The choice between EQ2 and WOW.

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Archived from groups: alt.games.everquest,alt.games.warcraft (More info?)

"Thomas T. Veldhouse" <veldy71@yahoo.com> wrote in news:41d47823$0$58544
$8046368a@newsreader.iphouse.net:

> In alt.games.warcraft Graeme Faelban <RichardRapier@netscape.net> wrote:
>>
>> While I don't know the ins and outs of AMD vs Intel and DDR2, what he
>> said was, that AMD will be using DDR2 when DDR2 latency is lowered
>> significantly, and he predicted that would be in less than a year.
>>
>
> Actually, I wasn't even predicting that DDR2 latency would be decreased
> and available within a year. I was just suggesting big changes in the
> computer industry over the next year [as compared to previous years].
> See my other post.
>

Yeah, reread your post, and when I first read it, I ran the two sentences
together.

--
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Ancient Graeme Faelban, Barbarian Prophet of 69 seasons

On Steamfont
Graeme, 19 Dwarven Shaman, 17 Scholar
 
Archived from groups: alt.games.everquest,alt.games.everquest2,alt.games.warcraft (More info?)

Tim Smith wrote:
> In article <14WdnTs5XOUeVFbcRVn-3w@comcast.com>,
> Michael <NOSPAM_Lin_mukai@comcast.net> wrote:
>
>>Im sorry, but the fact is that while Microsoft over the years has had
>>few ideas to call their own that they could be proud of, Apple has been
>>an innovator since their inception in somebody's garage. The iPod is
>
>
> I've seen almost no publications in scientific or technical journals or
> conference proceedings from Apple. There's plenty from Microsoft. Some
> of the top people in various areas of mathematics and computer science
> are at MS Research. Who is at Apple Research? Answer: no one--they
> were all laid off many many years ago. What Apple has now is simply
> solid engineering combined with good industrial design and style. But
> innovative, at least in the sense of actually advancing human knowledge
> with new ideas? Nope.

In my comment above the point was that Apple has produced many
innovative products over the years whereas in contrast Microsoft has
not. Where Apple has produced many models of ever improving computers
and peripherals over the years along with the software to go with them,
Microsoft has only developed software primarily. And where Apple was
first to introduce a graphical OS to personal computer users, Microsoft
was a distant second. In terms of desktop features and design, many
features seen in Windows today, made their first appearance in Apple's
operating systems. And even today, while Apple has moved ahead and
married their elegant interface to the rock solid, reliable and secure
UNIX operating system (ok BSD), Microsoft continues to regulary patch
thier poorly designed Windows to fix the endless parade of security
flaws that continue to rear their ugly heads on an all too regular
basis. The very successful Apple iPod is just the lastest example of
innovation from Apple. And prior to that it was the iMac line of computers.

I'm sorry, but who you have working in your research dept. does not
define how innovative your companies products are and certainly does not
change the history of these two companies when compared side by side in
terms of what they have actually brought to market over the years.

As someone who has worked in speech recognition development for example,
I can tell you that Microsoft some time ago spent a great deal of money
hiring some of the best and brightest talent in that area to work for
them. But in the meantime, they have not shipped anything worthy of
note. In fact, I do not think they have shipped anything at all.
Meantime, Dragon Systems has released some very impressive speech
recognition software and has actually been doing so for a good number of
years now. Who would you call an innovator? Dragon Systems who actually
brought the power to create text documents on computers to people who
because of disability could in no other way ever write? Or do you think
that the Microsoft think tank folks in the speech area should be called
the innovators?

Research is all well and good and of course needed. But research groups
do not define whether a company ought to be considered innovative or
not. I don't care if they are furthering human knowlege or not. That
knowlege is essentially useless until you put it to work and actually
produce something that benefits people. In my book, performance is
measured in terms of tangible results, as is innovation.

Tell me, what has Microsoft invented? MS-DOS? Well I guess. But of
course it was preceded by CPM and better still of course, UNIX. Windows?
Well, sort of. Except windowed interfaces for PCs were really pioneered
in Palo Alt Research and the first commercial implementation on personal
computers was done by Apple. Internet Explorer? Well, not really. They
got the source code for that from an already established browser and
Netscape was the first commercially successful browser until Microsoft
bundled IE free with Windows and killed them. Computer hardware of any
kind, like say the iMac which I think most would agree was an innovative
product, particularly the first ones? Umm, nope not really unless you
want to give them credit for making mice and keyboards but of course
they didn't invent those although I will give them credit for producing
decent ones. Has Microsoft created any kind of portable music player
like the iPod? Nope. Can they really compare to Apple in terms of
producing innovative products. Well, I don't think so myself.

And as far as advancing the knowlege of mankind goes, just what has
Microsoft actually accomplished to this end that is of any real value
today at all? At least the collective minds working on Linux have
something of real value to show for thier efforts. Ditto for the good
folks at Mozilla. Microsoft does have competeting products in these
areas but unfortunately, they are inferior. Yes, one could argue that
Windows XP has a more polished interface than say KDE on Linux (and that
is a debatable point) but unfortunately, under the covers Windows fails
in many areas particularly in terms of security, where Linux shines.

Do you really believe there is no R&D at Apple? Do you think Steve Jobs
just sits in his office and says to his staff, "OK guys, I just had a
great idea called iMac. Here it is, now go build them. Oh, and when you
get done with that I want you to start manufacturing something else
we're going to call the iPod." Give me a break. Of course they have R&D
at Apple. These products don't just invent themselves. And what about OS
X? Do you think that just created itself? Who designed that interface
and the marriage between it and BSD? Was than an immaculate conception
or something?


>
>>just the latest example of this. Why should they support WMA? Why should
>>anyone? We already had standards. But as is usual for Microcrap they
>>then create a new format that is completely incompatible with everything
>>else under the sun and then given their OS monopoly foist it on their
>>users. What was wrong with mp3? Ummm, nothing? Did we need WMA? Umm, nope.
>
>
> Sounds like AAC/Fairplay. Let's compare: WMA is compatible with almost
> every portable player except iPod. AAC/Fairplay is compatible with just
> iPod.

OK, and why does every other player support WMA? Because Microsoft built
it into Windows so to speak when it became the default format for their
media player. So when Creative Labs and the rest of them want to sell
Portable players to the Windows using masses of course they need to
support WMA. That hardly means WMA ever needed to come into existence.

I'm glad the iPod does not support WMA. There's no need. My daughter is
a Windows user with an iPod and this has caused her no inconvenience
whatsoever. I plan to get an iPod myself. But I would never pollute it
with WMA files even if it would accept them.

>
>>I am still hoping that we someday all move to Linux and that free
>>software drives MS under the way they did WordPerfect, Ashton-Tate,
>>Borland and so many others. As Linux matures and improves it's going to
>>be increasingly hard for them to compete with software that becomes
>>superior and is free. The underlying OS already is superior. It's just a
>>matter of time for the desktop and applications to come up to snuff.
>
>
> Too bad music from the iTunes Music Store won't play on Linux, unless
> you track down a hack to get past Apple's proprietary copy protection.
>

Actually, iTunes does work in Linux with a product called
Crossover-Office by a company called Codeweavers. Word, Excel and a
number of other Windows applications run in Linux as well with this same
product. Not that I would want to run those mind you, but for those who
need them the opportunity to use them in Linux exists today.

Many of today's most popular PC game titles run in Linux now too with a
product called Cedega that translates DirectX9 calls to OpenGL calls.
Although it's still best to keep a partition running Windows available
with a dual boot setup for PC gamers to ensure they can play anything
they want to. World of Warcraft and EverQuest play perfectly in Linux
with Cedega for example from what I understand. EQ2 does not yet but it
too probably will soon would be my guess.


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Archived from groups: alt.games.everquest,alt.games.everquest2,alt.games.warcraft (More info?)

