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Archived from groups: alt.games.coh (More info?)

On 31 Mar 2005 15:57:10 GMT, Marcel Beaudoin <me@privacy.net> wrote:

>Dark Tyger <darktiger@somewhere.net> wrote in
>news:g57o41h3idjn73lslv3aue65c17rc98diu@4ax.com:
>
><snip>
>> ...and the devs who just don't get
>> the fact that communication with the customers is VITAL. I'd say that
>> last one was an even bigger issue than the community.
>
>Now I see often enough on the oficial forums about how awesome the CoH devs
>are with their communication with the players. Seeing as how CoH is my
>first MMORPG, are they that much better??

God, yes. The devs themselves post on the forums and respond directly
to player posts. Even the farking LEAD DEV HIMSELF. CoH is Statesman's
"baby", and he posts frequently on the forums answering questions,
gathering feedback, and giving ideas of plans for the future. Compare
that to WoW, where the only posts we get are from PR reps, one of whom
is bending over backwards trying to wrestle more information out of
the devs, not getting it, and getting raked over the coals on the
forums for "not doing her job" (I feel really sorry for Caydiem). The
"Community Managers" are the ones whose job it is to pass on info to
the players, and they're simply not getting nearly enough.

I hear EQ2 is almost as good as CoH on dev communication. But, if it's
true, it's probably because they learned from Cryptic and the mistakes
in EQ1 (Where dev communication is still lacking).

--
Dark Tyger

Stop the madness! (Marvel Vs Cryptic Studios petition)
http://www.petitiononline.com/marvscoh/petition.html

Hey, everyone else is doing it. Free iPod:
http://www.freeiPods.com/?r=15728814
 
Archived from groups: alt.games.coh (More info?)

Dark Tyger <darktiger@somewhere.net> wrote in
news:ep8o41h2seshnanul5hoee99gkvq45bvoh@4ax.com:

> God, yes. The devs themselves post on the forums and respond directly
> to player posts. Even the farking LEAD DEV HIMSELF....
<snip>

Thanks. Good to see that I made the right choice for MMORPG to start out
with. Although I wonder if this will sour me on all other ones.



--
Marcel
http://mudbunny.blogspot.com/
 
Archived from groups: alt.games.coh (More info?)

On Thu, 31 Mar 2005 06:59:53 -0500, Xocyll <Xocyll@kingston.net> wrote:

>"Will Lutz" <wlutz@sfr-inc.com> looked up from reading the entrails of
>the porn spammer to utter "The Augury is good, the signs say:
>
>>I would like to see a hardcore toon in CoH, that would make getting to lvl
>>50 really mean something; lol.
>
>Yeah, it would mean you were pl'd by non-hardcore toons.
>
>I'd say there's ZERO chance to get to level 50 without dying if you're
>actually playing, if for no reason other than Cryptic's Fondness for
>cheesy cheap shot using villain bosses.

Not just level 50, I think you've got about 0% chance of making it to
level 12 without being killed by a Bone Daddy at least once.

>Oh look a new enemy, zap, he hits you for 5x your max hp.

Or instantly chain-stuns or immobilises you. Eidolons come as a nasty
surprise the first time you meet them.
 
Archived from groups: alt.games.coh (More info?)

Greg Johnson <greg.gsj@gmail.com> wrote:
> Or instantly chain-stuns or immobilises you. Eidolons come as a nasty
> surprise the first time you meet them.

"Oh, look, there's some weird ninja guys with those Vaaaaaa...!"

Eidolons. Sorcerers. Green Ink Men. Consiglieres. I will stop on my way to
a timed mission to whap lowbies of any of these types, just from
accumulated spite.

--
-= Victory Server =-
-= Shenanigunner: Level 38 Natural Tanker, Fire/SS, M =-
-= Sgt Glory B: Level 29 Tech Blaster, Electric/Energy, F =-
-= Mean Mr Mustard: Level 8 Science Scrapper, Dark/Regen, M =-
-= Always looking for reliable teammates - look me up! =-
-= See you on HEROICA! - http://www.dgath.com/coh/ =-
-= The Keybind & Macro Guide is now available! =-
 
Archived from groups: alt.games.coh (More info?)

Greg Johnson <greg.gsj@gmail.com> looked up from reading the entrails of
the porn spammer to utter "The Augury is good, the signs say:

>On Thu, 31 Mar 2005 06:59:53 -0500, Xocyll <Xocyll@kingston.net> wrote:
>
>>"Will Lutz" <wlutz@sfr-inc.com> looked up from reading the entrails of
>>the porn spammer to utter "The Augury is good, the signs say:
>>
>>>I would like to see a hardcore toon in CoH, that would make getting to lvl
>>>50 really mean something; lol.
>>
>>Yeah, it would mean you were pl'd by non-hardcore toons.
>>
>>I'd say there's ZERO chance to get to level 50 without dying if you're
>>actually playing, if for no reason other than Cryptic's Fondness for
>>cheesy cheap shot using villain bosses.
>
>Not just level 50, I think you've got about 0% chance of making it to
>level 12 without being killed by a Bone Daddy at least once.

