G
Guest
Guest
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)
Mean_Chlorine wrote:
> Thusly Nostromo <nostromo@spamfree.net.au> Spake Unto All:
>
>
>>it was just too damn hard on the eyes & the brain. Seems like I had to be a
>>hippie fanboy 1-6 lover to appreciate or understand any of it; no decent
>>intro, no backstory, just some murder & a really poor UI/dialogue tree by
>>today's standards.
>
>
> You've just described the vast majority of olden rpg's. Script and art
> was often/usually made by the programmer, with a budget which today
> would hardly cover a week of development, and they were designed to
> run on machines which were inferior in processing power and storage to
> a present digital camera.
>
> I've tried on occasion to go back to those I remember most fondly, but
> they just don't cut it. They were great for their day but time has, as
> a rule, not been kind to them.
>
> Like you say, too hard on the eyes and brain.
>
For me, the lack of script and backstory is what made an RPG. I HATE
HATE HATE these new, over-scripted monstrosities. Just lemme hack a few
monsters and explore a bit, eh?
CH
Mean_Chlorine wrote:
> Thusly Nostromo <nostromo@spamfree.net.au> Spake Unto All:
>
>
>>it was just too damn hard on the eyes & the brain. Seems like I had to be a
>>hippie fanboy 1-6 lover to appreciate or understand any of it; no decent
>>intro, no backstory, just some murder & a really poor UI/dialogue tree by
>>today's standards.
>
>
> You've just described the vast majority of olden rpg's. Script and art
> was often/usually made by the programmer, with a budget which today
> would hardly cover a week of development, and they were designed to
> run on machines which were inferior in processing power and storage to
> a present digital camera.
>
> I've tried on occasion to go back to those I remember most fondly, but
> they just don't cut it. They were great for their day but time has, as
> a rule, not been kind to them.
>
> Like you say, too hard on the eyes and brain.
>
For me, the lack of script and backstory is what made an RPG. I HATE
HATE HATE these new, over-scripted monstrosities. Just lemme hack a few
monsters and explore a bit, eh?
CH