Luc The Perverse wrote:
> "Lance Berg" <emporer@dejazzd.com> wrote in message
> news😛5udncbvXro2XE3cRVn-oQ@dejazzd.com...
>
>>
>>42 wrote:
>>
>>
>>>In article <33bmcnF3u0t1bU1@individual.net>,
>>
>>>>It's kinda like communism, well intentioned, but in the end it just
>
> doesn't
>
>>>>work out.
>>>
>>>
>>>Nothing special about communism. That sentiment describes democracy and
>>>capitalism as well.
>>
>>I disagree. I don't see how you can refer to capitalism as "well
>>intentioned"!
>
>
> Well from his discussion of Apple, he's some type of fanatic.
>
> He obviously thinks our capitalistic market is a failure, and the only cure
> is proprietary apple software.

Oh, my God. That is just too funny. I am not a fanatic. I like Apple
products and think highly of the company that produces them and have
said so, but that does not a fanatic make.

I do not like Microsoft products, which I personally feel are inferior
to other alternatives in many cases. I do not like the company's
management for their actions historically, which altered the computer
software market such that many companies went under who produced quality
software and at one time offered consumers choices of products. What
choice do Windows users have today for office productivity software?
Well, they can buy from Microsoft, Microsoft, or Microsoft. And think
what you may of my view but the fact is the company was convicted in
court for criminal activity in relation to this history and that verdict
stands for itself.

I made no commentary whatsoever regarding capitolism or whether there is
some cure needed for it, nevermind whatever that cure might be. I will
give you credit for having a creative mind though. I don't know how you
came up with that conclusion but it was good for a laugh.


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Archived from groups: alt.games.everquest,alt.games.everquest2,alt.games.warcraft (More info?)

"Michael" <NOSPAM_Lin_mukai@comcast.net> wrote in message
news:atmdnTx74aWV60vcRVn-tg@comcast.com...
> And your data comes from where? LOL! That the iPod is quite popular is
> not a subject up for debate. That is simply a matter of fact. You may
> not like that for whatever reason but that does not change it.

LOL - I was simply making a point - them not being able to make them fast
enough is hardly an indication that they are . . well you know

> Oh and thanks for the sarcastic bit about my post. I always get a kick
> out of the insults hurled by the spineless on USENET. 🙂

Ah you learn quickly. Soon you will be a flaming natural 😉

P.S. You really got me with that spineless comment

--
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When the llama speaks you listen. Unfortunately the llama hasn't spoken
yet.
 
Archived from groups: alt.games.everquest (More info?)

Meldur <Meldur@t-online.de> wrote:
>
> Well but Blizzard did? - This tells you nothing ?
> Or are you saying WoW will be outdated in one year and noone will be
> playing it?
> My point is that SOE probably looses a lot of customers by demanding
> such high requirements.
> I repeat,IMHO its insane to throw out 1k Dollars just for ONE game.
> And your point of Gameboys and Nintendos is not valid,or can they
> do all the things I described above?
>
> Meldur (happy owner of a "outdated" computer)
>

Blizzard did go lower end. It will probably get them more dollars this
year. Probably not next year.

As far as you thinking my analogies as bad ones, well, I am sorry you
feel that way. I like WoW better, but that doesn't make me justify
their choices. The fact is that you have outdated hardware and to
expect vendors to continually target your hardware is assinine. They
move on and if you want to keep up, so should you. If you don't care to
keep up, then you should be happy, no?

--
Thomas T. Veldhouse
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Spammers please contact me at renegade@veldy.net.
 
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On 03 Jan 2005 14:13:18 GMT, "Thomas T. Veldhouse" <veldy71@yahoo.com>
wrote:

>Meldur <Meldur@t-online.de> wrote:
>>
>> Well but Blizzard did? - This tells you nothing ?
>> Or are you saying WoW will be outdated in one year and noone will be
>> playing it?
>> My point is that SOE probably looses a lot of customers by demanding
>> such high requirements.
>> I repeat,IMHO its insane to throw out 1k Dollars just for ONE game.
>> And your point of Gameboys and Nintendos is not valid,or can they
>> do all the things I described above?
>>
>> Meldur (happy owner of a "outdated" computer)
>>
>
>Blizzard did go lower end. It will probably get them more dollars this
>year. Probably not next year.
>
>As far as you thinking my analogies as bad ones, well, I am sorry you
>feel that way. I like WoW better, but that doesn't make me justify
>their choices. The fact is that you have outdated hardware and to
>expect vendors to continually target your hardware is assinine. They
>move on and if you want to keep up, so should you. If you don't care to
>keep up, then you should be happy, no?

So the question still remains,is it reasonable to buy new hardware for
just ONE game ?
And how many customers does SOE exclude from EQ2 by demanding
hardware not even obtainable?I hardly would call this a foreseeing
business strategy,I think they are simply stupid and cant do better.

Meldur
 
Archived from groups: alt.games.everquest (More info?)

Meldur wrote:

> So the question still remains,is it reasonable to buy new hardware for
> just ONE game ?

Maybe. Most gamers don't just play one game, though,
even if they play just one MMORPG. And updating


> And how many customers does SOE exclude from EQ2 by demanding
> hardware not even obtainable?

None, since they don't demand "hardware not even obtainable."
EQ2 runs fine on just about any *gaming* machine sold *now.*
There's only two issues: you have to have a lower-end graphics
card *in today's terms* and the memory requirements are steep
(1G is pretty much required in city zones.)

> I hardly would call this a foreseeing business strategy, I think
> they are simply stupid and cant do better.

They certainly bombed on their last MMORPG....
 
Archived from groups: alt.games.everquest (More info?)

Meldur <Meldur@t-online.de> wrote:
>
> So the question still remains,is it reasonable to buy new hardware for
> just ONE game ?

That is YOUR decision to make. It is not like EQ2 is the only game out
there targetting hardware beyond what you currently have. Half-Life 2
comes to mind as does Doom 3 to name just two games.

> And how many customers does SOE exclude from EQ2 by demanding
> hardware not even obtainable?I hardly would call this a foreseeing
> business strategy,I think they are simply stupid and cant do better.
>

Like I said, over a little time, EQ2 will probably pick up customers
based on the fact that average hardware will be well within the
capabilities of running this game. I have two computers in my house now
that can play EQ2. You can buy a Compaq/HP machine for well under $1000
that can handle this game. It is not highend by any mondern standard.

--
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Meldur wrote:
> On 03 Jan 2005 14:13:18 GMT, "Thomas T. Veldhouse" <veldy71@yahoo.com>
> wrote:
>
>
>>Meldur <Meldur@t-online.de> wrote:
>>
>>>Well but Blizzard did? - This tells you nothing ?
>>>Or are you saying WoW will be outdated in one year and noone will be
>>>playing it?
>>>My point is that SOE probably looses a lot of customers by demanding
>>>such high requirements.
>>>I repeat,IMHO its insane to throw out 1k Dollars just for ONE game.
>>>And your point of Gameboys and Nintendos is not valid,or can they
>>>do all the things I described above?
>>>
>>>Meldur (happy owner of a "outdated" computer)
>>>
>>
>>Blizzard did go lower end. It will probably get them more dollars this
>>year. Probably not next year.
>>
>>As far as you thinking my analogies as bad ones, well, I am sorry you
>>feel that way. I like WoW better, but that doesn't make me justify
>>their choices. The fact is that you have outdated hardware and to
>>expect vendors to continually target your hardware is assinine. They
>>move on and if you want to keep up, so should you. If you don't care to
>>keep up, then you should be happy, no?
>
>
> So the question still remains,is it reasonable to buy new hardware for
> just ONE game ?
> And how many customers does SOE exclude from EQ2 by demanding
> hardware not even obtainable?I hardly would call this a foreseeing
> business strategy,I think they are simply stupid and cant do better.
>
> Meldur

Oh, I don't know. The reaction was similar when Shadows of Luclin was
released with the then outrageous requirement of 512 MB system RAM to be
able to display all of the new character models. But over time everyone
either upgraded or as newer systems started to ship with that much RAM
they could turn them all on. Now I think the vast majority of EverQuest
users have all the new models turned on that first appeared with the
Luclin expansion. It was just a matter of time.

