[citation][nom]jasonpwns[/nom]That's the problem, I've always considered Windows king for gaming, but after looking at Doom 3, and the performance boost over Windows 7. Are we sure we're developing for the right platform? I mean games on Linux theoretically would run a lot better.[/citation]
Sorry but those benchmarks for games are almost pointless. They are old games and the only reason they run on Linux is due to OpenGL. I do wonder though why RAGE was not tested, as its OpenGL. Maybe it didn't work since its a much newer engine using a much newer OGL standard. Or maybe it just didn't show Ubuntu doing very well.
Windows is still the king of games since the majority of the games out there are DX based, not OGL.
And from my experience with Ubuntu, 11.04, the 64Bit version is not stable enough and its finicky with ATI GPUs. Had to buld a system for a customer and with 64Bit, it would just flicker as well on 32bit with a HD6450. Had to swap to a nVidia GT210 on 32Bit to get it stable. And then to enable multi monitor support, that was another nightmare. You still have to do everything via a shell prompt with the X (X meaning the GUI) disabled to install the drivers. And thats just the start, If it goes well, you are in business, if not you may just reboot to a shell prompt and no GUI. Or at least thats what happened to me. Had to reinstall Ubuntu over it to get the GUI then reinstall nVidias drivers. Luckilly third time was the charm and it worked.
Ubuntu has its place, but for the majority of consumers its not the best option as it takes more technical knowledge to operate it efficiently. Windows is for the majority who just need a system to do what they need. Or Android.
For now I will stick with Windows 7 and enjoy my games.
I would have liked to see this done on an SSD too.
[citation][nom]Gamer Dude[/nom]DX11 sucks and its in few games and the ones it is even in mostly run like ass with terrible codding and patch jobs plus The Witcher 2 looks better than any DX11 game.[/citation]
I disagree. DX11 is actually faster than DX9, when coded properly. Its been shown. Add in the Tesselation, which DX9 cannot do, and its a great setup. Just wait till the games start doing it more in DX11. It will get better.