RPGs that have made a difference in my gaming history

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Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

In article <da92d5$htf$04$3@news.t-online.com>,
Gabriele.Spamfighter.Neukam@t-online.de says...
> On that special day, Michael Vondung, (mvondung@gmail.com) said...
>
> > I truly wish I could get into roguelikes such as Nethack, ADOM, Crawl,
> > etcetera, but I have immense troubles with the ASCII "graphics".
>
> Nethack offers an iconese interface, and there is a remake in
> development of the Falcon Eye variant, called Vulture something. It is
> some kind of pseudo 3d, or rather made of isometric tiles, which
> replace the ASCII interface (and need a lot more screen space). Read
> the rgrn (rec.games.roguelike.nethack) group for more information.

There is a tiled NetHack for Windows. I don't recommend the isometric
version - I don't think static isometric graphics work.

ZangbandTK is another one with tiles.

You could do worse than look at Fate, which has been discussed
recently. It's even closer to a roguelike than Diablo.

- Gerry Quinn


>
> But be warned: no other game is so hard to beat, and insidious as
> Nethack.
>
>
> Gabriele Neukam
>
> Gabriele.Spamfighter.Neukam@t-online.de
>
>
>
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

On Mon, 4 Jul 2005 12:00:13 +0100, Gerry Quinn wrote:

> You could do worse than look at Fate, which has been discussed
> recently. It's even closer to a roguelike than Diablo.

I love Fate. :) I play it daily, but it's a "light" game for inbetween, not
something to play heavily. But it's very well done and a real gem.

M.
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

JA2 deserves to be called a classic. If you really prefer Fallout style, try
Fallout:Tactics.

"Nostromo" <nostromo@spamfree.net.au> wrote in message
>
> *sigh* you keep bringin this one up...is it really all that? Does it have
> much of a storyline like Fallout or not? Any rpg elements or just a purely
> tactical squad shooter (TB or RT?) without the other elements that made
> UFO/XCom great? Are the graphics bearable?
>
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

Nostromo wrote:

> *sigh* you keep bringin this one up...is it really all that? Does it
> have much of a storyline like Fallout or not? Any rpg elements or
> just a purely tactical squad shooter (TB or RT?) without the other
> elements that made UFO/XCom great? Are the graphics bearable?

Comparing JA2 with XCom is like comparing different fruits in many ways, but
it's every bit as good a game. And it's a damsight better than a lot of
other older stuff I've seen you talking about that you've tried lately. It
has a story line, sure, but it's not like Fallout. Well, it is, but it
ain't--combat in the game is, that is. I've always considered it sort of a
RPG hybrid. And if you *really* like TB squad shooters as you say, then
giving JA2 a go is pretty much a no brainer. I don't understand how you
missed it in the first place.

--
chainbreaker
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

Thus spake "Choykw" <Newsreader@Newsgroup.com>, Mon, 4 Jul 2005 17:30:35
+0800, Anno Domini:

>JA2 deserves to be called a classic. If you really prefer Fallout style, try
>Fallout:Tactics.

Tx, but that doesn't tell me much about what kind of game JA2 is...:-/ I've
only heard snippets here - I think it's a TB, squad-based tactical shooter,
but I could be wrong.

--
A killfile is a friend for life.

Replace 'spamfree' with the other word for 'maze' to reply via email.
 
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Nostromo <nostromo@spamfree.net.au> wrote:

> Tx, but that doesn't tell me much about what kind of game JA2 is...:-/ I've
> only heard snippets here - I think it's a TB, squad-based tactical shooter,
> but I could be wrong.

Yes. It is a TB, squad based tactical shooter. To me it is also a role
playing game in the classic sense; I get into playing my character and
feel a sense of immersion in the JA2 world. However it is not a RPG in
the sense of not really having significant character developement
choices (they get better but mostly without your guidence.

I think the graphics are fine for a turn based tactical game.

Dave
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

On Mon, 04 Jul 2005 19:41:36 +1000, Nostromo <nostromo@spamfree.net.au>
wrote:

>Thus spake "Choykw" <Newsreader@Newsgroup.com>, Mon, 4 Jul 2005 17:30:35
>+0800, Anno Domini:
>
>>JA2 deserves to be called a classic. If you really prefer Fallout style, try
>>Fallout:Tactics.
>
>Tx, but that doesn't tell me much about what kind of game JA2 is...:-/ I've
>only heard snippets here - I think it's a TB, squad-based tactical shooter,
>but I could be wrong.

