StarCraft II, Diablo III Getting Pseudo-LAN

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feenyxfire

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If my comments didn't keep getting cut off...
Bandwidth gets severely squeezed with lots of people on one connection, so I hope that you are allowed to authenticate without patching, otherwise that could be ugly. The other point is: who is this going to stop? That's been my position on DRM all along. It doesn't stop anybody who really wants the hack. A little tcp/ip redirect to a dummy server is all it would take.
 
Well, Blizz... Hate to say this, but... If you don't come up with something better than "pseudo-LAN", I'll be getting a "free copy" and sending my gratitude to the pirates who made posible LAN playing on it (cause they will somehow, u can bet on it).

Besides... Like a lot of ppl (with more than 2 braincells) noticed, that kind of scheme is only going to hurt the honest buyer, not the pirates.

Someone who knows ppl wich makes decisions in Blizz, please oh please get their heads out of their butts.
 

zak_mckraken

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My mom always told me and my brother : "If you guys can't get along, they're won't be any for both of you!" Maybe Blizzard should just stop making SC2 since they can't think of a way to protect their assets while providing people with the internet-free LAN they want. Problem solved! Keep enjoying SC1.

On a side note, does anyone have Michael Bay's phone number? I want to call him and tell him to do the next Transformers movie the way I do!
 

Distinct

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I think this is a necessary step that Blizzard has to take to protect their product that they spend millions upon millions of dollars on. If you don't like it... well, you're either a player from BFE that does not have internet access, someone that is too poor to afford a copy of the actual game, or an old school player that enjoys the occasional nerdy LAN party(honestly, they are fun). But.. if they do change it to where only one computer on the LAN has to connect and authenticate, then there should be no reason for the fuss about LAN party.

SO... sorry poor people that don't want to spend money on the game & please stop QQing.
 

RogueKitsune

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Ok I get blizzard is worried over lost profits from pirates, but there has to be other ways to deal with them, than getting rid of off-line LAN games. They could do what a lot of games do now, require you to have Internet when you first install the game. Or something like Company of Heroes, where if you are not connected to the internet you have to use the game Disc in order to play. By doing things the way they are now they are yes stopping pirates because it is no longer something worth pirating, but they are also Killing off their fan base that was built on off-line LANs
 
"the game would only check in with Battle.net to authenticate the game before reverting to typical LAN behavior."

Yeah, piracy is thier main concern. They really don't have any other reason. As long as you actually bought a legit copy of the game then it will be LAN play similar to the original SC
 

knekker

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Yuka, and when the game is released, you will sitting next to your mates, watching them play the game, while you wait weeks for a crack of SCII to come out. I can garantee you this, it will be some LOOOOONG boring weeks to consume, when knowing the game is out and everybody is enjoying the heck out of it.

gl with that.
 

eyemaster

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The target audience is the same audience they had 10-15 years ago. Gamer's average age was late teens early 20's, now it's mid 30's. So the target just grew older, so of course we still want the same features. We did LAN back then so we still want LAN now.

Regardless of the audience, taking away LAN play is just silly. LAN play is great and I don't see why a company would want to take that away!
 

GenKhan2

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Let's hope the Batle.net authentication is one time only. Otherwise, Blizzard will significantly chip away at their community good will.
 
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Damn you, guys. I see no difference between Valve's Steam and what Blizzard will implemente next year. You can play CS or TF2 on LAN, but you'll have to connect the internet to logon your Steam Account, and then you'll be able to open the game and play in a "pseudo LAN" also.
 

gsxrme22

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Cry me a river to LAN support cry babies. Blizzard is taking the necessary actions require to make it secure and safe for both blizzard and the customer. Software manufacturers like Crytek, Blizzard and Sony all need to actions to stop people from coping games. Crytek nearly lost money making Crysis due to people making copies.

RDM isn't the way but Blizzard and Valve Steam is the on the right track.

I fully support Blizzard and everything they do to support our future of gaming.

The_Blood_Raven if you had the correct routers and switches for the LAN setup for 30 PCs. The you should know setting a static Gateway and DNS IPs in the router should push the internet correctly to all the other switches and PCs connected to the switches. But hell you should now that you almost sounded smart. Back to School you should go
 

ssalim

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Piracy is their main concern? Well you can not defeat piracy, ever. So fight all you want.

OK who is here still uses dial up? then you should upgrade to ISDN/DSL/Cable. If you can't afford it, then you shouldn't buy the game. If you don't want to upgrade, then god help you because life is tough and you gotta deal with it.

Traveling? To where? Want to play this game while flying? Don't. Your destination does not have internet? Then you probably on vacation and shouldn't be playing any games. Your destination has internet? Then it all works out. What's that, you are on business trip and your hotel internet is slow or non existent? Too bad, you should be preparing for work anyway and not playing games or you can play single player games. Don't want to? Tough. Deal with it.

Bottom line is, these psuedo-LAN and DRM are only to fight piracy... but they can't win piracy. And since you consider yourself not a pirate and going to buy the game and will most likely have internet while you SHOULD be playing games, then all of these will work out for you.
 

bildo123

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[citation][nom]rigaudio[/nom]"Hey Grandpa, tell us again about the olden days when you could connect your computers directly together."[/citation]

*In an old man voice* Well...see sonny, back in 1999 when we had dial-up's we would get disconnected or that darned black wall in diablo 2, but since you scallywags got that there "broad-bandy" internet's we realized we didn't need no direct LAN support...but instead of completely leaving out dem LAN's support Blizzard made just some authenticator methods to make sure peoples actually paid for the game. Alas sonny, you kids now-a-days are a bunch of babies that will never happy...now go-on git! git! grandpa's gotta go change his depends, go play near the highway...
 
