This is something I'm genuinely interested in learning more about. Nvidia has released the Titan and 700 series, and there's rumors of a Titan Ultra and 800 series cards early next calendar year. And it's likely that AMD launches the 8000 series cards within months. My questions is, is this power anyone really needs. This is why I ask the questions....
PC exclusives are free to assume very high powered systems thus strive to produce bleeding edge games even if only a portion of gamers can actually run the software. But the increasingly common trend has been to reduce production costs by producing one game across all platforms. Playstation 4 and Xbone have made this even easier with x86 architectures. So now PC devs have little reason to not pursue revenue across all platforms. But, this is the thing...
I'm especially savvy when it comes to the technical numbers, but as far as I understand, the GPU's in the new consoles are already outpaced by cards like the Radeon HD 7950. If I remember correctly, the processing power is something like a .500 tflop differential. That means something like an HD 7970 or GTX 680 is significantly more powerful than these consoles. You see my point. By the time we're moving to the top end of the 700 and 8000 series cards, the comparison will be even more stark. Thus:
Let's say you get a HD 8970 (as I'm assuming the nomenclature will remain consistent) or a GTX 880 just to be sure you're able activate maximum bells and whistles, what exactly will be the point of cards more powerful than these? Something like the Titan already seems more than capable of far far far outpacing anything that can be enhanced by one dev over top tier console production. As it is, my crossifred 7950's are significantly more powerful than the consoles, and they haven't even hit the market yet and a 7950 is no longer considered very high end. So, again, what will be the point of cards in the 800 series, and presumably, HD 9000 series?
Thanks for your responses ahead of time.
PC exclusives are free to assume very high powered systems thus strive to produce bleeding edge games even if only a portion of gamers can actually run the software. But the increasingly common trend has been to reduce production costs by producing one game across all platforms. Playstation 4 and Xbone have made this even easier with x86 architectures. So now PC devs have little reason to not pursue revenue across all platforms. But, this is the thing...
I'm especially savvy when it comes to the technical numbers, but as far as I understand, the GPU's in the new consoles are already outpaced by cards like the Radeon HD 7950. If I remember correctly, the processing power is something like a .500 tflop differential. That means something like an HD 7970 or GTX 680 is significantly more powerful than these consoles. You see my point. By the time we're moving to the top end of the 700 and 8000 series cards, the comparison will be even more stark. Thus:
Let's say you get a HD 8970 (as I'm assuming the nomenclature will remain consistent) or a GTX 880 just to be sure you're able activate maximum bells and whistles, what exactly will be the point of cards more powerful than these? Something like the Titan already seems more than capable of far far far outpacing anything that can be enhanced by one dev over top tier console production. As it is, my crossifred 7950's are significantly more powerful than the consoles, and they haven't even hit the market yet and a 7950 is no longer considered very high end. So, again, what will be the point of cards in the 800 series, and presumably, HD 9000 series?
Thanks for your responses ahead of time.