Basically, it takes place is a small country being ruled by a dictator -
you have to overthrow the government with your small band of mercenaries,
mainly by capturing cities on the map. The map is divided into sectors,
with combat occurring when enemes are in the same sector (e.g. soldiers,
criminals, animals, etc.) occuring in a squad turn-based fashion.

Outside of cambat, you need to recurit slodiers (from mercenary
ordanizations) and collect equipment (from an international supply company
or black market), with the money that you earn.

The country is well defended, but does have weak points (provided you
aren't playing Wildfire).
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

Thus spake Michael Vondung <mvondung@gmail.com>, Sun, 3 Jul 2005 16:29:48
+0200, Anno Domini:

>On Sun, 3 Jul 2005 09:12:34 -0400, chainbreaker wrote:
>
>> and not finding anything that really catches you, because there's
>> probably *not* anything to catch you at this point . . . or me either
>
>I join you guys there. The worst part is that there isn't even a game to
>really look forward to. Yeah, Gothic 3 and TSE:Oblivion are somewhere on
>the foggy horizon, but I'm not chewing on my nails in anticipation. Only
>thing that could do it is Diablo 3, and that's not even on said horizon
>yet.

That's do it for me! ;-)
It's sad, I have the following installed (mostly unfinished):

Battlefield 2 Demo
BG2
Broken Sword - The Sleeping Dragon
DFBHD
Diablo II
Doom 3
EF2
Exult
Freedom Force vs The 3rd Reich
Gothic2
Nexus
NFSU2
Rome - Total War
RON
Star Wolves
Steam
SWKotOR
Torment
ULTIMA7
Unreal2
VTMB
WolfET
(plus Fate, EQ2)

....and I can't get excited about any of them. And some of those are *great*
games!

>I truly wish I could get into roguelikes such as Nethack, ADOM, Crawl,
>etcetera, but I have immense troubles with the ASCII "graphics". Even games
>for my first computer, 21 or 22 years ago, offered real graphics (was an
>Amstrad CPC, not a C64 -- I never had one of those toys). Perhaps my
>imagination is not developed enough to see a dragon a blue "D", or to
>discover my own character in a "@". But I'll keep trying ...

He, he. If Fate doesn't do it for you, I don't know that Nethack will :)

>The extended version of "The Fall" looks decent, actually. It's not out in
>the US yet, but I picked up the German version, and it's "okay". Am waiting
>for the 1.9 patch to really start playing. It's not a game you play for
>many months or years, though.

This is a spiritual successor to Fallout, right? Might take a look see...

--
A killfile is a friend for life.

Replace 'spamfree' with the other word for 'maze' to reply via email.
 
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"chainbreaker" <noone@nowhere.com> once tried to test me with:

>>> Well... It had a few other things in common... Wankers camping
>>> spawn zones in PVP areas to kill hapless players when they came back
>>> into a game...
>>
>> Hum. You're either talking about another game or have never played
>> Diablo
>> 2. D2 didn't have any of that.
>>
> I assumed he was talking about pkers camping WPs and TPs. If not,
> then what you said.

It definitely had it's share of "wankers", whatever they might have been
doing.

--

Knight37 - http://knightgames.blogspot.com

Once a Gamer, Always a Gamer.
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

burnsdavidj@yahoo.com once tried to test me with:

> Knight37 wrote:
>> burnsdavidj@yahoo.com once tried to test me with:
>>
>> > I believe there is an open-source remake that is alot more Pentium
>> > IV/Athlon 64 generation friendly, but based on the same plot and
>> > interface. IIRC its called "Exodus" and is basically Ultima VII
>> > parts 1 & 2.
>>
>> Exult I think is what you're referring to.
>
> My bad... Exodus was Ultima IV I think....Exult is the open-source
> goodness.

Exodus is Ultima 3. Ultima IV was called Quest of the Avatar or something.
It was really the start of the main story line of what most people think of
when you say Ultima.

> .5 seconds in google results in this link:
> http://exult.sourceforge.net/
>
> Now if someone could just rewrite X-Com damnit! There were a few
> rewrites underway but they all stalled I think. 🙁

X-com is just too ugly for me to play nowadays. I agree, it's time for an
upgrade.



