Well being able to play PC requires a bit of savvy on the gamers part. Too many people don't know enough about their machines. The myth that you constantly have to upgrade is BS. The myth that it cost too much is also BS. People fork over $400 for an Xbox360 or even more than that for a PS3 (before price cut). I got my video card for half that price... FOUR years ago. My machine can run almost any game except for crysis. Well I CAN run crysis on lowest setting, but then it looks horrible.
Then their are people who swear they can tell the difference between 60 fps and 100 fps and then the people who run at 100 fps and swear they can tell the difference even though their monitor is only drawing 60 frames. So this leads to some people to constantly upgrade because they think they have to play at 3000x1900 resolution with 200 fps with all effects on. So when they play the latest game and its down to 180 fps they freak out and buy 3 of the latest video card and duck tape em together. So this produces a myth that PC gaming is expensive and require constant upgrades which is false. This is why consoles thrive because their is a standard in both hardware and software. You can't change your resolution, their aren't 100 options to turn off/on various effects. Everyone will experience the game the same way. For those that find maintaining their PC too overbearing then consoles standardized experience is very appealing, now that console gaming has seemingly caught up with PC in the graphics department. That same standard is also very appealing to developers because they don't have to worry about 10000000 different machine configurations.
There really isn't any game out there that can be considered a step forward in the graphics department versus consoles. Before the new consoles came out, most PC games could be considered a step forward over the consoles. Crysis looks good, but not that much more than COD4 and most of the load from crysis comes from the long draw distances and rendering all that foliage plus the physics. If crysis was made with mostly indoor enironments in mind like in HalfLife2 then it'd be a more forgiving game hardwarewise. So maybe PC games just need to take that step forward over consoles just as console took a step forward to catch up, but it seems developers like being able to put a game on console and PC at the same time for maximum money makeage. Or they could take a page from the Book of Blizzard and develop a game that most PCs can run? I mean I ran WoW on a GeForce2 MX for gods sake. Not only an ancient geforce 2 but of the MX variety. And the game still looks pretty good.
About piracy, it appears that PC games suffer more from piracy, because its just a simple download away from a virus/ad ridden website. I'm not sure how console piracy works, but I've seen people stick in a burned DVD and play games. It certainly isn't as easy.
Also I disagree about the death of AGP being a cause. That happened awhile ago and would be relevent if PCIE was just introduced recently. And the point about MMO subscription based games is also contradictory. WOW is the most successful MMO ever and the best selling PC game by far. Saying that subscription based games is killing PC gaming and then use WOW, a very successful game, as an example kinda disaproves your point.
Then their are people who swear they can tell the difference between 60 fps and 100 fps and then the people who run at 100 fps and swear they can tell the difference even though their monitor is only drawing 60 frames. So this leads to some people to constantly upgrade because they think they have to play at 3000x1900 resolution with 200 fps with all effects on. So when they play the latest game and its down to 180 fps they freak out and buy 3 of the latest video card and duck tape em together. So this produces a myth that PC gaming is expensive and require constant upgrades which is false. This is why consoles thrive because their is a standard in both hardware and software. You can't change your resolution, their aren't 100 options to turn off/on various effects. Everyone will experience the game the same way. For those that find maintaining their PC too overbearing then consoles standardized experience is very appealing, now that console gaming has seemingly caught up with PC in the graphics department. That same standard is also very appealing to developers because they don't have to worry about 10000000 different machine configurations.
There really isn't any game out there that can be considered a step forward in the graphics department versus consoles. Before the new consoles came out, most PC games could be considered a step forward over the consoles. Crysis looks good, but not that much more than COD4 and most of the load from crysis comes from the long draw distances and rendering all that foliage plus the physics. If crysis was made with mostly indoor enironments in mind like in HalfLife2 then it'd be a more forgiving game hardwarewise. So maybe PC games just need to take that step forward over consoles just as console took a step forward to catch up, but it seems developers like being able to put a game on console and PC at the same time for maximum money makeage. Or they could take a page from the Book of Blizzard and develop a game that most PCs can run? I mean I ran WoW on a GeForce2 MX for gods sake. Not only an ancient geforce 2 but of the MX variety. And the game still looks pretty good.
About piracy, it appears that PC games suffer more from piracy, because its just a simple download away from a virus/ad ridden website. I'm not sure how console piracy works, but I've seen people stick in a burned DVD and play games. It certainly isn't as easy.
Also I disagree about the death of AGP being a cause. That happened awhile ago and would be relevent if PCIE was just introduced recently. And the point about MMO subscription based games is also contradictory. WOW is the most successful MMO ever and the best selling PC game by far. Saying that subscription based games is killing PC gaming and then use WOW, a very successful game, as an example kinda disaproves your point.