>and the company has an install base of over 40 million VR-ready consoles worldwide.
Didn't they say people would need the New PS 4.5 to get the full PSVR experience?
>The headset is comfortable to wear for long periods of time and doesn’t produce eye strain. The first time I put it on, I spent over 3 hours inside the HMD without even realizing it.
A comfortable headset with no eye-strain sounds really good. I had to heavily mod my Vive headset to make it more comfortable, and I still need to add some additional padding, because even welding headgear gets uncomfortable over time with a Vive attached to it.
>We believe Sony did right by the VR industry with the PSVR.
That's great. Like many, I was afraid they'd deliver a poor substitute for 2016 VR, and make people think that VR is still where it was a decade ago.