Using 32" tv for pc gaming monitor 1080p vs 720p

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pcnoob1911

Honorable
Nov 19, 2013
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10,530
I have just built my first computer and i hooked up my 720p 32" tv to it. (native resolution=1366x768) I sit a little over 2 feet away from it. I was going to get a 24 inch monitor, but i actually quite like having this big of a screen, so will i see any difference playing games and such if I did buy a 32" with native resolution at 1080p? http://www.newegg.com/Product/Product.aspx?Item=N82E16889102667 Or would i just be better off with the 24" monitor? http://www.newegg.com/Product/Product.aspx?Item=N82E16824014350

Answers are very appreciated :)
 
Solution
The worst thing is that you are gaming on a 720p TV. That is kind of like gaming on a 600p monitor. Not to mention the fact that the TV probably has a 30 ms+ response time. TV's have far lower quality pixels than a monitor and to get them to fit on that 32" screen they are blown up to be larger reducing the quality more.
Agreed, VA isn't much better than TN. BenQ are a dated company. IPS is the future of screen tech. But if you don't really care about right, vivid images or better than 1080p screens then it really doesn't matter what you get I guess. I'm a stickler for the best stuff.
 


If you're gonna spend $210 on a 25", might as well spend $60 less and get a 24" IPS with 2ms RT. lol

 


I don't know about massive but delay is noticeable if your seeking immediate response to physical movements. Less then 20 ms and your dealing with less then a 50th of a second. I'm mostly aware of this delay from using a PC to process audio from a guitar and can notice the timing being slightly off when playing quickly at anything over 2 ms on the audio driver settings in what I hear compared to when I would fret a note and pluck. So I can imagine that if your playing something where your performing many actions per second it might be able to throw you off but the only thing you might really notice is that it might feel like your control in game is more "solid" when using the mouse when turning and such at lower response times. I don't think it would be massive unless you started to get over 20ms delay for a monitor response for gaming and things like AA and other processing will also add ms to your input to displayed response feel too not to mention your input devices precision and connection to a server for online games.

As for the OP some games with a UI overlaying a 3d environment that has a lot of details and chat the resolution will make a massive difference, like World of Warcraft for example. First person shooters with no UI or little will look more fuzzed in games like BF4 it might even be more difficult to distinguish enemy from environment but still playable. You should try to get a monitor that can do 1080p at least these days. Pixel size vs resolution and physical dimensions will all matter and sitting that close to the screen your better off with a physically smaller screen with higher native resolution over the larger with lower to keep things clear especially text.