Well you could just not fight Bone Daddies.

>>Oh look a new enemy, zap, he hits you for 5x your max hp.
>
>Or instantly chain-stuns or immobilises you. Eidolons come as a nasty
>surprise the first time you meet them.

Ayep, and that kind of thing gets worse the higher you go.

Just look at all the unresistable psionic attacks in the 40+ game.

Maybe, just maybe, if you were totally knowledgeable about the game,
played something resistant to everything - maybe a well built regen
scrapper, always grouped with a couple healers devoted to
healing/buffing, a bubbler, you and a tanker who would always take the
heat, and simply avoided every single enemy type who _might_ kill you,
maybe you could get to 50.

But in the end _you_ wouldn't be getting to 50, a group would be
dragging your ass to 50.

Even then a bad lag spike or unexpected cheap-shot mob (see the psychic
clockwork king's psychic wail for a PERFECT example of this) could still
kill you.

Xocyll
--
I don't particularly want you to FOAD, myself. You'll be more of
a cautionary example if you'll FO And Get Chronically, Incurably,
Painfully, Progressively, Expensively, Debilitatingly Ill. So
FOAGCIPPEDI. -- Mike Andrews responding to an idiot in asr
 
Archived from groups: alt.games.coh (More info?)

Xocyll wrote:

> But in the end _you_ wouldn't be getting to 50, a group would be
> dragging your ass to 50.

I was going to say that this topic came up in serverwide chat on Test, and
someone said "there is an entire breed of players that get to 50 without
dying...they are called PLers."

--
Dennis F. Heffernan CoH: Venture (Virtue) hefferman@comcast.net
#include <disclaim.h> MS Messenger: Venture

"And I say now these kittens, they do not get trained/As we did in the days
when Victoria reigned!" -- T.S. Eliot, "Gus, the Theatre Cat"
 
Archived from groups: alt.games.coh (More info?)

Shenanigunner <shenanigunner@NOdgathSPAM.kom> wrote:
> Thomas Adams <thomas.o.adams@gmail.com> wrote:
>> Don't know who wrote this but I'd like to know one thing: What is the
>> "Asian gamer mentality" referring to?
>
> This, maybe:
>
> http://www.msnbc.msn.com/id/7341316/
>
> Yikes.

?

I see only an empty page.
--
Bradd W. Szonye
http://www.szonye.com/bradd
 
Archived from groups: alt.games.coh (More info?)

On Thu, 31 Mar 2005 08:23:37 -0800, Dark Tyger
<darktiger@somewhere.net> wrote:

>On 31 Mar 2005 15:57:10 GMT, Marcel Beaudoin <me@privacy.net> wrote:
>
>>Dark Tyger <darktiger@somewhere.net> wrote in
>>news:g57o41h3idjn73lslv3aue65c17rc98diu@4ax.com:
>>
>><snip>
>>> ...and the devs who just don't get
>>> the fact that communication with the customers is VITAL. I'd say that
>>> last one was an even bigger issue than the community.
>>
>>Now I see often enough on the oficial forums about how awesome the CoH devs
>>are with their communication with the players. Seeing as how CoH is my
>>first MMORPG, are they that much better??
>
>God, yes. The devs themselves post on the forums and respond directly
>to player posts. Even the farking LEAD DEV HIMSELF. CoH is Statesman's
>"baby", and he posts frequently on the forums answering questions,
>gathering feedback, and giving ideas of plans for the future. Compare
>that to WoW, where the only posts we get are from PR reps, one of whom
>is bending over backwards trying to wrestle more information out of
>the devs, not getting it, and getting raked over the coals on the
>forums for "not doing her job" (I feel really sorry for Caydiem). The
>"Community Managers" are the ones whose job it is to pass on info to
>the players, and they're simply not getting nearly enough.
>
>I hear EQ2 is almost as good as CoH on dev communication. But, if it's
>true, it's probably because they learned from Cryptic and the mistakes
>in EQ1 (Where dev communication is still lacking).
If EQ2 is almost as good as CoH, then its changed a heck of a lot
since I left the game. If I send a petition in CoH, I get pretty
quick responses -- depending on the nature of the petitoin, I'll
either get an e-mail witin a day or two, or I'll get contacted
in-game, ususually within 20 minutes to an hour (that's for mission
problems). In EQ2, I kept complaining about possible broken quests (I
wasn't suire if I was doing something wrong or if the quest was
actually broken), broken zones, borken npcs, etc. The only way I ever
would get an answer would be if I did a zone-wide broadcast asking if
anyone knew if the quest/npc/zone was broken or not. I NEVER got an
answer from anyone connected with SOE itself.. Similarly, I had
problems with my account and the website, and again, I never heard
from them.

