAIN_DEFAULT_RADIUS=
> This is the default radius in textures for all rings, default is 2.5
>
> TERRAIN_EXTENDED_RADIUS=
> This is the radius used for the inner ring when the extended texture ring
> is
> turned on, default is 4.0
>
> TERRAIN_EXTENDED_LEVELS=
> This is the number of rings to add when using extended texture rings,
> default is 1
>
> When I am switching view, I get coloring popping texture (brown, red etc.)
> how can I fix that's ?
>
> Fs9.cfg under:
> (DISPLAY)
> TEXTURE_BANDWIDTH_MULT=40 <------------ to a higher value ex: 400
>
> This setting controls the rate at which textures get transferred to the
> video hardware. Higher numbers will result in the textures getting to the
> hardware faster and avoiding "popping" textures when switching view but
may
> increase stutters and require more physical memory on the video card (and
> some more, not recommended for video card with less than 128Mb).
>
> Performance Boost
>
> -Enable the T&L will increase your performance near 4 fps
>
> -Antialasing
> The Antialasing inside fs2004, will reduce alot your performance, uncheck
> from the fs2004 and only use the Antialasing from external tweaker or from
> your driver display setting.
>
> Better performance in 2d panel mode and others area.
>
> By disabled the AGP Texture Acceleration, your performance will increase
> specialy with 2d panel and others area. (You will not nead to turn of the
> AGP Texture Acceleration under your DirectX, it's the same function inside
> fs9.cfg)
>
> In your fs9.cfg under:
>
> (DISPLAY.Device.NVIDIA GeForce4 Ti 4200 with AGP8X.0)
>
> Mode=1024x768x32
> TriLinear=1
> TextureAGP=0 <------------------------- Add this line
> PanelAsTexture=0 <--------------------- Add this line
>
> By adding the PanelAsTexture line, your performance will even increase
> specialy with 2d panel 3rd party aircraft, it may cause 2-d panels to
blank
> out if you've enabled AA inside FS2004, uncheck AA in fs2004, and enabling
> AA from your prefered tweaker or your driver display setting.
>
>
> Q) How can I pan the view in the 2D cockpit?
>
> A) In the fs9.cfg file add this line in the CONTROLS section:
> pan_in_cockpit_mode=1
>
> Q) How can I add visual damage effect to aircraft?
>
> a) Add the following line after the ui_variation line in the aircraft.cfg
> file for each aircraft you want to display the damage effects:
>
> visual_damage=1
>
> You must also check "Detect crash and reset situation" in the simulator
> realism settings
>
> Q) How do I disable the warning message on startup about non-compatible
> modules?
>
> A) Add the following lines to the fs9.cfg file
>
> {OldModules} (use brackets not braces - this forum does not display
> brackets)
> name of dll=1
>
> Q) How can I stop the AP to automatically turn on the wing leveler?
>
> Add the following lines in the Autopilot section of the aircraft.cfg file
> for each airplane you want to change back the AP behavior to the FS2000
> way:
>
> use_no_default_bank=1
> use_no_default_pitch=1
>
> Q) How do I back-up from a gate?
>
> A) With the push-back function: SHIFT+P to start going back, SHIFT+P then
1
> (main keyboard) to back and turn left, SHIFT+P then 2 to back and turn
> right, and don't forget SHIFT+P again to stop moving
>
>
> Q) How can I customize the panel lighting?
>
> A) Here's the setting I use for my Hawk panel which looks cool and is
> subtle
> at night:
>
> (Color)
> Day=255,255,255
> Night=20,20,20
> Luminous=170,170,110
>
> and one of the settings I use for my private DC-3 panels:
>
> (Color)
> Day=255,255,255
> Night=60,21,21
> Luminous=140,85,2
>
>
>
> --
>
> Marcel
>
Thank you, Marcel for the quick and comprehensive reply. I won't be altering
anything just yet, but nice to know where it all resides!
thanks again