Unreal Tournament Turns 10; Get Game for $2

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"Will Epic ever return to the Unreal franchise with a third installment? "
Third? Okay UT, UT2003, UT2004, UT3...that's four already. Well and then there is Unreal and Unreal II. Okay and then there is the console versions, Unreal Championship 1/2. What do they mean 3rd installment? An expansion for a 3 year old game?
 
[citation][nom]g-thor[/nom]This is amazing news."Fans of the original version, the classic Unreal Tournament game that took on id Software's Quake 3 Arena back in 1999, will be available to purchase on Steam for a whopping $1.99."Let me clarify by removing the subordinate clause above."Fans of the original version will be available to purchase on Steam for a whopping $1.99."I can now purchase fans of the original UT on Steam for $1.99? That's a steal. Can you ask for certain skill sets, like game programmers? That would be cool. I could start my own company if I bought enough of them.[/citation]

FAIL. "to purchase" is no the same as "for purchase"

 
UT was (is) awesome!! Used to have freakin fun LAN parties with UT and have tons of add-ons and mods too.

Loved, HEAD SHOT, GOD LIKE, etc.
 
Loved all unreal including ut2k4 then they ruined it for me with ut2007/3/whenever. I was looking this weekend if I should get 2k4 and maybe 3 if the prices is worth it but not yet in my budget.

Section 8 looked like a real UT 3 / updated ut2k4 then played it and deleted that section 8 rubbish in 5 mins = did not want to play etqw "section8" rubbish, wanted UT 2k4 just updated and added guns mods maps ect.

Amazing that ut2k4 graphics is better than several games recently released and is actually playable and competent.

Would love to get a copy of ut2k4 though.
Wonder if or when steam will read this about them cutting their own prices maybe then they will update their website. ( $9.99 $14.99 $19.99 )

http://store.steampowered.com/search/?advanced=0&term=unreal+tournament&category1=

Meantime buying several nice games on direct2drive for $5 and UT titles for cheaper than on steam as incompetent as direct2drive is.
 
[citation][nom]harlequin6791[/nom]ahhh =b...the "How about FIXING UT3... (like UT2003)" confused me[/citation]

Yep... in that UT2004 is a "fixed" version of UT2003. When UT2003 came out, I did have a GeForce3 card and more than half of my clan bought the game and we had out own UT2003 server. UT2003 has custom maps out faster than UT3... Anyways, there were constant lagging/ping issues... and the game felt akward and very SLOW. We'd play for 30mins, get tired and jump onto our UT99 server and play for hours.

When UT2004 demo came out, I was hooked (ONS) in 15mins... I had effectively retired UT99. It was fun, graphics were slightly better than UT2003 (for the new maps), MenuGUI was vastly improved, lots of maps - especially the UT2004-ECE version. The networking issues were gone, etc.

UT3... still nothing. Part of this is the state of PC gaming too. Even HAWKx has very few active multi-player servers. Its sad... it sucks.

A revised title version of UT3, fixed ZOOM feature (who here likes the lock-view of your VEC with 40% or so of your screen - GONE)? More options on the GUI and 100+ maps... that could give UT another chance.

Someone asked "What do they mean 3rd installment?"
There isn't a Unreal 3 game... I liked Unreal and Unreal2 (HALO had a better story which was similar to Unreal2). The Sniper rifle in Unreal2 was killer... too deadly for UT3 or UT2004 :)
 
Correction for the article: Star Wars: Dark Forces does NOT make use of the 3D Realms "Build" engine; development of the game started back in 1993, way before the engine existed. It instead makes use of Lucasarts' proprietary "Jedi" engine, developed specifically for the game. (and predecessor to the "Sith" engine developed for Jedi Knight: Dark Forces II)

The engine is NOT interchangeable with either Build or Doom, given that both of those are BSP-based, while Jedi is portal-based, allowing features like full-3D objects within sectors, and infinitely overlapping sectors that could be rendered simultaneously, allowing for multi-floored structures without the use of any tricks.
 
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