Note that this wasn't the main reason why I left eq2, but it
certainly didn't help. The main reason I left was that I didn't like
the EQ2 community over all.. The game had good things and bad things
about it, but for the most part, didn't have the natural feel that you
get in CoH. What I mean is, when you fight in CoH, you really have
the feeling of a dynamic combat, leaping over foes heads, etc. In
EQ2, it felt mree like you were playing an abstract game with
arbitrary effects (called Heroic Opportunities), and I felt more like
I was playing whackamole, then actually fighting. Also, on my pc, lag
was awful in city zones, even when the zones were empty, plus grpahics
were so bad (because I had to turn everything off) that everyone had a
solid grey face, and solid grey costumes. Graphics are not a big
thing to me (My first computer games were hunt the wumpus and
Adventure on a teletype printer -- no CRT).. But still, all the hype
about 'how good the game looks' were lost on me.
 
Archived from groups: alt.games.coh (More info?)

On Fri, 01 Apr 2005 11:34:31 GMT, Graham Zaretsky
<grahamz@ameritech.net> wrote:

>If EQ2 is almost as good as CoH, then its changed a heck of a lot
>since I left the game. If I send a petition in CoH, I get pretty
>quick responses

....when did I say anything about petitions?

--
Dark Tyger

Stop the madness! (Marvel Vs Cryptic Studios petition)
http://www.petitiononline.com/marvscoh/petition.html

Hey, everyone else is doing it. Free iPod:
http://www.freeiPods.com/?r=15728814
 
Archived from groups: alt.games.coh (More info?)

On Fri, 01 Apr 2005 02:18:10 GMT, "Bradd W. Szonye"
<bradd+news@szonye.com> wrote:

>Shenanigunner <shenanigunner@NOdgathSPAM.kom> wrote:
>> Thomas Adams <thomas.o.adams@gmail.com> wrote:
>>> Don't know who wrote this but I'd like to know one thing: What is the
>>> "Asian gamer mentality" referring to?
>>
>> This, maybe:
>>
>> http://www.msnbc.msn.com/id/7341316/
>>
>> Yikes.
>
>?
>
>I see only an empty page.

Try Google news with the phrase "online gamer", and the first few
articles are about it.
A Chinese gamer lent a friend a weapon they had recently obtained in
the game _Legends of Mir 3_. The friend then sold it to someone else for
cash. After being told by the police that it wasn't a real crime because
it wasn't real property, he allegedly stabbed his friend in the chest,
killing him.
 
Archived from groups: alt.games.coh (More info?)

Dark Tyger <darktiger@somewhere.net> wrote in
news😛nnq41l3ripp0cfijlbn87nu4mpq95lgim@4ax.com:

> On Fri, 01 Apr 2005 11:34:31 GMT, Graham Zaretsky
> <grahamz@ameritech.net> wrote:
>
>>If EQ2 is almost as good as CoH, then its changed a heck of a lot
>>since I left the game. If I send a petition in CoH, I get pretty
>>quick responses
>
> ...when did I say anything about petitions?
>

....He's using them merely as an example of improvement in customer service
from one game to another...

--
Marc Bissonnette
CGI / Database / Web Management Tools: http://www.internalysis.com
Looking for a new ISP? http://www.canadianisp.com
 
Archived from groups: alt.games.coh (More info?)

On Fri, 01 Apr 2005 16:02:19 GMT, Marc Bissonnette
<dragnet@internalysis.com> wrote:

>Dark Tyger <darktiger@somewhere.net> wrote in
>news😛nnq41l3ripp0cfijlbn87nu4mpq95lgim@4ax.com:
>
>> On Fri, 01 Apr 2005 11:34:31 GMT, Graham Zaretsky
>> <grahamz@ameritech.net> wrote:
>>
>>>If EQ2 is almost as good as CoH, then its changed a heck of a lot
>>>since I left the game. If I send a petition in CoH, I get pretty
>>>quick responses
>>
>> ...when did I say anything about petitions?
>>
>
>...He's using them merely as an example of improvement in customer service
>from one game to another...

Again, what does that have to do with the post he was responding to? I
was speaking only of communication with the customers from the company
itself. On the forums, you see a lot of information coming out of the
EQ2 reps. A HUGE step above Blizzard's forums.

God, can't even convince Blizzard to come up with a dev tracker that
works and a forum that doesn't auto-boot you every 15 minutes rather
than allowing a persistent login like any other sane forum does.

--
Dark Tyger

Stop the madness! (Marvel Vs Cryptic Studios petition)
http://www.petitiononline.com/marvscoh/petition.html

Hey, everyone else is doing it. Free iPod:
http://www.freeiPods.com/?r=15728814