Howdy all, I've been having some issues trying to play games for a while now. Upon trying to play specific games, to my knowledge they're all unity engine 4 games, the game crashes and I get an error log like this.
Specs are as follow
I'm on a Zephyrus G16 GU605MZ Laptop
CPU: Intel(R) Core(TM) Ultra 9 185H
Motherboard: GU605MZ
Ram: 32.0 GB (31.4 GB usable)
SSD/HDD: NVMe HFS001TEJ9X101N
GPU 0: Intel(R) Arc(TM) Graphics
GPU 1: NVIDIA GeForce RTX 4080 Laptop GPU
PSU: Rectangle Conn, 240W AC Adapter, Output: 20V DC, 12A, 240W, Input: 100~240C AC 50/60Hz universal
OS: Windows 11 Pro
Processor Intel(R) Core(TM) Ultra 9 185H, 2500 Mhz, 16 Core(s), 22 Logical Processor(s)
System type 64-bit operating system, x64-based processor
BIOS Version/Date American Megatrends International, LLC. GU605MZ.327, 1/15/2025
LowLevelFatalError [File:Unknown] [Line: 819]
Rendering thread exception:
LowLevelFatalError [File:Unknown] [Line: 328]
Direct3DDevice->CreateTexture2D(TextureDesc,SubResourceData,OutTexture2D) failed
at D:\Build\++UE4\Sync\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Texture.cpp:481
with error E_INVALIDARG,
Size=33424x828x1 Format=DXGI_FORMAT_R32G8X24_TYPELESS(0x00000013), NumMips=1, Flags=D3D11_BIND_DEPTH_STENCIL D3D11_BIND_SHADER_RESOURCE , Usage:0x0, CPUFlags:0x0, MiscFlags:0x0, SampleCount:0x1, SampleQuality:0x0, SubresPtr:0x0000000000000000, SubresPitch:0, SubresSlicePitch:0
0x00007ffa6b4bffbc KERNELBASE.dll!UnknownFunction []
0x00007ff69e6fb847 SwordWithSauce-Win64-Shipping.exe!UnknownFunction []
0x00007ff69e6c2cca SwordWithSauce-Win64-Shipping.exe!UnknownFunction []
0x00007ff69e68c5f7 SwordWithSauce-Win64-Shipping.exe!UnknownFunction []
0x00007ff69e68c4f8 SwordWithSauce-Win64-Shipping.exe!UnknownFunction []
0x00007ff69eb0091c SwordWithSauce-Win64-Shipping.exe!UnknownFunction []
0x00007ff69eafecd7 SwordWithSauce-Win64-Shipping.exe!UnknownFunction []
0x00007ff69ead5a40 SwordWithSauce-Win64-Shipping.exe!UnknownFunction []
0x00007ff69eaf4996 SwordWithSauce-Win64-Shipping.exe!UnknownFunction []
0x00007ff69f057053 SwordWithSauce-Win64-Shipping.exe!UnknownFunction []
0x00007ff69ed83256 SwordWithSauce-Win64-Shipping.exe!UnknownFunction []
0x00007ff69ed8341d SwordWithSauce-Win64-Shipping.exe!UnknownFunction []
0x00007ff69ed84131 SwordWithSauce-Win64-Shipping.exe!UnknownFunction []
0x00007ff69ed82de1 SwordWithSauce-Win64-Shipping.exe!UnknownFunction []
0x00007ff69ebcccf6 SwordWithSauce-Win64-Shipping.exe!UnknownFunction []
0x00007ff69ee186b4 SwordWithSauce-Win64-Shipping.exe!UnknownFunction []
0x00007ff69ee0a969 SwordWithSauce-Win64-Shipping.exe!UnknownFunction []
0x00007ff69e5e6719 SwordWithSauce-Win64-Shipping.exe!UnknownFunction []
0x00007ff69e5e6823 SwordWithSauce-Win64-Shipping.exe!UnknownFunction []
0x00007ff69f064c72 SwordWithSauce-Win64-Shipping.exe!UnknownFunction []
0x00007ff69f065818 SwordWithSauce-Win64-Shipping.exe!UnknownFunction []
0x00007ff69e70558b SwordWithSauce-Win64-Shipping.exe!UnknownFunction []
0x00007ff69e702bf7 SwordWithSauce-Win64-Shipping.exe!UnknownFunction []
0x00007ffa6cea259d KERNEL32.DLL!UnknownFunction []
0x00007ffa6e04af38 ntdll.dll!UnknownFunction []
This so far has happened on steam with Halo MCC, Genesis Noir, and now Sword With Sauce.
