edogawa :
Not bad specifications at all. It's basically going to be a mini-itx system running Steam OS Linux Distribution. When it really comes down to it anyone will be able to build their own, if not better, SteamBox which is great about this whole thing.
My only concern with the SteamBox is price, I don't see many console gamers purchasing a 600, 700, or 800 dollar Steam-box over a 400 dollar PS4 with more to offer. It will take a few years for things to kick into action if the Steam OS is a hit.
What do you mean "over a 400 dollar PS4 with more to offer"? Also if you have a PC you already OWN a steambox, just install steamos
Consoles will launch with 15-20 titles each and take a year to add another few dozen tops since devs seem to be taking a wait and see if you look at GDC 2013 stats. Only 11% or less planning anything next gen. But on the other hand Valve has 200+ games already running on linux (steamos) and have already committed to converting the majority of their library to steamos if not the whole thing eventually. Of course it goes without saying they'll be courting everyone to get them off DirectX and windows which is the ultimate goal here (Gabe hates Win8 and Microsoft).
This is a PC. So it can do anything a PC can, netflix, etc etc. What can a console do that is better than a PC? You can even make a partition on the HD and install windows if you'd like as they are off the shelf parts. Heck a tri-boot with linux, windows, steamOS. I don't see your logic here as a dual boot with windows enables all windows games/apps too. Heck android (or chrome) runs on x86 now too, so you could quad boot and run all that crap too at some point (the whole googleplay store etc).
I think you have it reversed. Price of course counts though like I said a lot of us already have a steambox...LOL. Wisely they chose pc parts so they could instantly have millions of potential steamboxes from day one - download, install and boom a linux game purchaser is borne, but this thing (or any box you build, or others companies do from the specs and sell them) can do FAR more than a console lacking in power. A 660TI based machine running a lighter OS than windows would be very enticing for devs as ANY PC can run a FREE copy of SteamOS. I'm sure Valve will be pushing this with instructions on how to install etc and once critical mass happens they will push devs to make STEAMOS games FIRST, windows 2nd. I think we may see linux go from ZERO to HERO in a few years. MS must be crapping their pants...ROFL. It doesn't hurt that valve has the LARGEST distribution site on the web. Devs WANT their game on steam. Steam's site gets them seen (like the greenlight program gets small devs right up front).
All we need now is for Google to package an OFFICE suite for home users. Say a comparable office product for $20-50, which shouldn't be too hard as they already basically have it for enterprise at 1/6 the cost (200K for a business vs. 1.2mil for MS Office as an example). I'm not sure why Google hasn't put together a home package for sale yet. At that point I don't need windows for games, or Office, or browsing etc. For 90% of home users they can leave windows then. Android/Chrome/SteamOS/Linux combo is about to put windows/MS out to pasture. You can't compete with FREE. This is worse than MS facing netscape (where MS could bleed them to death). They are facing a Multi-Billion dollar gaming force that owns the #1 digital distribution channel, and the largest web search provider (who's turning into a game/app/music/movie/tv/isp company-google). Both multi-billion dollar companies who don't have to live off of actual products (just adds and game sales). Goodbye consoles. Goodbye Windows. It may take a while, but the writing is on the wall, just like it was for rimm 5yrs ago. Rimm could have went into gaming/home user stuff and fixed their problem at least to some degree (they thought they were above that, silly rimm), but I don't know what defense MS could come up with here (please stay on DirectX and Windows where we can control you mr game dev...ROFL...NOPE). It's the same but worse situation for them.
Valve and Google (android) have gotten too big to stop as platforms and have no need to make money from them since they make it from games and ads. Valve can now push a game OS and eventually add apps to it that make MS useless (or does all linux crap already run on it since it's just ubuntu?), if google doesn't do that already at some point with chrome/android (they have their own gaming portal for devs now and are amping up gaming tools on android). I can imagine a dual boot of Steam/Chrome that is totally free but has the best gaming and great apps combo. We may end up saying, "remember 3DFX, Palm, Rimm, and ....Microsoft?"...ROFL. Microsoft will linger or be around forever but changed at the very least. Maybe they end up just a pro app/server platform, as I think games are moving away and devs too if only for portability's sake. OpenGL, WebGL, HTML5 and Java games run everywhere easily. If you make a DirectX game (or any console game) you've created some serious work to do to get it onto something else. On top of that it's already a shrinking audience (pc sales off what like 10% or so already since mobile hit?).
I will say the same about Apple soon if they don't make a $1-5Bil announcement backing games for some TV xmas box (or whenever their console box hits). Whoever takes over games will win. DirectX is closed, so I can't see how the winner won't end up being Android or SteamOS or both. How long before Valve ports SteamOS to ARM? Ready in time for A57's? Surely they want it to run on Nvidia's Denver A57 etc which will basically be Jaguar level (xbox1/ps4) level cpus (or better, you can slap a heatsink/fan on them in a xbox1 size box and up them to 3.5-4ghz no doubt at 20nm). Currently, without a big game announcement soon, I think Apple is heading back to 5yr ago apple (niche shrunk market). Apple could also copy Google's ISP rollout plans with gbit and change things up that way too (but it's that or gaming they need, preferably both). Not that I'm rooting for apple, just showing different scenarios for stock people to watch for
😉 Unfortunately you can't buy Valve stock...LOL.
The only question I have really is how long will it take to port a large portion of their catalog to steamos. If they pay all their current profits from steam sales to companies to get them all to port their games to steamOS this can happen very fast (2-3yrs and all done?). Valve isn't a PUBLIC company so can ride just breaking even for the next few years to get pay everyone to port a HUGE portion of their library over to steamos. No shareholders to piss off or control them. If Gabe is smart this is what he will do. He could also just fund 250 $4mil AAA game titles a year for a few years that are exclusive. It's estimated that steam was making 1Bil in 2011 in profits. So I'm sure they could blow $1B a year and make 250 games a year until windows/consoles are a much smaller enemy and huge numbers of awesome games are on steamOS. I'd prefer this way as I've already played most of the steam games they'd port to steamos. I'd rather have them make 250 games a year that are $4mil each or something. I'm sure those would bring in more than the $1B I'm saying they need to spend on this 250 games per year. I mean one Grand Theft Auto 5 type game brings in 800million in revenue in 24hrs! That could be HalfLife3! Realize Torchlight 1 and 2 were each done for $2mil or so. Shroud of the Avatar, Wasteland 2, the new Torment game (planescape torment 2) etc all being done for under 4mil.
Most of the people commenting this will fail base it on "well the benefit of windows it is runs the OTHER 90% of my steam collection". Either remove that problem or create the next 90% on STEAMOS ONLY. Also going forward ALL big titles have to be on it to woo people at least at first, thus giving you time to port the older stuff. Personally if I was them I'd make halflife 3 SteamOS only until forced to make it windows (if ever). People won't like it but the OS is free and you have to get it installed, this is how you do it for a good number of users instantly. In the long term though, someone wins here and it isn't MS IMHO. It's also not consoles.
Thank god. Worst case scenario if I'm wrong about windows getting dethroned, is we FINALLY GET THE OS WE WANT from Microsoft...LOL. I don't see this happening though, as just like Apple they think they know what we NEED rather than giving us what we WANT. At least SteamOS brings gaming BACK TO PC's, which is DEFINITELY what I WANT...LOL.