--

Knight37 - http://knightgames.blogspot.com

Once a Gamer, Always a Gamer.
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

Sorry for not giving more details, I assume you have red some reviews and
have the idea of what JA2 is like.

It is a turn based, squad-based tactical shooter. But you do not always have
to have a squad/team mate. If you are patience and careful enough, you
could play solo (either with your custom character or just hire a single
merc). However, as solo, you'll still need to to recruit the local rebelions
to help tarining Millitia. The game world is divided into a grid of
sections. After you have occupied/repelled the enmies in a town section, you
could recruit civilians to for millitia to guard the section. The skill of
your trainer (be it a merc or a local recruit or yourself) will determine
the speed of training the millitia and their levels. You can also do other
things while some of your mercs are busy training millitia like you can
assign some of your teammates as doctor to heal the other mercs, or even
training other weaker members.

There are some stratigical locations you need to occupy before more features
will be awailable to you, like helicopter to transport your troops, hospital
to heal your men, etc. There are mines that will supply you with money to
support your troops.

Some said this is a Strat/RPG hybrid. There is a story in it. You can
develope you characters, gaining levels and have stat points. You have
equipment screen where you can outfit you mercs with suitable equipment for
the next battle. You are free to explore places and discover secrets (it
could be a new recuitable character, a hidden arms cache, or even a hidden
base, a back door to infiltrate enemies' base etc etc)

It's pretty hard to discribe the depth of the game in words, you'll just
have to play it to get the idea.

Regards.

"Nostromo" <nostromo@spamfree.net.au> wrote in message
news:l01ic19fldreusn8fkajs67n3fc9kqprai@4ax.com...
> Thus spake "Choykw" <Newsreader@Newsgroup.com>, Mon, 4 Jul 2005 17:30:35
> +0800, Anno Domini:
>
>>JA2 deserves to be called a classic. If you really prefer Fallout style,
>>try
>>Fallout:Tactics.
>
> Tx, but that doesn't tell me much about what kind of game JA2 is...:-/
> I've
> only heard snippets here - I think it's a TB, squad-based tactical
> shooter,
> but I could be wrong.
>
> --
> A killfile is a friend for life.
>
> Replace 'spamfree' with the other word for 'maze' to reply via email.
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

Thus spake bk039@ncf.ca (Raymond Martineau), Mon, 04 Jul 2005 20:13:22
-0400, Anno Domini:

>On Mon, 04 Jul 2005 19:41:36 +1000, Nostromo <nostromo@spamfree.net.au>
>wrote:
>
>>Thus spake "Choykw" <Newsreader@Newsgroup.com>, Mon, 4 Jul 2005 17:30:35
>>+0800, Anno Domini:
>>
>>>JA2 deserves to be called a classic. If you really prefer Fallout style, try
>>>Fallout:Tactics.
>>
>>Tx, but that doesn't tell me much about what kind of game JA2 is...:-/ I've
>>only heard snippets here - I think it's a TB, squad-based tactical shooter,
>>but I could be wrong.
>
>Basically, it takes place is a small country being ruled by a dictator -
>you have to overthrow the government with your small band of mercenaries,
>mainly by capturing cities on the map. The map is divided into sectors,
>with combat occurring when enemes are in the same sector (e.g. soldiers,
>criminals, animals, etc.) occuring in a squad turn-based fashion.
>
>Outside of cambat, you need to recurit slodiers (from mercenary
>ordanizations) and collect equipment (from an international supply company
>or black market), with the money that you earn.
>
>The country is well defended, but does have weak points (provided you
>aren't playing Wildfire).

Cool - tx for the details mate. Was there ever a demo? I'll have a hunt
around.

--
A killfile is a friend for life.

