Geeze! I must have the longest list of favorite classics...
Okay, obviously the oldest classic that still rocks to this day is Pong. Any game cloned that many times deserves a lot of credit.
<b>Now, onto the C=64:</b>
Zork 1 - 3: From the fearsome grue to all of the passages looking alike, Zork practically invented insane adventures.
Telengard: It was a great game in itself, but more importantly the source code was easily hackable.

Years of fun with this one. "The M$ IS amused. He gives you a ..."
Legacy of the Ancients: Fun fun fun, and it took me forever to get through.
Bard's Tale (1 - 3): Who knew that getting drunk could be a useful tool for slaying the denizens of evil?
Pool of Radiance: Of all of the AD&D games ever made, this was one of my favorites.
Demon Stalkers: Yeah, sure, it was a lot like Gauntlet, but it still rocked.
BattleTech, The Crescent Hawk's Inception: The best computer game that FASA was ever involved in.
Seven Cities of Gold: Who <i>couldn't</i> spend hours exploring in this game?
Impossible Mission: Damn hard. I only beat it once. Cool voice synth too. Best though was the simple yet hillarious 'pause' button.
F-16 Combat Pilot: Sure, as far as flight sims go it was cheesy. For a C=64 though it was the best.
Racing Destruction Set: Make your own tracks with jumps, narrow lanes and zig-zags. Use combinations of pavement, dirt, and ice. Throw in all sorts of insane vehicles selections (From Indy cars to muscle cars to motorcycles to even a moon buggy!), and top it off with vehicles able to carry armor, oil slicks, and even land mines. Make it multi-player. Damn good fun.
<b>Classic Nintendo:</b>
Archon: Action Chess with a few twists. It rocked. (True, it was also for the C=64, but the graphics on the NES were much better.)
Blaster Master: The heart-touching love story of a boy and his frog. Who could possibly walk away from this game?
Zelda: You know, for once princess she sure gets into a lot of trouble. And for one panzy-arsed elf, he sure gets around a lot.
Metroid: OMG! He's a SHE?!
Final Fantasy: Okay, so it was hardly the 'final' one since they made nine more (and still going, and not even counting spin-offs like the Final Fantasy Adventures or Final Fantasy Tactics), but this was always my personal favorite.
Bubble Bobble: Silly. Cute. Addictive. And a nasty little trick to get to the 'good' ending.
Dragon Warrior: A great RPG. Enough said.
<b>And who could forget the early PC games that rocked as well?</b>
Master of Magic: Sure, it crashed quite a bit, but it also ruled. (Especially with the multi-player hack.)
Syndicate: Cyborgs, organized crime, control your own weapons R&D, and who could forget AI controlling the minds of the masses ... this game had it all!
Wolf 3D: Who could possibly leave out the game that invented the FPS concept?
Wolf 3D with the Castle Barneystien patch: You get to kill Barney with a chain gun. You get to riddle Beavis and Butthead with bullets. Enough said.
Ultima Underworld: Okay, so the Ultima Underworlds got a lot of bad reviews. I don't know why. To me they kicked Doom's arse. Classes, character development, one of the best inventory systems that I've ever seen, a piece-meal armor system, heavy melee combat, spells and magic ... Ultima Underworld blew every other FPS away. And better than that, you actually <i>interacted</i> with NPCs instead of just killing them all! The game just rocked. (And don't forget the debris.)
Descent: I don't think any one game made more people nauseous to play and/or watch than Descent. It was great.
Doom, Heretic, Hexen, etc.: All classics and mainstays of the second-generation FPS.
BattleDrome: Cool multi-player mecha combat.
Earth Siege: Quite possibly one of <i>the</i> best mecha games ever made.
<b>Get some of that SNES Action:</b>
Breath of Fire1: Okay, I created this section <i>just</i> for this one game. Why? It's my absolute favorite console RPG <i>ever</i>.
I know that I'm still leaving out an awful lot of classics, but these are the ones that I can remember well, even after all of these years. Truely, the older games were some of the best. They didn't have graphics to awe you or sound to stun you. They had to grab your attention with innovative story lines and great game play. Many of them took longer to win than games today do, and yet we still don't get bored with them. If only modern games could be as inventive.
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