Olle P
Distinguished
tim.hotze :
... it'll be ~2 years before we see games that REALLY benefit from raytracing, ...
Since RTX-cards make up for such a small amount of the market (user base) I can't see much profit in spending lots of time adding RT functionality and optimization to a game. Having some RT is good for marketing, but on top of that it will cost more than the sales will increase.
tim.hotze :
... and by that point in time, they'll be targeting Nvidia's 21xx (or 30xx? ...) ...
Once we get useful RT capability at ~$200 (in today's value) things will really take off...