StarCraft II LAN Dropped Thanks to Piracy

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maaksel

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Oh god, it'll be easy to bypass as it is... but I would never play LAN anyway, gotta pwn the n00bs online! Then tease them as they lose... tease them even more if you lose!
 

stradric

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I still say "big deal". If all the people that are saying "I'm going to pirate it now" have a fast enough inet connection to download the damn game, then why can't they connect to battle.net?

The fact is that this is still going to be a fantastic game that lives up to Blizzard standards and I am just as excited about it even with the battle.net requirement.

I've heard complaints about lag. I've heard complaints about "b...b...but my LAN parties... waaaah!". I've heard complaints about requiring an internet connection. And all I have to say is "sorry, but you won't be missed".

The lag is a non-issue. If you're playing on a LAN, the majority of the game traffic is going to stay within the network. Only a minimum amount of data is sent to battle.net to allow for things like others tracking games and watching them or whatever. So, there is no lag in gameplay with that model.

The LAN party complaints are boring. People will adapt and connect their LAN to the internet. It will be harder, sure, but not that much harder that it justifies such an outrageous backlash.

And the not having a broadband connection complaint is really the only valid complaint. But it only affects a minority of people. So, why should the majority of people that don't play in LAN parties and have a fast internet connection be stricken with more delays for a feature that they don't even need?

This game will no doubt be reviewed at one star on Amazon by the masses of grammar-handicapped children of the internet despite being a top quality game. Just take a look at Dawn of War 2.
 

c0r3f1ght3r

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blizzard has been a sellout and money hungry company ever since WoW... we'll probably never see another WC RTS, and starcraft 2 will probably be riddled with sequels u will have to pay for...
 

stradric

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[citation][nom]c0r3f1ght3r[/nom]blizzard has been a sellout and money hungry company ever since WoW... we'll probably never see another WC RTS, and starcraft 2 will probably be riddled with sequels u will have to pay for...[/citation]

What world are you living in? Of course you'll have to pay for sequels! You think they're going to give them away for free?

It's this type of reasoning that underscores why PC gaming is dying -- PC gamers are killing it.
 

P_haze420

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What blizzard should of done is limit the gameplay. If you download the game, you won't get cd-key, lan, and multiplayer. But if you do buy the game, you get cd-key, fully multiplayer and lan. CD-key is only for the multiplayer. Doing keygen won't work like other games. That should reduce the piracy. If there piracy then the game is too expensive for poor people. Companies need to change their rule of busniess. Start capping the game, reduce the game price even though, I think 50 dollars is best price tag. no more. Less the better.
 

c0r3f1ght3r

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what im saying is they will make the game in a bunch of pieces requiring u to buy multiple sequels in order to finish one story line... I'm sorry but blizzard has been making a TON of $ with its WoW sequels and WoW in its entirety I highly doubt they really care about piracy... its a scapegoat...
 

stradric

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[citation][nom]Zayne83[/nom]This was done because Blizzard wants you to pay for your Battle.net account every month, like a WoW account.The top executives have realized how much of a cash cow a monthly subscription-required game is, and they are making sure all the games they release in the future will require a monthly subscription, so they can keep their profit structure.[/citation]

You have no evidence to support that claim because there is none. It's pure conjecture. In fact, it's likely that you're absolutely wrong. But if not, then that would be extremely upsetting.
 

stradric

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[citation][nom]c0r3f1ght3r[/nom]what im saying is they will make the game in a bunch of pieces requiring u to buy multiple sequels in order to finish one story line... I'm sorry but blizzard has been making a TON of $ with its WoW sequels and WoW in its entirety I highly doubt they really care about piracy... its a scapegoat...[/citation]

You should really wait until the game releases before judging as harshly as you are now. They are in fact releasing the 3 campaigns separately. But from what I've read, it sounds like they're really putting a lot of effort into each. It's not just the typical scripted scenarios of starcraft 1. There are certain units only available in the campaign and grandiose battles.

It's also likely that the 2 future campaigns will not retail for $50 (probably $40) and also may include new multiplayer elements as well similar to how Brood War expanded Starcraft.

So, you should wait before you react and declare that the game is a rip-off.
 
G

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Now the only thing that needs to be added is the MONTHLY FEES!
It was not enough to increase the releases from the normal 2 (game + expansion) to three to maximize revenue (to 150%), at the expense of customers palying tens of pointles scenarios, but now started to remove functionality.

Of course most people play over Battle.net 99% of the time. Thats what I would be doing. The problem is that this would become our ONLY OPTION to play the game multiplayer. Now they are forcing us to log in to their bloody servers each time we whant to play, look at their bloody ADDS, log numbers of active players, etc that would be used for marketing etc.

I was one of the first people to buy the game, however, now I would be the first to pirate it and while wastingmy time with the single player missions wait for someone to release a battle net server emulation!
 

cracklint

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I was going to buy this game just for the campaign, and had no intentions of playing on a lan, but now I think I will pirate it instead.
 

bikeracer4487

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I'm confused...how does not including LAN prevent piracy? All it does is prevent LEGITIMATE customers from using LAN...a patch WILL be released to support LAN, whether by Blizzard or a cracker...I feel like not including LAN only ENCOURAGES piracy...
 

stradric

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[citation][nom]everlast66[/nom]I was one of the first people to buy the game, however, now I would be the first to pirate it and while wastingmy time with the single player missions wait for someone to release a battle net server emulation![/citation]

I don't understand. You don't mind logging into a pirate battle.net server, but logging into a legitimate blizzard server is a problem? That makes no sense. You obviously appreciate the game. Why not give credit where credit is due by paying for it?

