I hope Squad got a nice payday like other small developers have. They created a great, unconventional game.
Part of me is excited that a publisher with Take-Two's resources could take KSP to new heights. They could add to and refine the game significantly. However, I also recognize that all of Take-Two's games are DLC-laden, overpriced, second job grindfests. I find myself completely avoiding Take-Two products because they take hundreds if not thousands of hours to get through progression systems. Worse, most modern Take-Two games have DLC that is multiple times the price of the base game. Remember that Take-Two is the parent of 2K and Rockstar. These are the same people responsible for Evolve and GTA Online. I'm not interested in seeing KSP turn into the same sort of high-price, shallow content, grind.