Given that experience and its ultimate outcome, it doesn't seem that
strange to me that they would take a similar tack with EQ2 and develop
it's graphics engine to such an extent that current hardware cannot even
fully display what it has to offer. You need to keep in mind that their
doing this does not mean they have deprived you of anything. Modern
hardware cannot display it, that isn't thier fault. I think it's great
they developed the engine with the future in mind so that when the
hardware catches up, they are ready to deliver the goods and take
advantage of it on the spot. What is wrong with that?

They also designed it such that those with the highest end systems get
the most benefit from their investment. What is wrong with that? Lastly,
they designed it so that all this eye candy can be turned down a great
deal so that even midrange computers by today's standards can run the
game with graphics as good as they are capable of. I don't see what the
problem is until you start expecting something less than midrange to run
a cutting edge title well.

I haven't played the game yet, although I did purchase and install it
where I have an SOE All Access Pass account so that I can play it,
EverQuest and Planetside. So I haven't experienced first hand what it
will be like trying to run it on my own system, which is certainly low
end for EQ2 (but probably would run WoW pretty well, particularly after
I upgrade its memory).

My system is as follows:

HP Pavilion 540n
512 MB PC2100 DDR RAM
Nvidia FX 5600 with 256 MB RAM
Cable modem connection
etc., etc.

Now given that, I already know there isn't much point in even logging in
and creating a character, which is why I haven't tried it yet. I'm sure
it would run with graphics scaled way down (and probably still look
pretty good) but the biggest constraint here is memory. I have the
impression that one shouldn't even consider running EverQuest 2 with
anything less than a gigabyte of RAM. Meanwhile my video card is
midrange at best at this point but even though the GPU is no great
shakes, I'm hoping that by having twice the RAM as many cards do for
caching textures that this will help improve it's overall performance
somewhat.

I've been tempted to fire it up just to see what it looked like with the
settings scaled back enough (most of the way?) to actually run
acceptably. But I think I will wait for a few weeks until I spring for a
RAM upgrade then try it. I'm adding a gig to my system so it will have a
total of 1.5 gigs. Hopefully the end result will be that my system can
run the game at minimal spec and that it will still look decent, if not
cutting edge.

And that's fair enough until I replace my PC, which isn't likely to
happen until Summertime. I've gotten three years of gaming out of this
PC with some gaming hardware upgrades. In that time it's been capable of
running any title I wanted to play well. The next gaming rig I invest in
will probably yield a similar return on my investment. I can live with
replacing my PC every three years or so for gaming. Let's face it, PC
gaming is expensive when it comes to hardware. It's been this way for a
very long time now. But I love PC gaming much more than console gaming
myself so I am willing to pay the price to enjoy it. There's plenty of
other pastimes that people get into that cost a hell of a lot more than
this does.

And for those who don't feel PC hardware upgrades every so many years
are worthwhile all I can say is, fine. Then go buy an Xbox, PS2 or Game
Cube and have a party. You get your hardware and accessories for
something like 200 bucks right? There you go. Plenty of gaming enjoyment
to be had there for a whole lot less money. No hardware upgrades
required. Well, not until next gen systems come out. But then those will
probably only be 300 or 400 hundred bucks. But it ain't PC gaming. And
as with so many things in this life, you get what you pay for.


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Archived from groups: alt.games.everquest (More info?)

Wolfie wrote:
> Meldur wrote:
>
>
>>So the question still remains,is it reasonable to buy new hardware for
>>just ONE game ?
>
>
> Maybe. Most gamers don't just play one game, though,
> even if they play just one MMORPG. And updating
>
>
>
>>And how many customers does SOE exclude from EQ2 by demanding
>>hardware not even obtainable?
>
>
> None, since they don't demand "hardware not even obtainable."
> EQ2 runs fine on just about any *gaming* machine sold *now.*
> There's only two issues: you have to have a lower-end graphics
> card *in today's terms* and the memory requirements are steep
> (1G is pretty much required in city zones.)
>
>
>>I hardly would call this a foreseeing business strategy, I think
>>they are simply stupid and cant do better.
>
>
> They certainly bombed on their last MMORPG....

Yeah, last two MMOs actually: Star Wars Galaxies and Planetside. Hehe...


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Meldur <Meldur@t-online.de> wrote:
] So the question still remains,is it reasonable to buy new hardware for
] just ONE game ?

No, it isn't. I wont but a new computer just to play EQ 2.

I may upgrade later this year for other reasons, and wind up with a
2ghz computer, but not upgrade for a game. I have other things to
spend money on.

JimP.
--
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http://blue7green.drivein-jim.net/ December 4, 2004
http://www.drivein-jim.net/ October 24, 2004:
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johndoe@example.com wrote:
> Cyde Weys <cyde@umd.edu> wrote:
> > I'm a big Apple fan, but I have to take issue at that statement.
XEROX
> > PARC was the first to come up with the graphical interface and both
> > Apple and Windows stole it.
>
> I don't think it's entirely fair to say Apple stole it. My
> understanding is that Apple paid for it. The fact that Xerox PARC
> didn't realize the value of their inventions is another issue
> entirely...

If you pay someone a lot less for something than you know it is worth,
I consider that stealing, even though it may not be the "illegal" kind
of stealing. That's why you should feel comfortable trading with me
in, say, WoW ... I won't blatantly try to rip you off.

> Microsoft did, however, blatantly steal the whole GUI concept.

I can't think of one thing that Microsoft has genuinely invented on
their own. Well, maybe Clippy, but that isn't a good thing :-D
 
Archived from groups: alt.games.everquest (More info?)

On Mon, 03 Jan 2005 20:49:36 -0500, Michael
<NOSPAM_Lin_mukai@comcast.net> wrote:

