Software can calculate and insert additional frames between existing ones, that way increasing frame rate.Pardon the noob question, but aren't movies shot in 24 or 25 FPS, so you can only watch them at that frame rate, no?
No. It is calculating in-between frames. Not duplicating existing frames.It's just duplicating existing frames.
As a simple example of how frame interpolation works, let's say we have this simple 3x1 frame. The X is the leftmost spotBut you don't gain any new information that way, you don't gain a better image. It's just duplicating existing frames.
X |
X |
X |
Yup, this!Smooth Video player can do that.
SVP – SmoothVideo Project – Real Time Video Frame Rate Conversion
www.svp-team.com
4k is resolution and 60fps is framerate.simple. i have a 60fps monitor and a gpu. i want all my movies in 60fps.
im seeing a huge confusion bteween 4k and 60fps. its not 4k! i want all movies in 60fps.
how can i achieve that?
simple. i have a 60fps monitor and a gpu. i want all my movies in 60fps.
im seeing a huge confusion bteween 4k and 60fps. its not 4k! i want all movies in 60fps.
how can i achieve that?
As a simple example of how frame interpolation works, let's say we have this simple 3x1 frame. The X is the leftmost spot
X
In the next frame, the X is in the rightmost spot
X
With simple frame interpolation, you stick a frame between these two, but put the X in the middle
X
If we wanted to get really into this though, most movies are encoded in a way there's only a whole frame every so often (called the I-frames). The subsequent pictures are generated using motion vectors stored in the frames afterwards. This can either be unidirectional P-frames, or bi-directional B-frames. This is why if you skip around in video players, you'll sometimes see the picture smear for a bit.
So even without AI generation, you can use this information to build additional frames by simple interpolation.
4k increases the demand on the bandwidth the PC the cable and the monitor have to support and 60FPS also increases the demand on the bandwidth the PC the cable and the monitor have to support.4k is resolution and 60fps is framerate.
Bandwidth is the capacity for data transfer in a communications system.4k increases the demand on the bandwidth the PC the cable and the monitor have to support and 60FPS also increases the demand on the bandwidth the PC the cable and the monitor have to support.
It's the capacity for data transfer in anything that is digital.Bandwidth is the capacity for data transfer in a communications system.
HDMI or High Definition Multimedia Interface, is a specification that combines video and audio into a single digital interface.It's the capacity for data transfer in anything that is digital.
They call it bit rate or data rate, it's all the same thing.
And HDMI cables have different data rates and GPUs only support up to a certain amount of data rate on any port and so do the displays.
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HDMI - Wikipedia
en.wikipedia.org
Yes. In general the whole idea of video compression is to only store the changes between frames, not the actual frames themselves. If you're watching say an anime or something and only the characters are moving, it's incredibly wasteful to store the information around the characters every frame when it doesn't change at all. A similar thing can be applied to live action video.Is this for the sake of compression? So it only takes a few whole frames from the raw data for the sake of reducing filesize and then the player generates the inbetween ones on playback?
A specification is a requirement which is clearly stated, for example about the necessary features in the design of something.HDMI or High Definition Multimedia Interface, is a specification that combines video and audio into a single digital interface.