A lot of code was rewritten to get that game playable offline.
Taking SimCity Offline Took Over Six Months : Read more
Taking SimCity Offline Took Over Six Months : Read more
Be afraid, be very afraid....the team had to rewrite the entire system -- which was written in Java
my thought exactlyBe afraid, be very afraid....the team had to rewrite the entire system -- which was written in Java
Yes, because it should only take a day or two to do this:It is funny, for one part, some hacker was able to activate a switch and make the game fully offline. Only issue was that the game didn't save or something like that.To me this is just a bit of, "yeah we messed up, so lets make up some excuse why it took long to activate an option so people can play offline"
"Our game routes pieces of data from one city to another as data flows through the regions," he writes. "All of that code exists on the server, and now we've brought all of that down into the client. The client processes the region box, which is what all of the cities pushes their data into. We've brought that down into the client as well."