>Meldur wrote:
>> On 03 Jan 2005 14:13:18 GMT, "Thomas T. Veldhouse" <veldy71@yahoo.com>
>> wrote:
>>
>>
>>>Meldur <Meldur@t-online.de> wrote:
>>>
>>>>Well but Blizzard did? - This tells you nothing ?
>>>>Or are you saying WoW will be outdated in one year and noone will be
>>>>playing it?
>>>>My point is that SOE probably looses a lot of customers by demanding
>>>>such high requirements.
>>>>I repeat,IMHO its insane to throw out 1k Dollars just for ONE game.
>>>>And your point of Gameboys and Nintendos is not valid,or can they
>>>>do all the things I described above?
>>>>
>>>>Meldur (happy owner of a "outdated" computer)
>>>>
>>>
>>>Blizzard did go lower end. It will probably get them more dollars this
>>>year. Probably not next year.
>>>
>>>As far as you thinking my analogies as bad ones, well, I am sorry you
>>>feel that way. I like WoW better, but that doesn't make me justify
>>>their choices. The fact is that you have outdated hardware and to
>>>expect vendors to continually target your hardware is assinine. They
>>>move on and if you want to keep up, so should you. If you don't care to
>>>keep up, then you should be happy, no?
>>
>>
>> So the question still remains,is it reasonable to buy new hardware for
>> just ONE game ?
>> And how many customers does SOE exclude from EQ2 by demanding
>> hardware not even obtainable?I hardly would call this a foreseeing
>> business strategy,I think they are simply stupid and cant do better.
>>
>> Meldur
>
>Oh, I don't know. The reaction was similar when Shadows of Luclin was
>released with the then outrageous requirement of 512 MB system RAM to be
>able to display all of the new character models. But over time everyone
>either upgraded or as newer systems started to ship with that much RAM
>they could turn them all on. Now I think the vast majority of EverQuest
>users have all the new models turned on that first appeared with the
>Luclin expansion. It was just a matter of time.
>
>Given that experience and its ultimate outcome, it doesn't seem that
>strange to me that they would take a similar tack with EQ2 and develop
>it's graphics engine to such an extent that current hardware cannot even
>fully display what it has to offer. You need to keep in mind that their
>doing this does not mean they have deprived you of anything. Modern
>hardware cannot display it, that isn't thier fault. I think it's great
>they developed the engine with the future in mind so that when the
>hardware catches up, they are ready to deliver the goods and take
>advantage of it on the spot. What is wrong with that?
>
>They also designed it such that those with the highest end systems get
>the most benefit from their investment. What is wrong with that? Lastly,
>they designed it so that all this eye candy can be turned down a great
>deal so that even midrange computers by today's standards can run the
>game with graphics as good as they are capable of. I don't see what the
>problem is until you start expecting something less than midrange to run
>a cutting edge title well.
>
>I haven't played the game yet, although I did purchase and install it
>where I have an SOE All Access Pass account so that I can play it,
>EverQuest and Planetside. So I haven't experienced first hand what it
>will be like trying to run it on my own system, which is certainly low
>end for EQ2 (but probably would run WoW pretty well, particularly after
>I upgrade its memory).
>
>My system is as follows:
>
>HP Pavilion 540n
>512 MB PC2100 DDR RAM
>Nvidia FX 5600 with 256 MB RAM
>Cable modem connection
>etc., etc.
>
>Now given that, I already know there isn't much point in even logging in
>and creating a character, which is why I haven't tried it yet. I'm sure
>it would run with graphics scaled way down (and probably still look
>pretty good) but the biggest constraint here is memory. I have the
>impression that one shouldn't even consider running EverQuest 2 with
>anything less than a gigabyte of RAM. Meanwhile my video card is
>midrange at best at this point but even though the GPU is no great
>shakes, I'm hoping that by having twice the RAM as many cards do for
>caching textures that this will help improve it's overall performance
>somewhat.
>
>I've been tempted to fire it up just to see what it looked like with the
>settings scaled back enough (most of the way?) to actually run
>acceptably. But I think I will wait for a few weeks until I spring for a
>RAM upgrade then try it. I'm adding a gig to my system so it will have a
>total of 1.5 gigs. Hopefully the end result will be that my system can
>run the game at minimal spec and that it will still look decent, if not
>cutting edge.
>
>And that's fair enough until I replace my PC, which isn't likely to
>happen until Summertime. I've gotten three years of gaming out of this
>PC with some gaming hardware upgrades. In that time it's been capable of
>running any title I wanted to play well. The next gaming rig I invest in
>will probably yield a similar return on my investment. I can live with
>replacing my PC every three years or so for gaming. Let's face it, PC
>gaming is expensive when it comes to hardware. It's been this way for a
>very long time now. But I love PC gaming much more than console gaming
>myself so I am willing to pay the price to enjoy it. There's plenty of
>other pastimes that people get into that cost a hell of a lot more than
>this does.
>
>And for those who don't feel PC hardware upgrades every so many years
>are worthwhile all I can say is, fine. Then go buy an Xbox, PS2 or Game
>Cube and have a party. You get your hardware and accessories for
>something like 200 bucks right? There you go. Plenty of gaming enjoyment
>to be had there for a whole lot less money. No hardware upgrades
>required. Well, not until next gen systems come out. But then those will
>probably only be 300 or 400 hundred bucks. But it ain't PC gaming. And
>as with so many things in this life, you get what you pay for.

Maybe,I was unclear in my above posts,I try again. :)
Point is that the situation has changed,my 1.3 Ghz mashine fulfills
all my other needs for a computer,like Video and music recording.
This was not possible with the predecessor(Celeron 333),even
opening programms was slow,so I had a good reason to update,
now the only reason left would be EQ2 and that is what I would call
unreasonable.
And to the guys who argue there are other games which have high
system requirements,most MMORPGers do not have much need
for other games,and to buy a new mashine for the occasional other
game would be even more unreasonable.

Meldur
 
Archived from groups: alt.games.everquest (More info?)

Michael <NOSPAM_Lin_mukai@comcast.net> wrote in
news:LYidnX3fJZCya0TcRVn-sw@comcast.com:

> Meldur wrote:
> Oh, I don't know. The reaction was similar when Shadows of Luclin was
> released with the then outrageous requirement of 512 MB system RAM to
> >be able to display all of the new character models. But over time
> everyone either upgraded or as newer systems started to ship with that
> much RAM they could turn them all on. Now I think the vast majority of
> EverQuest users have all the new models turned on that first appeared
> with the Luclin expansion. It was just a matter of time.

Actually, you're not going far enough back - when EQ released and
REQUIRED a 3d card, many pundits predicted its doom based on this fact.

I actually don't have a problem with the hardware requirements of
EQ2, if you gain a benefit commeasurate with the expenditure you lay
out. - I just don't think you get enough return on your investment in
the hardware. I bought my original Pure 3d, Voodoo 1 card just to
play EQ. $150 in '99 dollars for a gaming experience unlike any other
available at the time was well worth it.

In order to be able to play with a decent amount of options turned on,
I'd need to invest about $600+ in my machine(*). I've seen EQ2's
graphics at those option levels - they aren't worth $600 dollars

(*) that's mimimum and doesn't do enough to really be viable for
a decent amount of time. I'd probably go to $1000 and build an
entirely new machine. (excepting peripherals).

Part of that is that my GF and I are saving to buy a place (so no big
expenditures) but I'm not sure that, even with more money at my
disposal, that I would shell out just for EQ2 -- and I only have time
for 1 game at a time, so it would be only for EQ2.

> fully display what it has to offer. You need to keep in mind that
> their doing this does not mean they have deprived you of anything.
> Modern hardware cannot display it, that isn't thier fault. I think
> it's great they developed the engine with the future in mind so that
> when the hardware catches up, they are ready to deliver the goods and
> take advantage of it on the spot. What is wrong with that?

Actually, are you sure modern hardware can't do better than EQ2 does
with it? I'd be willing to bet that, in the right hands, it can.

A huge part of that is my distrust in SOE's programmer's ability to
write a decent graphics engine. Based on their performance on the
original eq engine, umbra and the DX9 engine - they simply don't know
how to write a decent engine.

You talk about Luclin, talk about the biggest GFX fiasco short of the
DX9 debacle - most of the models were uglier, performance on a decent
machine took a MASSIVE hit to have them on. I kept all turned off until
they made me have to use them to use a mount. Human proportions were
way off, animations were incredibly ugly.

> They also designed it such that those with the highest end systems get
> the most benefit from their investment. What is wrong with that?
> Lastly, they designed it so that all this eye candy can be turned down
> a great deal so that even midrange computers by today's standards can
> run the game with graphics as good as they are capable of. I don't see
> what the problem is until you start expecting something less than
> midrange to run a cutting edge title well.

Once again I can't help but feel that SOE's programmers don't use that
hardware very well, that in different hands a graphics engine designed
to an N-Force4 SLI board with the top end AMD chip (55?) and 2 PCI-e8
6800 (gt's that the top now?) with 2GB of ram and a fast raid-0 setup
would produce stunning graphics.

But I doubt that EQ2 would actually stun me on that machine - even
with all the options on the movies I've seen don't knock me over, and
they should.

--
Arch Convoker Mairelon Snapbang
Feral Lord Bosra Snowclaw
Lanys T'vyl (Retired)

Mairelon, 14th Paladin
Silverhand

My WoW Mods: http://therealorang.com
 
Archived from groups: alt.games.everquest (More info?)

