[citation][nom]palladin9479[/nom]Ok time to put a stop to this nonsense right now.There is absolutely ~nothing~ special about the Mac "case" for video rendering. The case is about the only thing unique on a Mac, the drivers are just ports from the Linux world that Apple spent some extra time on. There is no super secret "Mac optimization code" that makes Video rendering run any faster on a Mac. Its just 1's and 0's being processed by a program. If anything "video rendering" would work significantly faster on a Windows box with a render that is using CUDA or OpenCL to process it through the GFX card. The games are getting poor performance because their DX titles and Steam is having to either use a wrapper (cheap development but significant performance hit) or transcode (significant development costs) the engines. The body responsible for OpenGL has screwed the pooch so badly that its been discarded / ignored for anything game or performance related. CAD / CAM and industrial manufactures still use it because they have millions and sometimes billions of dollars invested into software / equipment that revolves around OpenGL and some variant of Unix.Case in point, at my house I have a fully loaded SunBlade 2000 with 8gb of memory, 2x UltraSparc III- 1.15ghz CPU's two 73GB 10K FC-AL drives and a XVR-1200 GFX card. The GFX card alone was originally the cost of an entire PC. Its old by today's standards (and I got it for super cheap used) but awhile back it was a beast of a CAD / CAM / design workstation. The software that's supposed to run on it is insanely expensive. The software license's alone dwarf the entire cost of the above noted MacPro.[/citation]
I don't disagree with you at all. Nor do I think my case gives me magic drivers. I'm saying that the hardware in my Mac Pro is heavily centered towards video rendering with 8 nehalem cores, pretty much no game today uses more then 4 cores.
Also my Quadro FX 4800 cost an arm and a leg, but it's used for doing CGI work. It cost me about $1700, and I haven't even tested any real games on it, because its not meant for them.
What is time to point an end to the nonsense to is the fact that people are assuming the Mac Pro is a gaming rig. It's not. It is a number crunching machine (which is why it has 8 cores), and obviously PC's can crunch numbers. I'm simply saying the Mac Pro is meant to that, and obviously there are PC's meant to do it as well.