Hello, some days ago I decided to test various old and new BIOS versions for my motherboard, initially, to eliminate screen tearing and hitching issues in BL2 (no physX) and BF2042. The borderlands 2 hitching issue improved somewhat but I introduced other game breaking bugs mentioned in the title. As I updated BIOS to AGESA 1.2.0.7 and later roll backed directly to an older version several times, I believe it changed my base GPIO driver version in windows to 2.2.0.71 which is from 2017. I mean the raw version of GPIO driver (like microsoft basic display adapter for GPU) changed and I don't remember if this raw version is the same that I had after fresh install of windows 10. The thing is , after all this, I clean installed windows 10, but the raw GPIO driver version is same 2.2.0.71 as after BIOS switching. If I am not mistaken this should NOT be the base version of GPIO driver.
Coming to the issue, I think I have messed up my BIOS chip due to which I introduced a horrible texture loading issue and aliasing in BF2042. I am specifically talking about the ground textures and shadow loading in the Redacted map. Even textures of clothes now loads in steps every time in BF2042. As I remember before, the shadows used to load the very first time and then would get saved, And the clothing textures very rarely used to pop in, but not every time as it does now. I play in 1080p with low preset in BF2042. I have tried Latest BIOS (CMOS reset after update) and fresh windows install but the driver version of GPIO remains same. My HDD is not fragmented and has plenty of free space. I have attached the link of image showing the old driver version-
View: https://imgur.com/a/vrXHpB1
My setup-
OS - Windows 10 pro x64 22H2
PSU - CX 550
CPU - R3 3300X
MOTHERBOARD - B450M pro vdh max AGESA 1.2.0.B (tried AGESA 1.2.0.A)
RAM - 16GB Corsair in dual channel
GPU- GTX 1650 4GB DDR6
HDD - WD10EZEX Blue 1TB
OS drive - WD green 240gb
Coming to the issue, I think I have messed up my BIOS chip due to which I introduced a horrible texture loading issue and aliasing in BF2042. I am specifically talking about the ground textures and shadow loading in the Redacted map. Even textures of clothes now loads in steps every time in BF2042. As I remember before, the shadows used to load the very first time and then would get saved, And the clothing textures very rarely used to pop in, but not every time as it does now. I play in 1080p with low preset in BF2042. I have tried Latest BIOS (CMOS reset after update) and fresh windows install but the driver version of GPIO remains same. My HDD is not fragmented and has plenty of free space. I have attached the link of image showing the old driver version-
View: https://imgur.com/a/vrXHpB1
My setup-
OS - Windows 10 pro x64 22H2
PSU - CX 550
CPU - R3 3300X
MOTHERBOARD - B450M pro vdh max AGESA 1.2.0.B (tried AGESA 1.2.0.A)
RAM - 16GB Corsair in dual channel
GPU- GTX 1650 4GB DDR6
HDD - WD10EZEX Blue 1TB
OS drive - WD green 240gb
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