Sean Kennedy <x@y.z> wrote in news:34026pF43trctU1@individual.net:

> Michael <NOSPAM_Lin_mukai@comcast.net> wrote in
> news:LYidnX3fJZCya0TcRVn-sw@comcast.com:
>
>> fully display what it has to offer. You need to keep in mind that
>> their doing this does not mean they have deprived you of anything.
>> Modern hardware cannot display it, that isn't thier fault. I think
>> it's great they developed the engine with the future in mind so that
>> when the hardware catches up, they are ready to deliver the goods and
>> take advantage of it on the spot. What is wrong with that?
>
> Actually, are you sure modern hardware can't do better than EQ2 does
> with it? I'd be willing to bet that, in the right hands, it can.

Considering what I recall my original Amiga 1000 being capable of doing
graphics wise, I'd have to say that SoE is being somewhat less than
efficient. In part at least, the blame can be placed on MS as SoE is
using DX9 in order to be compatible with a variety of hardware without
coding for specific hardware, whereas with the Amiga, the hardware was a
fixed set.

--
On Erollisi Marr in <Sanctuary of Marr>
Ancient Graeme Faelban, Barbarian Prophet of 69 seasons

On Steamfont
Graeme, 20 Dwarven Mystic, 19 Scholar
 
Archived from groups: alt.games.everquest (More info?)

Meldur wrote:
> On Mon, 03 Jan 2005 20:49:36 -0500, Michael
> <NOSPAM_Lin_mukai@comcast.net> wrote:
>
>
>>Meldur wrote:
>>
>>>On 03 Jan 2005 14:13:18 GMT, "Thomas T. Veldhouse" <veldy71@yahoo.com>
>>>wrote:
>>>
>>>
>>>
>>>>Meldur <Meldur@t-online.de> wrote:
>>>>
>>>>
>>>>>Well but Blizzard did? - This tells you nothing ?
>>>>>Or are you saying WoW will be outdated in one year and noone will be
>>>>>playing it?
>>>>>My point is that SOE probably looses a lot of customers by demanding
>>>>>such high requirements.
>>>>>I repeat,IMHO its insane to throw out 1k Dollars just for ONE game.
>>>>>And your point of Gameboys and Nintendos is not valid,or can they
>>>>>do all the things I described above?
>>>>>
>>>>>Meldur (happy owner of a "outdated" computer)
>>>>>
>>>>
>>>>Blizzard did go lower end. It will probably get them more dollars this
>>>>year. Probably not next year.
>>>>
>>>>As far as you thinking my analogies as bad ones, well, I am sorry you
>>>>feel that way. I like WoW better, but that doesn't make me justify
>>>>their choices. The fact is that you have outdated hardware and to
>>>>expect vendors to continually target your hardware is assinine. They
>>>>move on and if you want to keep up, so should you. If you don't care to
>>>>keep up, then you should be happy, no?
>>>
>>>
>>>So the question still remains,is it reasonable to buy new hardware for
>>>just ONE game ?
>>>And how many customers does SOE exclude from EQ2 by demanding
>>>hardware not even obtainable?I hardly would call this a foreseeing
>>>business strategy,I think they are simply stupid and cant do better.
>>>
>>>Meldur
>>
>>Oh, I don't know. The reaction was similar when Shadows of Luclin was
>>released with the then outrageous requirement of 512 MB system RAM to be
>>able to display all of the new character models. But over time everyone
>>either upgraded or as newer systems started to ship with that much RAM
>>they could turn them all on. Now I think the vast majority of EverQuest
>>users have all the new models turned on that first appeared with the
>>Luclin expansion. It was just a matter of time.
>>
>>Given that experience and its ultimate outcome, it doesn't seem that
>>strange to me that they would take a similar tack with EQ2 and develop
>>it's graphics engine to such an extent that current hardware cannot even
>>fully display what it has to offer. You need to keep in mind that their
>>doing this does not mean they have deprived you of anything. Modern
>>hardware cannot display it, that isn't thier fault. I think it's great
>>they developed the engine with the future in mind so that when the
>>hardware catches up, they are ready to deliver the goods and take
>>advantage of it on the spot. What is wrong with that?
>>
>>They also designed it such that those with the highest end systems get
>>the most benefit from their investment. What is wrong with that? Lastly,
>>they designed it so that all this eye candy can be turned down a great
>>deal so that even midrange computers by today's standards can run the
>>game with graphics as good as they are capable of. I don't see what the
>>problem is until you start expecting something less than midrange to run
>>a cutting edge title well.
>>
>>I haven't played the game yet, although I did purchase and install it
>>where I have an SOE All Access Pass account so that I can play it,
>>EverQuest and Planetside. So I haven't experienced first hand what it
>>will be like trying to run it on my own system, which is certainly low
>>end for EQ2 (but probably would run WoW pretty well, particularly after
>>I upgrade its memory).
>>
>>My system is as follows:
>>
>>HP Pavilion 540n
>>512 MB PC2100 DDR RAM
>>Nvidia FX 5600 with 256 MB RAM
>>Cable modem connection
>>etc., etc.
>>
>>Now given that, I already know there isn't much point in even logging in
>>and creating a character, which is why I haven't tried it yet. I'm sure
>>it would run with graphics scaled way down (and probably still look
>>pretty good) but the biggest constraint here is memory. I have the
>>impression that one shouldn't even consider running EverQuest 2 with
>>anything less than a gigabyte of RAM. Meanwhile my video card is
>>midrange at best at this point but even though the GPU is no great
>>shakes, I'm hoping that by having twice the RAM as many cards do for
>>caching textures that this will help improve it's overall performance
>>somewhat.
>>
>>I've been tempted to fire it up just to see what it looked like with the
>>settings scaled back enough (most of the way?) to actually run
>>acceptably. But I think I will wait for a few weeks until I spring for a
>>RAM upgrade then try it. I'm adding a gig to my system so it will have a
>>total of 1.5 gigs. Hopefully the end result will be that my system can
>>run the game at minimal spec and that it will still look decent, if not
>>cutting edge.
>>
>>And that's fair enough until I replace my PC, which isn't likely to
>>happen until Summertime. I've gotten three years of gaming out of this
>>PC with some gaming hardware upgrades. In that time it's been capable of
>>running any title I wanted to play well. The next gaming rig I invest in
>>will probably yield a similar return on my investment. I can live with
>>replacing my PC every three years or so for gaming. Let's face it, PC
>>gaming is expensive when it comes to hardware. It's been this way for a
>>very long time now. But I love PC gaming much more than console gaming
>>myself so I am willing to pay the price to enjoy it. There's plenty of
>>other pastimes that people get into that cost a hell of a lot more than
>>this does.
>>
>>And for those who don't feel PC hardware upgrades every so many years
>>are worthwhile all I can say is, fine. Then go buy an Xbox, PS2 or Game
>>Cube and have a party. You get your hardware and accessories for
>>something like 200 bucks right? There you go. Plenty of gaming enjoyment
>>to be had there for a whole lot less money. No hardware upgrades
>>required. Well, not until next gen systems come out. But then those will
>>probably only be 300 or 400 hundred bucks. But it ain't PC gaming. And
>>as with so many things in this life, you get what you pay for.
>
>
> Maybe,I was unclear in my above posts,I try again. :)
> Point is that the situation has changed,my 1.3 Ghz mashine fulfills
> all my other needs for a computer,like Video and music recording.
> This was not possible with the predecessor(Celeron 333),even
> opening programms was slow,so I had a good reason to update,
> now the only reason left would be EQ2 and that is what I would call
> unreasonable.
> And to the guys who argue there are other games which have high
> system requirements,most MMORPGers do not have much need
> for other games,and to buy a new mashine for the occasional other
> game would be even more unreasonable.
>
> Meldur
>

That's cool. The choice then for you is settled, which of course you
already knew. Hehe. No EQ2, it ain't worth it. It's been a week now
since I've been here so I forget now but I thought you had some
complaint with EQ2 needing better hardware to run. If that is true, I
would just add that I don't agree with that. It is inevitable that newer
software is going to require newer hardware to bring us better
experiences. Not that those better experiences are worth paying for to
everyone, but it isn't wrong for them to make this software the way they
do. Taken to an extreme, if software companies held back technological
advances in favor of running well on older systems we'd all still be
playing games like Ultima VII in appearance and functionality. Of
course, in it's day Ultima VII wouldn't run well on what were then older
PCs either.


