Archived from groups: alt.games.elder-scrolls (
More info?)
Merlin wrote:
> "Daryl Sawyer" <tarNOvokSPAM@sbcglobal.net> skrev i
> en meddelelse
> news:vi8qd112v09j8n5i3rmkl73dqqdc86tjgv@4ax.com...
> > On Mon, 18 Jul 2005 23:01:42 GMT, "Michael W.
> Ryder"
> > <_mwryder@worldnet.att.net> wrote:
> >
> >>
😛hant wrote:
> >>> "drybones" <drybones@charter.net> wrote:
> >>>
> >>>
> >>>>http://boards.gamefaqs.com/gfaqs/gentopic.php?board=924363
> >>>>This seems to be an OK forum.
> >>>>Although, too many posts about, "will my machine
> be okay?
> >>>>
> >>>>Any comments?
> >>>>
> >>>
> >>>
> >>>
> >>> What are the suggested reqs looking like for
> ESIVO
> >>> these days?
> >>>
> >>>
> >>If its anything like the previous releases they
> will be more than what
> >>most people are currently running, and definitely
> less than what is
> >>needed to make it run acceptably.
> >
> > Actually, you'd be surprised at how well Morrowind
> runs at recommended
> > specs in all but one area: processor. I meet the
> recommended for
> > video, exceed the recommended for RAM, and just
> barely make minimum
> > for the processor. After hearing all the complaints
> about how badly it
> > runs on a 2 GHz setup, I was glad I didn't spend
> the money.
> >
> >
> > - Tarvok
>
> If you consider the "golden rule" of computers: that
> the costs drops by 50 % in
> a year (or less) and the power and potential doubles
> (minimum) during the same
> period - and compares this timespan with the time
> since Morrowind hit the market,
> it stands to reason - unfortunately - that the
> minimum requirements for Oblivion
> will need a pc twice as powerful than the one you
> have today, and that the
> recommended specs are for a machine with at least
> four to five times the
> power of your current PC.
>
The only way we are going to get more power in a PC is by going to
multiple core or multiple CPU computers with multiple video cards. I
don't think Any game will be worth the cost both in money and noise,
heat. Rather than using the brute force (Microsoft) method of
programming they should improve their coding. This would reduce the
computing power necessary and reduce the number of bugs.
In the days of Arena there were people who used commercial products to
rush games out the door and they were usually much bigger and slower
than the games made by companies using all the tricks to make the game
more efficient.
> Daggerfall was, and Oblivion will be state-of-the-art
> games in the sense that
> they is a demonstration of what the current, and
> latest technogical advances
> in this field can do. A showcase, if you will, of a
> new generation of computers.
>
> And it is very likely, that an upgrade is not enough.
> That the difference will be
> like the difference between the windows 95/98 and
> windows XP.
>
> And it also, just possible, that Arena and Daggerfall
> will be unplayable on
> the stronger computer. But Bethesda could solve this
> by issuing a complete
> Elderscrolls set for the new generation of computers
>
Arena is still playable on newer computers. The computer I used to
complete Morrowind, Pentium 4 2.0 GHz, runs Arena fine as long as I stay
away from XP. I seriously doubt Bethesda is going to rewrite their
older products for the newer technology. Origin's Wing Commander series
was much more successful than the Elder Scrolls but there has never been
any attempt to update these games, most of which will definitely not
work correctly on newer hardware.
> merlin
>
>