Update Game Nostalgia: Buried in Time

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Archived from groups: comp.sys.ibm.pc.games.adventure (More info?)

Hello,

After a long break, I have added pages for that magnificent game: The
Journeyman Project 2: Buried In Time.

With intro:
http://www.game-nostalgia.com/bit/bit_intro.html

Without intro:
http://www.game-nostalgia.com/bit/buried_in_time.html

I have composed some images of the forward/up/down views, which result
sometimes in some distortions and less detail, but I think they are
surprising to watch.
http://www.game-nostalgia.com/bit/buried_in_time_screenshots2.html

A personal comment will uploaded next week.
Hope some of you will enjoy the pages.
 
Archived from groups: comp.sys.ibm.pc.games.adventure (More info?)

Now you say it I realize you are right, I underestimated the education
element in BIT. And not at all in the forced way of some edutainment
games.
I had no idea the funny comment of Arthur was a reference to Raiders of
the Lost Ark, though I have seen that movie quite some times. You have
a great memory! I never saw the other movie your are referring to
("One froggy Evening"?). Was that movie about "annoying singing
frogs in boxes"? I guess Matt Weinhold has to be blamed for adding
those references. If it is ok with you I will add your references (with
credits of course). Thanks for those nice references.
Hope you are wrong about the future of the genre (with all the Dooms
and Halflifes). But ... the government in my country had to withdraw
last week a publication intended for young people (13-18) because they
couldn't read 14 pages (with pictures included). That was too
enervating for the kids.

CeeBee wrote:
> "game-nostalgia" <info@game-nostalgia.com> wrote in
> comp.sys.ibm.pc.games.adventure:
>
> > After a long break, I have added pages for that magnificent game:
The
> > Journeyman Project 2: Buried In Time.
>
>
> Very nice, thanks. Magnificent indeed. BIT is my all time favourite,
> despite the somewhat subpar video and sound (s-t-u-t-t-e-r)
performance
> when being shown on todays hardware.
>
> Right now I'm actaully replaying both BIT and LOT on my stone old
> laptop, who would be considered a supercomputer at the time of
release
> of BIT.
>
> BIT was proof that a game could be more than just shooting your way
out,
> and be fun and a bit educational as well in a very unusual format.
> After I played BIT for the first time way back then, I realized how
> little I knew about the Mayan culture. A heap of books, magazines and

> websites further I'm still no expert, but knowledgeable to be quite
> irritating when unsuspecting friends starts about Mayan culture and
> realize they can't escape.
> I also added quite some books about Leonardo's mechanical inventions
to
> my collection after playing the game.
>
> Too bad this genre is disappearing in rapid pace. For every Syberia
and
> Myst there are ten Halflifes, Dooms, Halos.....
>
> Thanks for the pages.
>
> ****
>
> Famous line (Arthur, when Gage is rattling at a closed door in
Chateau
> Gaillard): "sounds......LOCKED....to me ... heheh..."
>
> On of the nicest movie reference in the same setting, when describing

> the inner wall of the castle, and the space in between filled with
> rubble and "annoying singing frogs in boxes"
>
> http://www.cartoon-factory.com/disney/view.cgi?ID=386338&cel=One%
> 20Froggy%20Evening
> (URL wrap)
>
> ...although the referral "Oooh, rope bridge - very dangerous - you go

> first" when emerging from the Mayan underworld is also nice.
>
> http://www.imdb.com/title/tt0082971/
> http://www.theraider.net/films/raiders/sounds/asps.wav
>
> :)
>
> --
> CeeBee
>
>
> "I don't know half of you
> half as well as I should like;
> and I like less than half of you
> half as well as you deserve."
 
Archived from groups: comp.sys.ibm.pc.games.adventure (More info?)

"game-nostalgia" <info@game-nostalgia.com> wrote in
comp.sys.ibm.pc.games.adventure:

> After a long break, I have added pages for that magnificent game: The
> Journeyman Project 2: Buried In Time.


Very nice, thanks. Magnificent indeed. BIT is my all time favourite,
despite the somewhat subpar video and sound (s-t-u-t-t-e-r) performance
when being shown on todays hardware.

Right now I'm actaully replaying both BIT and LOT on my stone old
laptop, who would be considered a supercomputer at the time of release
of BIT.

BIT was proof that a game could be more than just shooting your way out,
and be fun and a bit educational as well in a very unusual format.
After I played BIT for the first time way back then, I realized how
little I knew about the Mayan culture. A heap of books, magazines and
websites further I'm still no expert, but knowledgeable to be quite
irritating when unsuspecting friends starts about Mayan culture and
realize they can't escape.
I also added quite some books about Leonardo's mechanical inventions to
my collection after playing the game.