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Archived from groups: alt.games.everquest (More info?)

Sean Kennedy wrote:
> Michael <NOSPAM_Lin_mukai@comcast.net> wrote in
> news:LYidnX3fJZCya0TcRVn-sw@comcast.com:
>
>
>>Meldur wrote:
>>Oh, I don't know. The reaction was similar when Shadows of Luclin was
>>released with the then outrageous requirement of 512 MB system RAM to
>>
>>>be able to display all of the new character models. But over time
>>
>>everyone either upgraded or as newer systems started to ship with that
>>much RAM they could turn them all on. Now I think the vast majority of
>>EverQuest users have all the new models turned on that first appeared
>>with the Luclin expansion. It was just a matter of time.
>
>
> Actually, you're not going far enough back - when EQ released and
> REQUIRED a 3d card, many pundits predicted its doom based on this fact.
>
> I actually don't have a problem with the hardware requirements of
> EQ2, if you gain a benefit commeasurate with the expenditure you lay
> out. - I just don't think you get enough return on your investment in
> the hardware. I bought my original Pure 3d, Voodoo 1 card just to
> play EQ. $150 in '99 dollars for a gaming experience unlike any other
> available at the time was well worth it.
>
> In order to be able to play with a decent amount of options turned on,
> I'd need to invest about $600+ in my machine(*). I've seen EQ2's
> graphics at those option levels - they aren't worth $600 dollars
>
> (*) that's mimimum and doesn't do enough to really be viable for
> a decent amount of time. I'd probably go to $1000 and build an
> entirely new machine. (excepting peripherals).
>
> Part of that is that my GF and I are saving to buy a place (so no big
> expenditures) but I'm not sure that, even with more money at my
> disposal, that I would shell out just for EQ2 -- and I only have time
> for 1 game at a time, so it would be only for EQ2.
>
>
>>fully display what it has to offer. You need to keep in mind that
>>their doing this does not mean they have deprived you of anything.
>>Modern hardware cannot display it, that isn't thier fault. I think
>>it's great they developed the engine with the future in mind so that
>>when the hardware catches up, they are ready to deliver the goods and
>>take advantage of it on the spot. What is wrong with that?
>
>
> Actually, are you sure modern hardware can't do better than EQ2 does
> with it? I'd be willing to bet that, in the right hands, it can.
>
> A huge part of that is my distrust in SOE's programmer's ability to
> write a decent graphics engine. Based on their performance on the
> original eq engine, umbra and the DX9 engine - they simply don't know
> how to write a decent engine.
>
> You talk about Luclin, talk about the biggest GFX fiasco short of the
> DX9 debacle - most of the models were uglier, performance on a decent
> machine took a MASSIVE hit to have them on. I kept all turned off until
> they made me have to use them to use a mount. Human proportions were
> way off, animations were incredibly ugly.
>
>
>>They also designed it such that those with the highest end systems get
>>the most benefit from their investment. What is wrong with that?
>>Lastly, they designed it so that all this eye candy can be turned down
>>a great deal so that even midrange computers by today's standards can
>>run the game with graphics as good as they are capable of. I don't see
>>what the problem is until you start expecting something less than
>>midrange to run a cutting edge title well.
>
>
> Once again I can't help but feel that SOE's programmers don't use that
> hardware very well, that in different hands a graphics engine designed
> to an N-Force4 SLI board with the top end AMD chip (55?) and 2 PCI-e8
> 6800 (gt's that the top now?) with 2GB of ram and a fast raid-0 setup
> would produce stunning graphics.
>
> But I doubt that EQ2 would actually stun me on that machine - even
> with all the options on the movies I've seen don't knock me over, and
> they should.
>

Well, beauty is in the eye of the beholder. What can I tell you?

For me who has been playing PC games since I played them on a XT with a
monochrome monitor and hercules card (maybe you did too?) this is some
pretty amazing stuff. But yes, as I said elsewhere, PC gaming is very
expensive. It is one hell of a lot more expensive than say, enjoying
gaming on an Xbox or other console.

It is a subjective call though and everyone has every right to decide
for themselves what this is worth to them. I think buying a new PC every
three years or so to play whatever I want to play is worthwhile. Other
folks may not think that is worthwhile at all. But the thing is, plenty
of folks do find it worthwhile and spend their money accordingly. I just
read someplace yesterday that there are over 300,000 EQ2 accounts
already. This is purely a guess but I would tend to think WoW has even
more than that. Didn't EQLive top out around 400,000 or so for all the
time it has been out on the average? If that is true, gaining 300,000
accounts so quickly, who can all run this game to a degree that is
acceptable to those people (as it must be by virtue of the fact they
contine to pay on those accounts) is pretty impressive. It would seem
that enough gamers are voting with their pocketbooks for this stuff to
tell developers this is what is desired by people. Well, at least it is
desired by enough people to rake in substantial profits and that's the
bottom line for every one of these companies.


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Archived from groups: alt.games.everquest (More info?)

Cyde Weys wrote:
> johndoe@example.com wrote:
>
>>Cyde Weys <cyde@umd.edu> wrote:
>>
>>>I'm a big Apple fan, but I have to take issue at that statement.
>
> XEROX
>
>>>PARC was the first to come up with the graphical interface and both
>>>Apple and Windows stole it.
>>
>>I don't think it's entirely fair to say Apple stole it. My
>>understanding is that Apple paid for it. The fact that Xerox PARC
>>didn't realize the value of their inventions is another issue
>>entirely...
>
>
> If you pay someone a lot less for something than you know it is worth,
> I consider that stealing, even though it may not be the "illegal" kind
> of stealing. That's why you should feel comfortable trading with me
> in, say, WoW ... I won't blatantly try to rip you off.
>
>
>>Microsoft did, however, blatantly steal the whole GUI concept.
>
>
> I can't think of one thing that Microsoft has genuinely invented on
> their own. Well, maybe Clippy, but that isn't a good thing :-D
>

LOL!!! You mean you don't LOVE Clippy?? Hehe... Assuming they actually
did any focus testing you have to wonder where they find the people they
test with, don't you? I mean, who outside of MS actually liked that
stupid "feature"???

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Cyde Weys wrote:
> johndoe@example.com wrote:
>
>>Cyde Weys <cyde@umd.edu> wrote:
>>
>>>I'm a big Apple fan, but I have to take issue at that statement.
>
> XEROX
>
>>>PARC was the first to come up with the graphical interface and both
>>>Apple and Windows stole it.
>>
>>I don't think it's entirely fair to say Apple stole it. My
>>understanding is that Apple paid for it. The fact that Xerox PARC
>>didn't realize the value of their inventions is another issue
>>entirely...
>
>
> If you pay someone a lot less for something than you know it is worth,
> I consider that stealing, even though it may not be the "illegal" kind
> of stealing. That's why you should feel comfortable trading with me
> in, say, WoW ... I won't blatantly try to rip you off.
>
>
>>Microsoft did, however, blatantly steal the whole GUI concept.
>
>
> I can't think of one thing that Microsoft has genuinely invented on
> their own. Well, maybe Clippy, but that isn't a good thing :-D
>

Here's another good one for you. Don't you just love how every now and
then a little window comes up from the taskbar informing you that you
have unused icons on your desktop and offers to get rid of them for you?