Replace 'spamfree' with the other word for 'maze' to reply via email.
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

Thus spake "Choykw" <Newsreader@Newsgroup.com>, Tue, 5 Jul 2005 11:00:13
+0800, Anno Domini:

>Sorry for not giving more details, I assume you have red some reviews and
>have the idea of what JA2 is like.
>
>It is a turn based, squad-based tactical shooter. But you do not always have
>to have a squad/team mate. If you are patience and careful enough, you
>could play solo (either with your custom character or just hire a single
>merc). However, as solo, you'll still need to to recruit the local rebelions
>to help tarining Millitia. The game world is divided into a grid of
>sections. After you have occupied/repelled the enmies in a town section, you
>could recruit civilians to for millitia to guard the section. The skill of
>your trainer (be it a merc or a local recruit or yourself) will determine
>the speed of training the millitia and their levels. You can also do other
>things while some of your mercs are busy training millitia like you can
>assign some of your teammates as doctor to heal the other mercs, or even
>training other weaker members.
>
>There are some stratigical locations you need to occupy before more features
>will be awailable to you, like helicopter to transport your troops, hospital
>to heal your men, etc. There are mines that will supply you with money to
>support your troops.
>
>Some said this is a Strat/RPG hybrid. There is a story in it. You can
>develope you characters, gaining levels and have stat points. You have
>equipment screen where you can outfit you mercs with suitable equipment for
>the next battle. You are free to explore places and discover secrets (it
>could be a new recuitable character, a hidden arms cache, or even a hidden
>base, a back door to infiltrate enemies' base etc etc)
>
>It's pretty hard to discribe the depth of the game in words, you'll just
>have to play it to get the idea.
>
>Regards.

Tx for that - much appreciated. Must look for a demo or in the bargain bin
this w/e I think!

--
A killfile is a friend for life.

Replace 'spamfree' with the other word for 'maze' to reply via email.
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

In article <b24kc1hsfbtmjrblhncb6ukg43hgucdrjl@4ax.com>,
nostromo@spamfree.net.au says...

> Tx for that - much appreciated. Must look for a demo or in the bargain bin
> this w/e I think!

http://www.strategyfirst.com/en/games/freetrials/

- Gerry Quinn
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

Thus spake "chainbreaker" <noone@nowhere.com>, Mon, 4 Jul 2005 17:47:39
-0400, Anno Domini:

>Nostromo wrote:
>
>> *sigh* you keep bringin this one up...is it really all that? Does it
>> have much of a storyline like Fallout or not? Any rpg elements or
>> just a purely tactical squad shooter (TB or RT?) without the other
>> elements that made UFO/XCom great? Are the graphics bearable?
>
>Comparing JA2 with XCom is like comparing different fruits in many ways, but
>it's every bit as good a game. And it's a damsight better than a lot of
>other older stuff I've seen you talking about that you've tried lately. It
>has a story line, sure, but it's not like Fallout. Well, it is, but it
>ain't--combat in the game is, that is. I've always considered it sort of a
>RPG hybrid. And if you *really* like TB squad shooters as you say, then
>giving JA2 a go is pretty much a no brainer. I don't understand how you
>missed it in the first place.

Probably cause I prefer fantasy/sci-fi elements to my games, rather than the
boring ol real world ;-)

--
A killfile is a friend for life.

Replace 'spamfree' with the other word for 'maze' to reply via email.
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

Nostromo wrote:
> Probably cause I prefer fantasy/sci-fi elements to my games, rather
> than the boring ol real world ;-)

Well, your preference is served, because JA2 *has* a sci-fi element--albeit
an optional one that I understand involves a fairly small subplot. I've
never played the game including this, but it's there, nevertheless.

But you shouldn't let an unreasonable infatuation with sci-fi/fantasy keep
you away from this game, anyway. And although it's not a new game, I think
it'll hold up very well, especially for someone who *claims* to be a
Fallout/TB squad combat fan. :-/

--
chainbreaker
 
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Thus spake Gerry Quinn <gerryq@DELETETHISindigo.ie>, Tue, 5 Jul 2005
11:19:12 +0100, Anno Domini:

>In article <b24kc1hsfbtmjrblhncb6ukg43hgucdrjl@4ax.com>,
>nostromo@spamfree.net.au says...
>
>> Tx for that - much appreciated. Must look for a demo or in the bargain bin
>> this w/e I think!
>
>http://www.strategyfirst.com/en/games/freetrials/
>
>- Gerry Quinn

Ummm....it wants to run a .exe - don't think so. Tx anyway.

--
A killfile is a friend for life.

Replace 'spamfree' with the other word for 'maze' to reply via email.
 
