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Archived from groups: rec.games.roguelike.development (More info?)
I was thinking that it might be cool to have a RogueBasin
article-of-the-week that people here collaborate on to make better. That
way, RB will eventually become a shining Library of Alexandria for
RL-related info.
I articlified Radomir's "How to make a RL in 15 steps" that he posted here
two or three weeks ago. I found it very useful in planning my own
development. Maybe some people here could take a look at it and add their
own insights:
http://roguebasin.t-o-m-e.net/index.php/How_to_Write_a_Roguelike_Game_in_15_Steps
(Don't mind me, I just think wikis are incredibly awesome)
--
Blog:
Shedletsky's Bits: A Random Walk Through Manifold Space
http://www.stanford.edu/~jjshed/blog
I was thinking that it might be cool to have a RogueBasin
article-of-the-week that people here collaborate on to make better. That
way, RB will eventually become a shining Library of Alexandria for
RL-related info.
I articlified Radomir's "How to make a RL in 15 steps" that he posted here
two or three weeks ago. I found it very useful in planning my own
development. Maybe some people here could take a look at it and add their
own insights:
http://roguebasin.t-o-m-e.net/index.php/How_to_Write_a_Roguelike_Game_in_15_Steps
(Don't mind me, I just think wikis are incredibly awesome)
--
Blog:
Shedletsky's Bits: A Random Walk Through Manifold Space
http://www.stanford.edu/~jjshed/blog