Concert was great, thanks. Went to see Ibrahim Maalouf, a French-Lebanese jazz trumpet player with a bit of a cuban tint. Was most enjoyable.
Okay, some completely unscientific data for you.
My System
CPU: Ryzen 5 3600
GPU: Radeon 5700 XT (Running at Stock)
RAM: 16GB 3200 MHz
HMD: HTC Vive Pro
First thing to note is that my RX 580 previously had to run at 58% resolution and spent most of it's time in Asynchronous Space Warp. Before anyone wonders why you would pair an RX 580 and a Vive Pro, I actually won the Vive Pro from EVGA in a competition. The 5700 XT, according to Steam, should be set a 116% which is exactly double what it used to be. I've set it all to 100% and will use fpsVR to determine what percentage of Super Sampling is best
As I mentioned I use VR for Sim Racing, and spent some time yesterday racing in iRacing. I'm using the same specs in game is in this
video, from the video details you can see that he is using a Ryzen 7 3700X and a GTX 1080 Ti.
Setting supersampling via fpsVR to 130% I am able to more or less maintain 90 FPS for an entire race (21 laps around Brands Hatch with 17 other cars). A race, in this instance, was between 40 and 45 minutes. 3% of the time the FPS dropped and ASW kicked in. I raced three times and only on one run did I see a single frame drop, Interestingly this occurred when no one else was visible around me. The other two times it dropped zero frames. It does however drop frames all over the place in menus and during replays.
Additionally I also took a look at rFactor 2. Here I was only able to push Super Sampling to 120%, but I was able to raise many graphical settings (twitter link below) and create a much more enjoyable experience. I only raced once in rFactor 2 (11 Laps around Brands Hatch) . In rFactor 2 I saw more frame drops than in iRacing, a total of four in a single race.
I tried to use something more mainstream, Project CARS 2 , but I've not got the frame rate stable yet. I did however get Assetto Corsa looking really good, once again at 120% Super Sampling. It has a built in benchmark and that also ran without dropping a single frame.
I'll obviously be tweaking my settings more in the future, as well as looking at other games. But for now this is all I have to share with you.