Personally, I have "unused" items on my desktop that are simply
infrequently used. But I like them on my desktop. I want them on my
desktop. And by God they are staying on my desktop.

So I really, really hate it when MS pops up obnoxious messages like this
and distracts me from using my system. I would greatly prefer they mind
their own damned business and let me worry about what's on my desktop.
Do they really think users are so helpless and stupid that they cannot
delete old icons they do not use if they feel like it? Apparently
somebody in Redmond thought this would a nice "helpful" little feature.
I find it obnoxious and annoying. Whenever they implement something like
this I hate it.

Remember Microsoft Bob? (was there ever a worse software product name by
the way?) It was sooooo helpful. It was so sickenly helpful. That's why
nobody bought it. I loved it when that happened. 🙂

I don't like cutesy little attempts to "help" me that insult my
intelligence.


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Michael wrote:
> all still be playing games like Ultima VII in appearance and
> functionality. Of course, in it's day Ultima VII wouldn't run well on what
> were then
> older PCs either.

And some, like Ultima IX, wouldn't run well on computers that hadn't yet
been designed! 🙂

(Sorry--I know it's lame, but . . . I just *had* to.)
--
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If you need to email, then chainbreaker (naturally) at comcast dot
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Michael <NOSPAM_Lin_mukai@comcast.net> wrote:

>Here's another good one for you. Don't you just love how every now
>and then a little window comes up from the taskbar informing you
>that you have unused icons on your desktop and offers to get rid of
>them for you?

If you're talking about Windows XP, that can be easily disabled.

I was looking through the archives for discussion about
speech-recognition for gaming.

Earlier in this thread, no longer in my list of messages,
you wrote:

"As someone who has worked in speech recognition development for
example, I can tell you that Microsoft some time ago spent a great
deal of money hiring some of the best and brightest talent in that
area to work for them. But in the meantime, they have not shipped
anything worthy of note. In fact, I do not think they have shipped
anything at all. Meantime, Dragon Systems has released some very
impressive speech recognition software and has actually been doing
so for a good number of years now. Who would you call an innovator?
Dragon Systems who actually brought the power to create text
documents on computers to people who because of disability could in
no other way ever write? Or do you think that the Microsoft think
tank folks in the speech area should be called the innovators?"

I am using NaturallySpeaking. You are too right. You might not agree
with my further comments, but it's the naked truth.

In fact, people with physical disabilities depend on such products.
Speech-recognition should be part of the operating system. In fact,
speech-recognition is no different than keyboard or mouse input to
someone who is severely disabled. Decent quality text to speech,
such as produced by Eloquent Technologies (now owned by
SpeechWorks), should have been included in Windows a long time ago.
In fact, people who are blind need text-to-speech like people who
are sighted need monitor output. Input and output are basic
operating system functions. Microsoft could not care less about
speech-recognition and text-to-speech because they serve a small and
usually poor population. Microsoft does not include them because
they do not either further entrench Microsoft's monopolies or make
lots of money.

Microsoft and its average stockholders are pathetic, greedy
bastards. Bill Gates couldn't care less about the future of high
technology. History probably will remember him best as a monopolist.

I'm not a professional programmer, but few know Windows as well, and
I know that input and output is a basic operating system function.
Speaking in degrees, input and output required by someone with a
disability just to use a personal computer is in fact basic compared
to an Internet browser, media player, or media editor (and so on).





--
Writing the first dynamically timed systemwide macro recorder for
Windows XP. Please see (comp.windows.open-look). Coding help is
needed, using VC++ 7.
 
Archived from groups: alt.games.everquest (More info?)

In article <Xns96096DE5CA4CDwisdomfolly@151.164.30.44>,
jdoe@usenet.is.the.real.thing.com says...
> Michael <NOSPAM_Lin_mukai@comcast.net> wrote:
>
> >Here's another good one for you. Don't you just love how every now
> >and then a little window comes up from the taskbar informing you
> >that you have unused icons on your desktop and offers to get rid of
> >them for you?
>
> If you're talking about Windows XP, that can be easily disabled.
>
> I was looking through the archives for discussion about
> speech-recognition for gaming.
>
> Earlier in this thread, no longer in my list of messages,
> you wrote:
>
> "As someone who has worked in speech recognition development for
> example, I can tell you that Microsoft some time ago spent a great
> deal of money hiring some of the best and brightest talent in that
> area to work for them. But in the meantime, they have not shipped
> anything worthy of note. In fact, I do not think they have shipped
> anything at all. Meantime, Dragon Systems has released some very
> impressive speech recognition software and has actually been doing
> so for a good number of years now. Who would you call an innovator?
> Dragon Systems who actually brought the power to create text
> documents on computers to people who because of disability could in
> no other way ever write? Or do you think that the Microsoft think
> tank folks in the speech area should be called the innovators?"
>
> I am using NaturallySpeaking. You are too right. You might not agree
> with my further comments, but it's the naked truth.
>
> In fact, people with physical disabilities depend on such products.
> Speech-recognition should be part of the operating system.

I 'depend' on my computer for many functions. That doesn't mean they
should be included. I have special requirements requiring special tools.
I pay for them.

DNS costs <200.00. You are getting off pretty lightly.

> In fact,
> speech-recognition is no different than keyboard or mouse input to
> someone who is severely disabled.

And I paid nearly 200.00 for my keyboard and mouse. They came with
drivers to extend the operating system to properly support them. Sure MS
came with basic support, but I'm still out 200 bucks. So the basic
support really didn't get me anywhere.

> Decent quality text to speech,
> such as produced by Eloquent Technologies (now owned by
> SpeechWorks), should have been included in Windows a long time ago.

Why? I don't need it. I don't want to pay the licensing for it.

> In fact, people who are blind need text-to-speech like people who
> are sighted need monitor output.

I shelled out several hundred more for a monitor. Your not enhancing
your argument very well here. Blind people can get away with a used
$50.00 15" monitor used only for when sighted friends need to
troubleshoot something... us sighted people routinely shell out 500+ for
a decent monitor.

> Input and output are basic
> operating system functions.

You still need peripherals.

> Microsoft could not care less about
> speech-recognition and text-to-speech because they serve a small and
> usually poor population. Microsoft does not include them because
> they do not either further entrench Microsoft's monopolies or make
> lots of money.

That is the function of a corporation operating in a capitalism. If you
don't like it you'll have to change the American government first.

> Microsoft and its average stockholders are pathetic, greedy
> bastards. Bill Gates couldn't care less about the future of high
> technology. History probably will remember him best as a monopolist.

His obligation to his shareholders is to enrich them, not carve
favourable historical epithets for himself.

> I'm not a professional programmer, but few know Windows as well, and
> I know that input and output is a basic operating system function.

*Basic* input and output is an operating system function. Let me
emphasize that word again *BASIC*.

> Speaking in degrees, input and output required by someone with a
> disability just to use a personal computer is in fact basic compared
> to an Internet browser, media player, or media editor (and so on).

Most people think the Internet browser is the worst thing about windows.
The media player? 2nd worst thing. Media editor? Lol... who seriously
uses windows movie maker?

Windows includes some shovelware, big deal. I don't use any of it.
(Well... IE is so entrenched into the OS you really can't entirely avoid
using it, but bad windows architecture isn't the topic of discussion...
 
Archived from groups: alt.games.everquest (More info?)

Speech-recognition and text-to-speech are input and output functions
of an operating system just like DirectX is an input and output
function of Windows. The only difference is that gamers don't need
it, disabled people need it. Of course you have to buy your monitor
and keyboard, just like you would have to buy a microphone. Most
everyone already has speakers for text-to-speech.

Disgusting liar troll.