Too bad this genre is disappearing in rapid pace. For every Syberia and
Myst there are ten Halflifes, Dooms, Halos.....

Thanks for the pages.

****

Famous line (Arthur, when Gage is rattling at a closed door in Chateau
Gaillard): "sounds......LOCKED....to me ... heheh..."

On of the nicest movie reference in the same setting, when describing
the inner wall of the castle, and the space in between filled with
rubble and "annoying singing frogs in boxes"

http://www.cartoon-factory.com/disney/view.cgi?ID=386338&cel=One%
20Froggy%20Evening
(URL wrap)

....although the referral "Oooh, rope bridge - very dangerous - you go
first" when emerging from the Mayan underworld is also nice.

http://www.imdb.com/title/tt0082971/
http://www.theraider.net/films/raiders/sounds/asps.wav

:)

--
CeeBee


"I don't know half of you
half as well as I should like;
and I like less than half of you
half as well as you deserve."
 
Archived from groups: comp.sys.ibm.pc.games.adventure (More info?)

"game-nostalgia" <info@game-nostalgia.com> wrote in
comp.sys.ibm.pc.games.adventure:

> Now you say it I realize you are right, I underestimated the education
> element in BIT. And not at all in the forced way of some edutainment
> games.
> I had no idea the funny comment of Arthur was a reference to Raiders of
> the Lost Ark, though I have seen that movie quite some times. You have
> a great memory! I never saw the other movie your are referring to
> ("One froggy Evening"?). Was that movie about "annoying singing
> frogs in boxes"? I guess Matt Weinhold has to be blamed for adding
> those references.


That must be right. Especially BIT is packed with movie references.
The singing frog in a box is a cartoon from Chuck Jones. A construction
worker finds a box when demolishing a building. Opening the box the frog
leaps out and starts to sing and tapdance with a top hat.

Of course he runs off to find a theater agent and of course as soon as
others are present the frog just sits, looks dull and croaks. Everyone
thinks the guy is an idiot. As soon as everyone's gone, it jumps out of
the box singing the "Ragtime gal" tune again.

Understandably the movie ends up with the construction worker returning to
the site where he found the frog in the box and places it in the
foundation of the new building, thus explaining to the viewer how the box
ended up in a building foundation in the first place.

When I saw the screenshots on your site from Gage's house I instantly
remembered "Gage, one word..... curtains." :)


> Hope you are wrong about the future of the genre (with all the Dooms
> and Halflifes). But ... the government in my country had to withdraw
> last week a publication intended for young people (13-18) because they
> couldn't read 14 pages (with pictures included). That was too
> enervating for the kids.

Herman Vuijsje en de moord op Theo van Gogh. Tsja, lezen is moeilijk.


--
CeeBee


"I don't know half of you
half as well as I should like;
and I like less than half of you
half as well as you deserve."
 
Archived from groups: comp.sys.ibm.pc.games.adventure (More info?)

CeeBee <ceebeechester@start.com.au> wrote in
comp.sys.ibm.pc.games.adventure:

<snip>

And of course the translation of the Semco Omniglot chip of the funny
words on his tool cabinet in Leonardos workshop, that I actually wrote
on my own tool kit:

"Si tangeberis meos instrumenta / nocebor tuam caput" -

"You toucha my tools / I breaka your face"



Okay, okay, I quit...


--
CeeBee


"I don't know half of you
half as well as I should like;
and I like less than half of you
half as well as you deserve."
 
Archived from groups: comp.sys.ibm.pc.games.adventure (More info?)

Thanks Ceebee for the explanation about the movie (you originated in my
country, now living in Australia?). I see I have to add a page about
funny quotes and references. Indeed there are a lot of them.


L. Ross Raszewski wrote:
> On 1 Feb 2005 03:02:26 GMT, CeeBee <ceebeechester@start.com.au>
wrote:
> >CeeBee <ceebeechester@start.com.au> wrote in
> >comp.sys.ibm.pc.games.adventure:
> >
> ><snip>
> >
> >And of course the translation of the Semco Omniglot chip of the
funny
> >words on his tool cabinet in Leonardos workshop, that I actually
wrote
> >on my own tool kit:
> >
> >"Si tangeberis meos instrumenta / nocebor tuam caput" -
> >
> >"You toucha my tools / I breaka your face"
> >
> >
> >
> >Okay, okay, I quit...
> >
>
> I always fondly recall, "Gage, I get the feeling that the room behind
> this door was neither modeled nor rendered."
 
Archived from groups: comp.sys.ibm.pc.games.adventure (More info?)

