This Is What 60 FPS Video Looks Like On YouTube

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So if I really want 60fps and I really don't want Chrome, is this as easy as changing my user agent?

It's pretty silly they artificially are limiting it to Google Chrome, which in part falls in line with Google owned YouTube. Videos are already recorded/encoded at 60fps out the box. No reason it can't run across platform Day 1 without Google intentionally putting more effort into not allowing it to.
 
I notice almost no difference except when the cat is small and running. Nice to see they're trying to improve the user experience, though.
 
I get the difference on paper just like how a record "should" should better then a CD, but I really can't see a difference. Perhaps if there as a comparison with real footage because my mind knows it's all fake (CGI) and does not look real?
 
Right, there is a huge difference between the parts that are smooth, but it's very apparent that the benchmark is not sustaining a solid 60 fps.
 
I was watching the videos side by side and couldn't see a difference. Then I noticed it defaulted to 360p. After changing both to 720p30/720p60 it was night and day. Great change, hopefully the other browsers support this as well. And seriously, wheres the AA on this video.
 
My vision must suck.... I only noticed very minimal stutter on the 30fps one when they were both playing in sync with each other.,. O well.. as always I guess more is better whether we notice it or not =P
 
It is noticeable, and for games and live streaming, 60fps is very nice. But I think that, for movie-like video, 30 fps "feels" better. Might be the habit, but that's what I feel.
 

It's not a game, but a actual benchmarking tool. Too bad the free only does 720P.
http://www.catzilla.com/
 
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