For as long as I can remember, I've had numerous problems with openGl rendering. Especially when it comes to running openGL games such as Amnesia. They run horribly despite the fact that I meet the system requirments. I have Intel HD Graphics with Intel Core i3 m-370 which apparently supports openGL 2.1, but something isn't right. I ran a program called "OpenGL Extensions Viewer" and I get the following error message:
System.AccessViolationException: Attempted to read or write protected
memory. This is often an indication that other memory is corrupt.
at openglex.Win32.oevClientInitialize()
atopenglex.oevDetect.backgroundWorker1_DoWork(Object sender,
DoWorkEventArgs e)
I can never decipher these kinds of messages so does anybody know what this means? Thanks!
System.AccessViolationException: Attempted to read or write protected
memory. This is often an indication that other memory is corrupt.
at openglex.Win32.oevClientInitialize()
atopenglex.oevDetect.backgroundWorker1_DoWork(Object sender,
DoWorkEventArgs e)
I can never decipher these kinds of messages so does anybody know what this means? Thanks!