On 1 Feb 2005 03:02:26 GMT, CeeBee <ceebeechester@start.com.au> wrote:
>CeeBee <ceebeechester@start.com.au> wrote in
>comp.sys.ibm.pc.games.adventure:
>
><snip>
>
>And of course the translation of the Semco Omniglot chip of the funny
>words on his tool cabinet in Leonardos workshop, that I actually wrote
>on my own tool kit:
>
>"Si tangeberis meos instrumenta / nocebor tuam caput" -
>
>"You toucha my tools / I breaka your face"
>
>
>
>Okay, okay, I quit...
>

I always fondly recall, "Gage, I get the feeling that the room behind
this door was neither modeled nor rendered."
 
Archived from groups: comp.sys.ibm.pc.games.adventure (More info?)

After the suggestions made here I have added some pages with Arthur
quotes. Thanks again for the referrals!

http://www.game-nostalgia.com/bit/buried_in_time_arthur1.html


game-nostalgia wrote:
> Thanks Ceebee for the explanation about the movie (you originated in
my
> country, now living in Australia?). I see I have to add a page about
> funny quotes and references. Indeed there are a lot of them.
>
>
> L. Ross Raszewski wrote:
> > On 1 Feb 2005 03:02:26 GMT, CeeBee <ceebeechester@start.com.au>
> wrote:
> > >CeeBee <ceebeechester@start.com.au> wrote in
> > >comp.sys.ibm.pc.games.adventure:
> > >
> > ><snip>
> > >
> > >And of course the translation of the Semco Omniglot chip of the
> funny
> > >words on his tool cabinet in Leonardos workshop, that I actually
> wrote
> > >on my own tool kit:
> > >
> > >"Si tangeberis meos instrumenta / nocebor tuam caput" -
> > >
> > >"You toucha my tools / I breaka your face"
> > >
> > >
> > >
> > >Okay, okay, I quit...
> > >
> >
> > I always fondly recall, "Gage, I get the feeling that the room
behind
> > this door was neither modeled nor rendered."
 
Archived from groups: comp.sys.ibm.pc.games.adventure (More info?)

"game-nostalgia" <info@game-nostalgia.com> wrote in
comp.sys.ibm.pc.games.adventure:

> http://www.game-nostalgia.com/bit/buried_in_time_arthur1.html

Nice!

Of course we also have "Twiki and Skeletor", the two skeletons
in the golden death trap cave in Chitzen Itza (after disposing the
gold coins on the altar, opening the door) from "Buck Rogers in
the 25th century" and "Masters of the Universe" and also the two
references to "Monty Python and the Holy Grail" namely dropping
that cow in the closing scene ("Fetch la vache!").

The reference in Leonardo's place is after firing the big mortar
("that is one big mortar") hitting some hamburger, hearing panicky
cow sounds, and the other is in Chateau Gaillard, when you wait
too long to climb the tower ("Thou shall no claim this tour") when
Gage is not hit by boulders anymore, but by a cow. Mooh!

Ddi I say I quit? I lied.

--
CeeBee


"I don't know half of you
half as well as I should like;
and I like less than half of you
half as well as you deserve."
 
Archived from groups: comp.sys.ibm.pc.games.adventure (More info?)

Hi,

Yes, I heard that one (Twiki and Skeletor), tried to look it up, but I
had no clue how this was written. I heard "Twiggy", that's is something
quite different. Thanks for making that clear!
That cow sound (esp. at Da Vinci) was funny. In the in-game credits
Monty Python is indeed credited.



CeeBee wrote:
> "game-nostalgia" <info@game-nostalgia.com> wrote in
> comp.sys.ibm.pc.games.adventure:
>
> > http://www.game-nostalgia.com/bit/buried_in_time_arthur1.html
>
> Nice!
>
> Of course we also have "Twiki and Skeletor", the two skeletons
> in the golden death trap cave in Chitzen Itza (after disposing the
> gold coins on the altar, opening the door) from "Buck Rogers in
> the 25th century" and "Masters of the Universe" and also the two
> references to "Monty Python and the Holy Grail" namely dropping
> that cow in the closing scene ("Fetch la vache!").
>
> The reference in Leonardo's place is after firing the big mortar
> ("that is one big mortar") hitting some hamburger, hearing panicky
> cow sounds, and the other is in Chateau Gaillard, when you wait
> too long to climb the tower ("Thou shall no claim this tour") when
> Gage is not hit by boulders anymore, but by a cow. Mooh!
>
> Ddi I say I quit? I lied.
>
> --
> CeeBee
>
>
> "I don't know half of you
> half as well as I should like;
> and I like less than half of you
> half as well as you deserve."
 

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