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Archived from groups: alt.games.morrowind (More info?)
Is there any rational connection between the monetary value of an item
and its 'usability' value? I see weapons, for instance, which are listed
as being worth a fortune, and are weaker (including magic) than my
weapon-in-hand which lists as being worth a tenth as much.
And then there are the outrageously expensive items that you can't DO
anything with, because there's not a single merchant in the @#*$&#@$ game
that has anywhere CLOSE to the 200k required. Why bother with assigning
meaningless values like this at all?
That's my wish for Oblivion: items with rational values, and merchants with
enough cash to buy more than junk. (Suran is particularly bad--nobody has
more than 900 gold ANYWHERE!)
Colin
Is there any rational connection between the monetary value of an item
and its 'usability' value? I see weapons, for instance, which are listed
as being worth a fortune, and are weaker (including magic) than my
weapon-in-hand which lists as being worth a tenth as much.
And then there are the outrageously expensive items that you can't DO
anything with, because there's not a single merchant in the @#*$&#@$ game
that has anywhere CLOSE to the 200k required. Why bother with assigning
meaningless values like this at all?
That's my wish for Oblivion: items with rational values, and merchants with
enough cash to buy more than junk. (Suran is particularly bad--nobody has
more than 900 gold ANYWHERE!)
Colin