42 <nospam@nospam.com> wrote:

>Path: newssvr30.news.prodigy.com!newsdbm05.news.prodigy.com!newsdst02.news.prodigy.com!newsmst01a.news.prodigy.com!prodigy.com!newscon06.news.prodigy.com!prodigy.net!border1.nntp.dca.giganews.com!nntp.giganews.com!pd7cy2so!shaw.ca!pd7tw3no.POSTED!53ab2750!not-for-mail
>X-Trace-PostClient-IP: 70.68.163.157
>From: 42 <nospam nospam.com>
>Newsgroups: alt.games.everquest
>Subject: Re: The choice between EQ2 and WOW.
>Message-ID: <MPG.1c8a65ae58a27985989a52 shawnews>
>References: <41c6255f$0$39382$8046368a@newsreader.iphouse.net> <1103644786.019556.152730@c13g2000cwb.googlegroups.com> <MPG.1c320f2817061708989946@shawnews> <1103724276.502813.166970@z14g2000cwz.googlegroups.com> <MPG.1c339d8895abd74c989956@shawnews> <32ugscF3r2bsfU1@individual.net> <14WdnTs5XOUeVFbcRVn-3w@comcast.com> <reply_in_group-4251DA.12145826122004@news1.west.earthlink.net> <LsWdnfMCRMoyHkvcRVn-uw@comcast.com> <1104763915.244775.147250@f14g2000cwb.googlegroups.com> <41da1e7f$0$45235$a1866201@visi.com> <1104867548.656395.124860@c13g2000cwb.googlegroups.com> <PdCdnTm4lYWpHn7cRVn-gA@comcast.com> <Xns96096DE5CA4CDwisdomfolly@151.164.30.44>
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>Date: Sat, 26 Feb 2005 18:54:00 GMT
>NNTP-Posting-Host: 64.59.144.74
>X-Complaints-To: abuse@shaw.ca
>X-Trace: pd7tw3no 1109444040 64.59.144.74 (Sat, 26 Feb 2005 11:54:00 MST)
>NNTP-Posting-Date: Sat, 26 Feb 2005 11:54:00 MST
>Xref: newsmst01a.news.prodigy.com alt.games.everquest:708323
>
>In article <Xns96096DE5CA4CDwisdomfolly@151.164.30.44>,
>jdoe@usenet.is.the.real.thing.com says...
>> Michael <NOSPAM_Lin_mukai@comcast.net> wrote:
>>
>>> Here's another good one for you. Don't you just love how every now
>>> and then a little window comes up from the taskbar informing you
>>> that you have unused icons on your desktop and offers to get rid of
>>> them for you?
>>
>> If you're talking about Windows XP, that can be easily disabled.
>>
>> I was looking through the archives for discussion about
>> speech-recognition for gaming.
>>
>> Earlier in this thread, no longer in my list of messages,
>> you wrote:
>>
>> "As someone who has worked in speech recognition development for
>> example, I can tell you that Microsoft some time ago spent a great
>> deal of money hiring some of the best and brightest talent in that
>> area to work for them. But in the meantime, they have not shipped
>> anything worthy of note. In fact, I do not think they have shipped
>> anything at all. Meantime, Dragon Systems has released some very
>> impressive speech recognition software and has actually been doing
>> so for a good number of years now. Who would you call an innovator?
>> Dragon Systems who actually brought the power to create text
>> documents on computers to people who because of disability could in
>> no other way ever write? Or do you think that the Microsoft think
>> tank folks in the speech area should be called the innovators?"
>>
>> I am using NaturallySpeaking. You are too right. You might not agree
>> with my further comments, but it's the naked truth.
>>
>> In fact, people with physical disabilities depend on such products.
>> Speech-recognition should be part of the operating system.
>
>I 'depend' on my computer for many functions. That doesn't mean they
>should be included. I have special requirements requiring special tools.
>I pay for them.
>
>DNS costs <200.00. You are getting off pretty lightly.
>
>> In fact,
>> speech-recognition is no different than keyboard or mouse input to
>> someone who is severely disabled.
>
>And I paid nearly 200.00 for my keyboard and mouse. They came with
>drivers to extend the operating system to properly support them. Sure MS
>came with basic support, but I'm still out 200 bucks. So the basic
>support really didn't get me anywhere.

>
>> Decent quality text to speech,
>> such as produced by Eloquent Technologies (now owned by
>> SpeechWorks), should have been included in Windows a long time ago.
>
>Why? I don't need it. I don't want to pay the licensing for it.
>
>> In fact, people who are blind need text-to-speech like people who
>> are sighted need monitor output.
>
>I shelled out several hundred more for a monitor. Your not enhancing
>your argument very well here. Blind people can get away with a used
>$50.00 15" monitor used only for when sighted friends need to
>troubleshoot something... us sighted people routinely shell out 500+ for
>a decent monitor.
>
>> Input and output are basic
>> operating system functions.
>
>You still need peripherals.
>
>> Microsoft could not care less about
>> speech-recognition and text-to-speech because they serve a small and
>> usually poor population. Microsoft does not include them because
>> they do not either further entrench Microsoft's monopolies or make
>> lots of money.
>
>That is the function of a corporation operating in a capitalism. If you
>don't like it you'll have to change the American government first.
>
>> Microsoft and its average stockholders are pathetic, greedy
>> bastards. Bill Gates couldn't care less about the future of high
>> technology. History probably will remember him best as a monopolist.
>
>His obligation to his shareholders is to enrich them, not carve
>favourable historical epithets for himself.
>
>> I'm not a professional programmer, but few know Windows as well, and
>> I know that input and output is a basic operating system function.
>
>*Basic* input and output is an operating system function. Let me
>emphasize that word again *BASIC*.
>
>> Speaking in degrees, input and output required by someone with a
>> disability just to use a personal computer is in fact basic compared
>> to an Internet browser, media player, or media editor (and so on).
>
>Most people think the Internet browser is the worst thing about windows.
>The media player? 2nd worst thing. Media editor? Lol... who seriously
>uses windows movie maker?
>
>Windows includes some shovelware, big deal. I don't use any of it.
>(Well... IE is so entrenched into the OS you really can't entirely avoid
>using it, but bad windows architecture isn't the topic of discussion...
>
>
 
Archived from groups: alt.games.everquest (More info?)

In article <Xns9609C0644222Cwisdomfolly@151.164.30.42>,
jdoe@usenet.is.the.real.thing.com says...
> Speech-recognition and text-to-speech are input and output functions
> of an operating system just like DirectX is an input and output
> function of Windows. The only difference is that gamers don't need
> it, disabled people need it.

I'd have prefered if MS had embraced the existing OpenGL instead of
trying (largely successfuly) to pre-empt portable games by locking
developers to windows with directX.

That said, what is your point? That MS should commit suicide by spending
millions developing features that few people want at the expense of
features many people want?

Most people don't want talking computers, fewer still want to talk to
them. Those that need to can, and for half the price of a decent 19"
monitor.

Plus I think Dragon will do a better job supporting it, developing it,
and expanding it than Microsoft ever could.


> Of course you have to buy your monitor
> and keyboard, just like you would have to buy a microphone. Most
> everyone already has speakers for text-to-speech.

Ah, but a sightless person wouldn't have much need for a fancy monitor
now would he? Drop that money into DNS and he's ahead of the game
financially.

> Disgusting liar troll.

Your showing your true colours.
 
Archived from groups: alt.games.everquest (More info?)

John Doe <jdoe@usenet.is.the.real.thing.com> wrote in
news:Xns9609C0644222Cwisdomfolly@151.164.30.42:

> Disgusting liar troll.
>

Nice signature...

--
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Ancient Graeme Faelban, Barbarian Soothsayer of 70 seasons

On Steamfont in <Insanity Plea>
Graeme, 26 Dwarven Mystic, 23 Sage
Aviv, 13 Gnome Brawler, 27 Provisioner