G
Guest
Guest
The following system experience a performance increase from around 60fps to 110fps under the following conditions.
Duron 650 (o/c 900 1.88V +/-45c)
Asus A7V, PC133 7.5ns CL2-2-2, Maxtor15GB ATA100 7200rpm
Creative Annihilator Pro (Geforce DDR 300Mhz, o/c 330Mhz)
Wait for Sync OFF, Render ahead 7 frames.
Blaster Control Cache ram 32MB (KEY to performance increase)
Performance did not increase if cache was 63MB or 15MB
Creative driver version 4.23
1280*1024, 16bit, all high
Surprisingly Nvidia's Detanator3 driver does not produce as much performance increase. Only gave 60fps to 80fps, no matter what PCI texture buffer.
It appears that Nvidia PCI texture buffer is not Creative Cache ram???
game used was unreal tournament
Best regards
cx5
Duron 650 (o/c 900 1.88V +/-45c)
Asus A7V, PC133 7.5ns CL2-2-2, Maxtor15GB ATA100 7200rpm
Creative Annihilator Pro (Geforce DDR 300Mhz, o/c 330Mhz)
Wait for Sync OFF, Render ahead 7 frames.
Blaster Control Cache ram 32MB (KEY to performance increase)
Performance did not increase if cache was 63MB or 15MB
Creative driver version 4.23
1280*1024, 16bit, all high
Surprisingly Nvidia's Detanator3 driver does not produce as much performance increase. Only gave 60fps to 80fps, no matter what PCI texture buffer.
It appears that Nvidia PCI texture buffer is not Creative Cache ram???
game used was unreal tournament
Best regards
cx5