On crash there's a popup window that says:
The UE4-SwordWithSauce2_4_0 Game has crashed and will close
followed with
LowLevelFatalError [File:unknown] [Line:328]
Direct3DDevice->CreateTexture2D(TextureDesc,SubResourceData,OutTexture2D) failed
at
D:\Build\++UE4\Sync\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Texture.cpp:481
with error E_INVALIDARG,
Size=33424x828x1
Format=DXGI_FORMAT_R32G8X24_TYPELESS(-x0000013), NumMips = 1, Flags=D3D11_BIND_DEPTH_STENCIL D3D11_BIND_SHADER)RESOURCE, Usage:0x0, CPUFlags:0x0, MiscFlags:0x0, Samplecount:0x1, SampleQuality:0x0, SubresPtr:0x0000000000, SubresPitch:0, SubresSlicePitch:0
That was manually transcribed, so there might be some typos. But the error message on MCC and Genesis Noir were practically the same, something about the Direct3DDevice
Specs are as follow
I'm on a Zephyrus G16 GU605MZ Laptop
CPU: Intel(R) Core(TM) Ultra 9 185H
Motherboard: GU605MZ
Ram: 32.0 GB (31.4 GB usable)
SSD/HDD: NVMe HFS001TEJ9X101N
GPU 0: Intel(R) Arc(TM) Graphics
GPU 1: NVIDIA GeForce RTX 4080 Laptop GPU
PSU: Rectangle Conn, 240W AC Adapter, Output: 20V DC, 12A, 240W, Input: 100~240C AC 50/60Hz universal
OS: Windows 11 Pro
Processor Intel(R) Core(TM) Ultra 9 185H, 2500 Mhz, 16 Core(s), 22 Logical Processor(s)
System type 64-bit operating system, x64-based processor
BIOS Version/Date American Megatrends International, LLC. GU605MZ.327, 1/15/2025
LowLevelFatalError [File:Unknown] [Line: 819]
Rendering thread exception:
LowLevelFatalError [File:Unknown] [Line: 328]
Direct3DDevice->CreateTexture2D(TextureDesc,SubResourceData,OutTexture2D) failed
at D:\Build\++UE4\Sync\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Texture.cpp:481
with error E_INVALIDARG,
Size=33424x828x1 Format=DXGI_FORMAT_R32G8X24_TYPELESS(0x00000013), NumMips=1, Flags=D3D11_BIND_DEPTH_STENCIL D3D11_BIND_SHADER_RESOURCE , Usage:0x0, CPUFlags:0x0, MiscFlags:0x0, SampleCount:0x1, SampleQuality:0x0, SubresPtr:0x0000000000000000, SubresPitch:0, SubresSlicePitch:0
0x00007ffa6b4bffbc KERNELBASE.dll!UnknownFunction []
0x00007ff69e6fb847 SwordWithSauce-Win64-Shipping.exe!UnknownFunction []
0x00007ff69e6c2cca SwordWithSauce-Win64-Shipping.exe!UnknownFunction []
0x00007ff69e68c5f7 SwordWithSauce-Win64-Shipping.exe!UnknownFunction []
0x00007ff69e68c4f8 SwordWithSauce-Win64-Shipping.exe!UnknownFunction []
0x00007ff69eb0091c SwordWithSauce-Win64-Shipping.exe!UnknownFunction []
0x00007ff69eafecd7 SwordWithSauce-Win64-Shipping.exe!UnknownFunction []
0x00007ff69ead5a40 SwordWithSauce-Win64-Shipping.exe!UnknownFunction []
0x00007ff69eaf4996 SwordWithSauce-Win64-Shipping.exe!UnknownFunction []
0x00007ff69f057053 SwordWithSauce-Win64-Shipping.exe!UnknownFunction []
0x00007ff69ed83256 SwordWithSauce-Win64-Shipping.exe!UnknownFunction []
0x00007ff69ed8341d SwordWithSauce-Win64-Shipping.exe!UnknownFunction []
0x00007ff69ed84131 SwordWithSauce-Win64-Shipping.exe!UnknownFunction []
0x00007ff69ed82de1 SwordWithSauce-Win64-Shipping.exe!UnknownFunction []
0x00007ff69ebcccf6 SwordWithSauce-Win64-Shipping.exe!UnknownFunction []
0x00007ff69ee186b4 SwordWithSauce-Win64-Shipping.exe!UnknownFunction []
0x00007ff69ee0a969 SwordWithSauce-Win64-Shipping.exe!UnknownFunction []
0x00007ff69e5e6719 SwordWithSauce-Win64-Shipping.exe!UnknownFunction []
0x00007ff69e5e6823 SwordWithSauce-Win64-Shipping.exe!UnknownFunction []
0x00007ff69f064c72 SwordWithSauce-Win64-Shipping.exe!UnknownFunction []
0x00007ff69f065818 SwordWithSauce-Win64-Shipping.exe!UnknownFunction []
0x00007ff69e70558b SwordWithSauce-Win64-Shipping.exe!UnknownFunction []
0x00007ff69e702bf7 SwordWithSauce-Win64-Shipping.exe!UnknownFunction []
0x00007ffa6cea259d KERNEL32.DLL!UnknownFunction []
0x00007ffa6e04af38 ntdll.dll!UnknownFunction []
This so far has happened on steam with Halo MCC, Genesis Noir, and now Sword With Sauce.
On crash there's a popup window that says:
The UE4-SwordWithSauce2_4_0 Game has crashed and will close
followed with
LowLevelFatalError [File:unknown] [Line:328]
Direct3DDevice->CreateTexture2D(TextureDesc,SubResourceData,OutTexture2D) failed
at
D:\Build\++UE4\Sync\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Texture.cpp:481
with error E_INVALIDARG,
Size=33424x828x1
Format=DXGI_FORMAT_R32G8X24_TYPELESS(-x0000013), NumMips = 1, Flags=D3D11_BIND_DEPTH_STENCIL D3D11_BIND_SHADER)RESOURCE, Usage:0x0, CPUFlags:0x0, MiscFlags:0x0, Samplecount:0x1, SampleQuality:0x0, SubresPtr:0x0000000000, SubresPitch:0, SubresSlicePitch:0
That was manually transcribed, so there might be some typos. But the error message on MCC and Genesis Noir were practically the same, something about the Direct3DDevice
Last edited: