lott11 writes:
> Ian.this are just some the links, others can't be shown do to
Neither of those links has any data that backs up your claim. As I
suspected, you have no real references to justify what you said.
> confidentiality, ...
Nonsense.
If such a thing was true, it would be easy to benchmark
and demonstrate, there's no reason why any such test results would
be confidential. Surely you've run some tests yourself?
> ... but just Google it and see other reports. ...
You're the one making the claim, why should I do the work?
> ... And ask why
> is the cache on a Intel L3 greater then on a AMD. ...
Ask the reverse: why is the cache on AMDs smaller? I'll answer it for
you: because if it was larger they wouldn't be price competitive for
the performance offered. Intel has it partly because it can and partly
because it makes sense for the design being used, and btw remember the
cache sizes on Intel chips dropped quite a lot with the introduction of
Nehalem (have you forgotten the huge 12MB L2 used by the top-end
Core2Quad and Core2Extreme series? A large proportion of the entire
Core2 range used 3MB L2 per core - Nehalem reduced this by a 3rd).
> on a Intel have more time cycles.AMD data true put flow is directed
None of that answers my question or proves your point.
You said HT is dependent on RAM speed and disk I/O. I'm simply asking
for your rationale/data for this claim. So which of the tests run by
Paul would be affected, in what way and why? Pointing to obscure
articles on microsoft.com or other tech sites doesn't prove anything,
especially given the $500 is for tasks completely unrelated to those
references. Plus, real server tasks are bottlenecked far more by
system I/O, or as John Mashey once put it, "It's the bandwidth, stupid!".
So far the only conclusive HT effects I've been able to show for gaming
is that it doesn't help for older games, can/might/does help for newer
games, and that reducing RAM speed from 2GHz to 1600MHz reduces fps
rates by barely more than 1% (much less than the speedup offered by HT
for those situations where it can help, especially video encoding, etc.)
Ian.