Archived from groups: rec.games.roguelike.adom (
More info?)
jhornaday@juno.com wrote:
> maddog@dsr.kvl.dk wrote:
>> jhornaday@juno.com wrote:
>>> ARGH!!
>>>
>>> spoily
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>>> Cave lion chasing me so, I am going for a ultimate
>>> victory so I'm being extra careful. I open a door and
>>> what happens? Fireball trap kills the cat.
>>>
>>> no fair.
>>
>> Sorry for my bluntness, but you are wrong. It is 100%
>> fair in every sense of the word. You attempt to open a
>> closed door = you take a calculated risk. You could
>> have backtraced in "known" territory and lost the cat
>> in a harmless room, but decided to venture ahead. Hence
>> it is your own fault. For reference I _never_ spare
>> cats. I simply kill them on sight. I do not wish to
>> endanger myself for the RotMC. I have simply not found
>> it worthwhile. The master kitty is not as hard a kill
>> as many think being vulnerable to poison, paralysis and
>> death rays (the last being IIRC as I have killed him
>> multiple times and don't exactly recall every single
>> incident. Never worked up a sweat though)..
>
> Whoa champ, I wasnt demanding any RFE to stop that kind
> of thing, I was just lamenting my misfourtune. If you
> were ever trying to keep the kitties alive, and
> something like that happens you would be annoyed too.
With the recent hard language in some posts I should
perhaps have chosen my words more carefully. I am
sympathetic to your annoying loss and I can certainly feel
your pain. In fact it is similar incidents that eventually
led me to abandon the RotMC quest altogether.
I was simply trying to give a new light on the matter by
pointing out that it is not unfair, but merely
unfortunate.
I sincerely thought my post was a reasonably neutral
"cheer up - it happens to anybody but the extremely
careful" post. Guess I was mistaken....