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In article <6qukc1h093r4fqsklggq96413dra0k6lu2@4ax.com>,
nostromo@spamfree.net.au says...
> Thus spake Gerry Quinn <gerryq@DELETETHISindigo.ie>, Tue, 5 Jul 2005
> 11:19:12 +0100, Anno Domini:
>
> >In article <b24kc1hsfbtmjrblhncb6ukg43hgucdrjl@4ax.com>,
> >nostromo@spamfree.net.au says...
> >
> >> Tx for that - much appreciated. Must look for a demo or in the bargain bin
> >> this w/e I think!
> >
> >http://www.strategyfirst.com/en/games/freetrials/
> >
> >- Gerry Quinn
>
> Ummm....it wants to run a .exe - don't think so. Tx anyway.

What sort of file were you expecting to download?

But for the record, it crashed on me after downloading the full 600MB,
so I shan't be bothering unless I can find a different version.

- Gerry Quinn
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

I picked up JA2 a month or so ago on Ebay for less than £10. To be
honest I was very disappointed with the game. I loved the Fallouts and
their combat system but just couldn't warm to JA2. It's a tactical
combat game with added RPG elements. Not my cup of tea.

Badbark
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

In article <nlvlc1hrsconcuau32ba289bgqtv2if863@4ax.com>,
nostromo@spamfree.net.au says...

> I meant that it is some sort of proprietary loader:
> Download JaggedAlliance2Setup now.exe (26.7K)

Some of these things smell to me, some don't. I wasn't really
concerned about this one.

- Gerry Quinn
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

Badbark wrote:
> I picked up JA2 a month or so ago on Ebay for less than £10. To be
> honest I was very disappointed with the game. I loved the Fallouts and
> their combat system but just couldn't warm to JA2. It's a tactical
> combat game with added RPG elements. Not my cup of tea.
>
> Badbark

Well, that's pretty much what it is and how everyone's represented it. It
mostly *is* a tactical combot game though, almost too good in some ways and
pretty damned hard in some places. Not everything is everyone's cup after
all.

--
chainbreaker
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

On Tue, 05 Jul 2005 14:42:26 +1000, Nostromo <nostromo@spamfree.net.au>
wrote:


>
>Cool - tx for the details mate. Was there ever a demo? I'll have a hunt
>around.

There was a Jagged Alliance Demo - one sector on Medrivia. It works fine
in XP - although VDMSound or DosBox may be required if you want sound.

The full version (either game) also has RPG and mission aspects, where you
have to do missions or objectives (sometimes on specific days.)
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

Thus spake "Badbark" <badbark@hotmail.com>, 6 Jul 2005 01:12:35 -0700, Anno
Domini:

>I picked up JA2 a month or so ago on Ebay for less than £10. To be
>honest I was very disappointed with the game. I loved the Fallouts and
>their combat system but just couldn't warm to JA2. It's a tactical
>combat game with added RPG elements. Not my cup of tea.
>
>Badbark

Oh well, if I see it for under AU$20 in EB on a white label this w/e I'll
pick it up. Can't be all that bad, given how many ppl praised it here.

--
A killfile is a friend for life.

Replace 'spamfree' with the other word for 'maze' to reply via email.
 
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"Michael Vondung" <mvondung@gmail.com> wrote in message
news:124gs4h7j9cts$.1sv7uz44f6qr$.dlg@40tude.net...

>> Well... It had a few other things in common... Wankers camping spawn
>> zones
>> in PVP areas to kill hapless players when they came back into a game...
>
> Hum. You're either talking about another game or have never played Diablo
> 2. D2 didn't have any of that.

I might be using the wrong terminology. It's been a couple of years since I
played the game. I just remember entering a game, and getting killed by
some guy within a couple of minutes, waiting for my character to respawn,
and getting killed by the same guy again. respawned, tried reasoning with
the bastard, getting killed and giving up on the whole D2 online experience.
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

bk039@ncf.ca (Raymond Martineau) writes:

> On Tue, 05 Jul 2005 14:42:26 +1000, Nostromo <nostromo@spamfree.net.au>
> wrote:
>
> The full version (either game) also has RPG and mission aspects, where you
> have to do missions or objectives (sometimes on specific days.)

The best part of JA2, for me, was the character interaction.

"I ate every bug along with way. They were many."

"I don't know why everyone thinks I'm psychotic. I'm not psychotic - I
just have a _passion_ for my job."

--
Stafford A. Rau
<raudog> <@> <rauhaus.org>