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If they are worried about piracy, which I think they are, just have it require a validate one time online, then never again for lan play unless you re-install. Shouldn't be that hard.

 

Raid3r

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Bah...sounds like every other lame DRM. Because it is, steam only gets away with it because they motioned first not every decent size game company can do what steam did. Its not friendly, offline mode NEVER works 24 hours later you need t0 connect to the internets uhh DRM check again.
 

planchero

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[citation][nom]mrsandoo[/nom]This whole dial-up argument is getting old. While I understand how not everyone can have cable, especially in the country side, that's really your problem. When Crysis first came out and I couldn't run it on my computer without risking a fire, well I had to upgrade my computer. At some point you have to play catch up. Using dial up today is like living without a cell phone. Everyone assumes you have one. So if you don't well tough luck. I am not trying to be an ass about it, but that's just the way it is. And seriously for once, if you guys want to bring LAN back, why don't you suggest a way to do it while preventing wide spread piracy so common at LANs (anyone who has stepped foot in an Asian country knows what I am talking about). Because right now, if you kids haven't noticed, Blizzard cares more about preventing piracy than the concerns of a few minority.[/citation]

Come on can you really be this stuck up and high above others? My parents live about 15 min out of town there only option for internet other then the wireless one offered through there dish internet is dialup. Because there internet is through a dish it drops a lot of the time and they have even gone weeks without it. When I go to visit I will at times play games with my younger brothers over lan because I can depend on it. I personally own 3 copies of starcraft and 2 copies of Diablo 2 in other words 0 hacking. Your Crysis example is a joke I have a I7 computer but guess what if I moved home I still couldn’t get faster internet for under 400$ a month. People who think that everyone with dialup is making a choice needs to realize that high speed internet is still as unrealistic in some areas even in the US is as unrealistic as it was in there own 20 years back.
 
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Of all companies, Blizzard should be the LEAST concerned about piracy. Up until this point, they have put out such great games that my friends and I have always wanted to buy an original copy (and in many cases, several original copies). I seriously can't see what good is going to come out of omitting LAN play. The cracked version will still be made available and the only ones hurt by this are the loyal customers. My friends and I have made pacts not to buy Starcraft 2 or Diablo 3 if there is no offline LAN support. The only way we can make our point is by refusing to buy their product.
 

zengrath

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This could work, but it better be a one time authentication, or maybe authenticate on that computer for a good length of time, say 24 hours or so. Because i'd hate to goto a lan party, start up a game, connect and authenticate. Then half way through a session or in middle of switching to another session our internet connection gets dropped and we are screwed ethier loosing our game or having to wait for internet go back up just so we can play over a lan connection.

Why can't game companys just do what Steam does and authenticate your product, but still allow you to play offline, and only allowed to have 1 game running per CD-Key, so i can install on 3 computers in my house, and can decide wihch computer i want to play on, i understand they are doing this only to stop piracy, no way it's for any other purpose but gota be easier ways of doing this. I don't want to have a constant internet connection while playing on a Lan, or at least make it a one time per session activation so we do not have to relie on internet being on 24/7 during the lan session, that's ridiculous.

This is getting better, main gripe i had was playing on a lan and having a huge ping. I could deal with authenticating and being able to still play on Lan. but I just think they are still over doing it....... For what? just to fight piracy? seriously better ways of doing this, and these companies are just being ridiculous and hurting themselves, not the pirates.
 

Regulas

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Does not effect me because I am not buying it. Maybe one day when they put all three parts in one box after they milked as much money as possible from all of their fanboys.
 

zengrath

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If anyone is seriously planning on pirating this game and playing seriously with friends. they need to grow up. I see no reason to be upset if they require an authentication process before being able to play on lan, as long as a internet isn't required continuously while playing. If people are upset about this they are upset that they will not be able to pirate the game. freaking sad, how can you pirate a game like this???? people are that cheap???
 

zengrath

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[citation][nom]Raid3r[/nom]Bah...sounds like every other lame DRM. Because it is, steam only gets away with it because they motioned first not every decent size game company can do what steam did. Its not friendly, offline mode NEVER works 24 hours later you need t0 connect to the internets uhh DRM check again.[/citation]


What the hell is wrong with having to authenticate every 24 hours? If the place your going to be playing on a LAN does not have a internet connection then why the hell is everyone going there in first place? pick a new location!, if it doesn't have a lan, and you can authenticate and then play for 24 hours offline, then authenticate at home before you leave, this gives you whole day to play at lan without an internet connection!!!

You people just want to pirate a great game, and eventually destroy any chance of any company's making decent games in future. freaking sad. This pissing me off that they are genuinely trying to find a way to solve this lan problem and no one is giving them any slack at all.
 

Xtrykr

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Yer all a bunch of idiots, tell me of a LAN Party or Tournament hosted today WITHOUT a kick ass T3+ or better internet line. These aren't the days of Doom and Wolfenstein anymore. The internet is readily available everywhere.
 
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