Yep.
So you would need another GTX1070 to be able to do this. Not recommended.
You've got a pretty nice system overall, so I'd just learn where to TWEAK as needed for the best experience. If I had that, then i'd be considering the MONITOR (not sure what you have) as a potential upgrade
Other:
SLI has more than one method as well. We currently tend to use AFR, but will be switching to SFR
AFR (Alternate Frame Rendering):
The first GPU renders a frame, then the second GPU renders the next frame. This is why we want the cards to be as close as possible, like in a MOVIE where each frame is 1/24th of a second each. We want the time to render each FRAME to be identical (we can't get identical, but that's what we want).
As said, NVidia is suggesting 2xSLI at most. The main reason is that newer game engines have features that make it difficult to code this way (frame dependency means the next frame works off of info in subsequent frames, sort of like how video compression optimizes over multiple frames).
SFR:
Split Frame Rendering. This will take several YEARS to become common, but basically more than one GPU work on the same frame. You can even mix cards if the game supports it.
Summary:
- avoid multi-GPU for now
- learn how to TWEAK games (VSYNC ON/OFF, Adaptive VSYNC etc)
- GSYNC is best NVidia monitor solution, but also very expensive right now