[citation][nom]lengcaifai[/nom]no one will bother to hack ur apps if its completely free of $$ or ads or etc[/citation]
No one will bother to MAKE apps if it's completely free of any profit gain. I see the kids are up early today. People work for money. If you want to make apps for free from a dumpster since you can't pay rent, be my guest.
[citation][nom]A Bad Day[/nom]EA's CEO thinks otherwise:
http://www.youtube.com/watch?v=ZR6-u8OIJTECEO's speech to his shareholders: "When you are six hours into playing Battlefield and you run out of ammo, and we ask you for a dollar to reload, you're really not that price sensitive at that point... We're not gouging, but we're charging... I think it's a great model, and it represents a better future for the industry..."[/citation]
This on the other hand is a problem. Some AAA publishers want to charge you for everything. There's a simple solution, stop buying their products. Buy from the publishers who aren't pulling this garbage. The second part is just as necessary, stop pirating from companies who aren't screwing you over or they'll be the ones going out of business first.
It's going to cost either way. They're looking for "new" ways to make profits because the consumer is forcing them to. Blockbuster titles cost a lot more money than they used to, yet the consumer can pirate and is willing to pay less. Garbage games sell on mobile platforms because of a low initial price. The consumers are telling them that they aren't willing to pay a high price initially, so the cost will have to come later.