[citation][nom]back_by_demand[/nom]You are saying that like it's a bad thing, it has allowed game developers the confidence to make a product knowing it will not be rampantly pirated, leading the way for price reductions that benefit everybody...Some DRMs are bad, like the ones that enforce always on internet, but Steams imlementation has been almost invisible. It is seamless, non-intrusive and works....Remove the DRM and watch game studios abandon all PC development leaving only consoles, which not only have their won form of DRM but also enforce a hardware choice on you as well and the ever present risk of non-backwards compatability when the next gen comes out - Steam has allowed me to replay games that haven't seen light of day since the days of DOS and the prices are fantastic[/citation]
Oh boy. Here we go. I'll most likely get downvoted for this or what not, but honestly I don't really care.
First of all, the dev's don't "Cut the price" for games through steam because of their "confidence" in DRM or what not. They just dont. No, They cut the price because they are able to self publish the game if they choose, which cuts on costs for them. They can cut the price because they don't have to pay for shelf space, or the discs, or cases, or printing the papers/manuals. Because they are able to save on the costs of not only the fact it's utterly digital, but also because they don't have to make deals to sell the games in physical brick and mortar stores. Because they don't have to worry about "Not making enough and killing peoples desire to play the game with lack of product" much as alot of people decided they didn't want a nexus 4 because they were tired of waiting nor do they have to worry about "making too many that never get sold" And those products counting as a loss. "Faith in steams all mighty DRM" and a false notion it will ever stop people from pirating in any form has absolutely nothing to do with price reductions. Nothing what so ever. Specially when you look at how many people will go out of their way to piracy ubisoft games for their little shenanigans with always on internet requirements.
All drm, in general, is bad for the customer. The only people it's good for are the people who create it, any and pretty much every form of DRM to date has been broken and that includes steams and anyone else's, and im pretty sure the devs aren't ignorant of that fact. If they are, they're utterly blind to the world around them. You say if they remove DRM they'll abandon all pc development and develop solely on consoles and all I can help but wonder is if you're aware of the fact that consoles face just as much piracy as PC's do, despite the drm involved. Not to mention as someone else already stated the mass majority of PC games in general are already console ports so, for the most part, they already have abandoned PC development for titles.
DRM serve's no one but those who create it, and does nothing but make things more difficult for the customers. Just as copyright crap hurt's us as customers. I don't know about you, but the developers and sellers control over a product ends when I purchase it. Once i buy it, it's mine or are you saying that a seller of a product should forever maintain control of something even thought you purchased it. After all it's human nature to rebel and do what we're told not to. Tell us we can't copy it, that we can't give it to a friend and we'll do it just to spite them. That "ingrained" rebellion built into all human beings can't be thwarted with code. I mean, if DRM is such a deterrent to piracy then why is it still such a "problem" to the world at large?