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Archived from groups: uk.games.mornington-crescent (More info?)
Chris Cooper wrote:
>
> Simple?? You have only succeeded in raising the controversial and highly
> complex matter of circular tokens. If you think I'm starting to explain that
> lot you're mistaken! You are certainly making things difficult for us, QS
> Computing! (By the way, don't hesitate to reply if there is anything you
> don't understand. Why not have a stab at a play yourself, using the
> knowledge you have already gained? We won't mind!) The best way out of BTN's
> vicious play is (in my view, though I'm open to correction):
>
> Acton Town
>
> This leaves almost everything on the Piccadilly Line (except Rayner's Lane,
> of course) open with or without tokens.
>
> Chris
>
>
You will be confusing Mr QS Computing now so I'll return us to something
vaguely resembling sanity with Hammersmith - reserving most of my tokens
for a re-raise at a later stage.
--
To contact me take a davidhowdon and add a @yahoo.co.uk to the end.
Chris Cooper wrote:
>
> Simple?? You have only succeeded in raising the controversial and highly
> complex matter of circular tokens. If you think I'm starting to explain that
> lot you're mistaken! You are certainly making things difficult for us, QS
> Computing! (By the way, don't hesitate to reply if there is anything you
> don't understand. Why not have a stab at a play yourself, using the
> knowledge you have already gained? We won't mind!) The best way out of BTN's
> vicious play is (in my view, though I'm open to correction):
>
> Acton Town
>
> This leaves almost everything on the Piccadilly Line (except Rayner's Lane,
> of course) open with or without tokens.
>
> Chris
>
>
You will be confusing Mr QS Computing now so I'll return us to something
vaguely resembling sanity with Hammersmith - reserving most of my tokens
for a re-raise at a later stage.
--
To contact me take a davidhowdon and add a @yahoo.co.uk to the end.