Tom's Hardware Wants You: CPU Benchmarks 2011/12

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No one I bet has thought of this but what about video game console emulators like Dolphin (Wii/GameCube) and PCSX2 (PS2) these are good measures of CPU performance and OpenCL performance too but definitely Dolphin though it supports decoding of textures in OpenCL and dual core emulation and you can run the RSP on a thread and texture decoding on several other threads too.
 
I agree with a trend I'm seeing here - benchmark games that tons of people play, we all want to know how the cpu is going to preform for the things we spend the most time playing. I could care less how fast a cpu can unzip a file, I have NEVER eaten up days of my life unziping files, however the same cannot be said for diablo 2 or wow.
 
I know It's a long shot, but I'd like to see some benchmarks for GNU/Linux kernel compile times, or just some compile times in general.

Either way, the list is looking good.
 
AES encryption if not included already. Many products such as Truecrypt and VPN software that use AES extensively.

Include some entry level Xeon processors such as the 1155 socket E3-1200 range.
 
I think you should retain the Fritz Benchmark because chess is something that scales well and it is a very quick benchmark. In reality though Fritz in not a top engine anymore. Stockfish 2.1.1 is free and very strong and stable and open source too. It will run in Arena which is also free. There is no formal test but you can put it in the start position and see the kn/s after say 2 minutes. Houdini is number one and also free but not very stable. Critter is also very strong and free. I think you need to use a 64-bit engine and see what it can do on those 8-16 threads. http://www.stockfishchess.com/ http://www.playwitharena.com/ http://www.computerchess.org.uk/ccrl/404.live/

Chess absolutely pegs a CPU; there is no better real world stress test. Bright actually gets the CPU the hottest that is free too. http://members.ziggo.nl/allard.siemelink/bright/

I would like to see a fractal test too. Perhaps Apophysis; you can load a fractal and then hit the play button that runs it through its cycle. Frame rates go down as the window is resized larger and larger. http://apophysis.org/
 
I had another thought.
I know you use Photoshop in your test suite, definitely keep that I use it everyday as do a lot of other people.

Usually your CPU test rig has a high end video card so rendering is not an issue.
I propose the opposite. With the advent of on CPU video such as Llanos and HD3000. Why not do a series of 3 tests for comparison.
First with a high end discrete video card,
second with an ancient video card, and
third with the on CPU video.
The 1st test would let the CPU fly,
the 2nd would gauge whether a given test is CPU or GPU limited and the
3rd would choke the CPU and check if on-CPU graphics is a viable option for a given user.

I know, I know with all of the tests I am proposing each monthly review will be obsolete by the time testing is complete and published. But as an engineer I know how to configure tests to SEEK and DESTROY any potential weakness that will lead to a possible failure. My engineering professor was the famous Russell Johnson that wrote 'Statics and Dynamics' the text that is used by 80% of engineering students in the world. He taught me that "Engineering is easy. Things will always find the easiest way to break, look for the weak spot and design it so it is just barely strong enough."
 
Worldwide there are more than 2 million BOINC (Berkley Open Infrastructure for Network Computing) users. The BOINC client tests hardware both in terms of CPU and GPU. It’s multiplatform, open, and free. It's an enthusiast crowd that pays close attention to the latest hardware developments especially in both CPU and GPU. It would be awesome to see how new hardware impacts the software used by those people who are donating their computer time to expand the frontiers of human knowledge. http://www.boincstats.com/signature/user_10216.gif
 
Would definitely like to see Cakewalk Sonar. Poser/Poser Pro (Smith Micro) rendering would also be really nice.
 
If you want a gaming benchmark i strongly suggest the upcoming Battlefield 3. Its one of the first games to start really leveraging DX11, it has strong multi-threaded support and is probably one of the most hardware intensive games hitting the market, not just in terms of GPU, either. They've done a lot of offloading to the CPU and the system install requirements are 10GB+ of HDD space. combined with real time radiosity, it should provide insight on a wide spectrum of hardware
 
Please keep a few older (ie. last generation) cpu's in the benches. Say a Core2Quad in the Core i5 or Bulldozer reviews. That would help in determining when it is time to upgrade, and when it wouldn't make enough difference to justify spending the money. Most people don't upgrade with every new release and your benchmarks don't seem to address that group of people.
 
Maybe you could use America's Army 2 Multiplayer maps. It's AI is poorly coded so it really sucks the hell out of a CPU. It's not a GPU-intensive game, so you wont have a bottleneck there.
 
[citation][nom]ojas[/nom]Maybe you could use America's Army 2 co-op maps. It's AI is poorly coded so it really sucks the hell out of a CPU. It's not a GPU-intensive game, so you wont have a bottleneck there.[/citation]

Fixed.
 
I am starting to shop for a computer, and am confounded by the difficulty of comparing systems. Stores never have benchmarks in the technical information. The average user understands how to compare hard drive or monitor dimensions. But, without readily available benchmarks, performance is something the average user can't possibly compare unless they have memorized the zillion variations of CPU's and can understand all the other variations that affect performance. We must shop blind.

Please, Please, publish a computer system benchmark database you can search and list by store. Ideally, it would even give prices.
 
Large Assembly in MCAD Sooftwares like (Solid Edge, Solid Works, Pro/E, Unigraphics)
Large FEA in Ansys, Nastran
Detailing in AutoCAD Structural Detailing Software
Architectural Scene Rendering in 3D Studio MAX with VRay and with Mental Ray
 
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