[citation][nom]cracklint[/nom]I was going to buy this game just for the campaign, and had no intentions of playing on a lan, but now I think I will pirate it instead.[/citation]

That doesn't make any sense either. If you just wanted the campaign, you can still have it. Nothing has changed about that. But, hey, if you want to be part of the reason why PC gaming is dying, then go right ahead.
 

tsk_cable

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Bnet actually lag a lot, i hope that the new bnet provides a really better service than the actual.
DIABLO 2 FTW. Soon D3 =X
 

sublifer

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to ensure a quality multiplayer experience with StarCraft II and safeguard against piracy
quality multiplayer experience my @SS!!! They're just trying to make excuses now and personally I don't give a crap if they've got an excuse for it. Its still BS that they don't have LAN support and I'm still not going to buy it.
 

stradric

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[citation][nom]bikeracer4487[/nom]I'm confused...how does not including LAN prevent piracy? All it does is prevent LEGITIMATE customers from using LAN...a patch WILL be released to support LAN, whether by Blizzard or a cracker...I feel like not including LAN only ENCOURAGES piracy...[/citation]

By allowing LAN play, pirated copies can be played over rogue battle.net servers or hamachi or whatever. It means your cd-key is not authenticated over battle.net servers and you can use a keygen+crack to get passed the client-side protection. Requiring users that want to play online to check in with battle.net means they need a valid cd-key.

But it's not like this is an empty DRM feature. Battle.net gives the users something back in return like stats-tracking or whatever. The full new feature list is yet to be released.
 

Gin Fushicho

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goddamnit.. and I just barely stated to play the original 2 years ago and liked it a lot , then saw the teaser for the 2nd game and have been waiting all this time.
 

carpwrist

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Blizzard is making a mistake, I hope they reconsider their decision.

People will find a way to crack and pirate this game, they are only giving the modding community incentive to do so.
 

ddelrio

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[citation][nom]stradric[/nom]I still say "big deal". If all the people that are saying "I'm going to pirate it now" have a fast enough inet connection to download the damn game, then why can't they connect to battle.net?[/citation]

Never said I'd pirate it--but I think it's safe to assume others will consider that course of action in retaliation. Any time any developer or publisher limits or diminishes a gaming experience for the sole purpose of limiting piracy, people pirate the game.

Make the experience worthwhile, and the price agreeable, and reap the rewards. Do otherwise, and... Well, you saw what happened with Spore.
 

stradric

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[citation][nom]ddelrio[/nom]Never said I'd pirate it--but I think it's safe to assume others will consider that course of action in retaliation. Any time any developer or publisher limits or diminishes a gaming experience for the sole purpose of limiting piracy, people pirate the game.Make the experience worthwhile, and the price agreeable, and reap the rewards. Do otherwise, and... Well, you saw what happened with Spore.[/citation]

Well, obviously people are considering pirating it. I'm sure people considered pirating it before this announcement. Now they have their weak rationalization. Before it was probably "well, Blizzard is making a ton of money off of WoW. They don't need my money for SC2." Now it's "Oh, they didn't include LAN play. I'm going to steal it instead of buying it."

What are they supposed to do? The PC Gaming model is already a losing model when compared to consoles. So, what's the incentive to develop PC games anymore? Gizmodo even declared the Desktop PC dead thanks to consoles and laptops. And they make a damn strong argument. The only saving grace they mentioned was PC gaming and games like starcraft 2. Now, here you have thousands of fickle consumers proclaiming they're not going to buy it or they're going to steal it simply because it employs the a soft form of DRM -- connecting to the internet to play online.

PC gaming is dead. Even starcraft 2 can't save it. But I shall enjoy it while it's in it's throes of death.
 

deltatux

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I'm going to have to drop the game off my list until LAN support is back (either via official sources or a mod).

The TCO is going to be too high if I had "LAN" matches over the Internet and I don't have the money to pay for the Internet and bandwidth overusages. I already don't have much bandwidth in the first place.
 
Stradic makes some valid points in his argument. In my opinion, SC became the 800lb. gorilla in the room due to it's LAN play and to exclude the technology from the sequel under the guise of an anti-piracy policy seems a little mis-leading to say the least. I really see no harm in allowing me to play a roommate with legitimate licences, without us having to tell battle.net our score in the end but, I didn't write the game.
 

steiner666

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I do LAN parties on a weekly/bi-weekly basis and have for years and years. Thankfully we only really every play FPS games, so this new won't directly effect me or the ppl i LAN with. But this is some ****ed up **** to do to your customers. People will have to look to user/pirate-created ways of getting around this, so I'm sure they'll just get the game that way while they're at it too.
 

The_Blood_Raven

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All I ever do with Starcraft is play it on the LAN. Starcraft 2 without LAN will not be a game I will be buying.

All I can say is this will INCREASE the amount of pirating of this game, I might pirate it to get through the campaign just to make a point.
 
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