Discussion What's your favourite video game you've been playing?

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Dec 29th boss rush. Did a coop with another friend. :)
sorry, we are mostly chatting in our native language on the chat, she is from the same country as me. I posted the time stamps, so people who want to see the fights can skip straight to the bosses.

here we fought 3 bosses.

0:53 All Devouring Narwhal - despite it's size, this boss is surprisingly elusive and hard to hit. After the boss receives enough damage, it swallows the characters. Inside we had to fight a black swordman who deals a ton of damage, need to shield and heal quickly to survive (lol). After surviving the swordman, we are out again - here the Narwhal will fall, and this is the time to hit it hard.

10:30 Raiden Shogun - she's easy now. Have fought her so many times already, so I'm used to her pattern. My coop partner wanted some materials, so we added Raiden to the bosses to challenge. The most dangerous move is when the floor get cluttered with electricity, have to jump or put up a shield.

15:57 Guardian of Apep's Oasis - the first two phases are easy. The third phase.. "Aftershocks of the Apocalypse" is an instant death move. so just have to be careful of that.

View: https://www.youtube.com/watch?v=sK_tiKDu_U0

Happy New Year eveyone. ^_____^
 
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I know It's not exactly a new game but both my kids went in and bought the hardware and for my first VR gaming. Bought Half Life 2 Alyx and holy batman. I'm hooked. The kids are playing all the Resident Evils that are VR and later going to try Doom 3 and Doom 2016.

Been playing the half life's since 1997 and quite emotional knowing I'm still in the game meaning age/health wise to get right back in there with Alyx and the VR is mind blowing.
 
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I've been between Avatar, Goat Simulator 3 and Assetto Corsa.

If I'd have narrow down, favorite would depend on the mood I'm in as each has its own purpose and genre.

Racing, obviously focused gaming.
Goat Sim just for goofing around and vegging out without thinking.
Avatar for adventure and extended play sessions
 
Lately I'm playing Atomic Heart, Sniper Elite 5, Dead Space Remake, The Callisto Protocol, and Jedi Survivor, all of which I got on the EA Play and Steam holiday sale.

---SOME SPOILERS AHEAD---

Atomic Heart


Sort of like a steampunkish alternate timeline where the soviet union won WWII and leads the world in technology. There are many robots in the game, as well as horticulture projects to terraform the Moon and Mars.

Things go horribly wrong when a guy named Viktor Petrov sabotages the robots, which results in them attacking and killing humans, and even plant life attacking and mutating soldiers.

You play a guy named Sergey Alekseyevich Nechaev, whom is a Major in the military, and also goes by "Agent P-3". He is tasked by Dr Sechenov, whom is the genius behind the bulk of the technology, to find the culprit and bring him to justice.

There are various types of technology used in combat, such as shock, combat polymer, and canisters that can be attached to weapons that can impart environmental effects such as freeze and fire. You wear a glove, which can do everything from interact with robotic devices via it's tentacles that emerge from the palm, to emitting shock charges and spraying polymer. The polymer, especially when upgraded, can significantly effect the strength and duration of effects used. The glove also has telekinetic abilities, which can make looting very easy as it pulls items out of cabinets, desks, etc, and can even levitate and slam large groups of enemies when fully upgraded.

Sniper Elite 5

This is one of the better games in this great franchise, with very large and intricately crafted maps and missions. It takes place shortly after the events of SE4 in France. The graphics and effects in this one make it really stand out from prior installments. Not only is the detail very high, it has HDR too.

What I really like about this one is there are a LOT of little optional objectives that take a bit of work to do, as well as many ways to infiltrate. There are also many placements and types of troops. You also need to know what are good hiding spots for yourself and corpses, and take care to disable alarms, or kill enemies before they can sound them.

It has a light Hitman vibe now where you can hide 2 corpses in large bins that appear here and there, as well as key tools you can find that help open up routes, such as a crow bar, or bolt cutters. XP is given for hiding bodies in these bins, but they can sometimes be discovered in tall grass. Not all objectives show in your itinerary though, so you WILL have to explore to complete them all.

If you want to use suppressors on your long range rifles, you'll need to perform acts than net a good amount of XP repeatedly to unlock them. Not to worry though, if you prefer a more natural vs forced progression rate, you'll have access to suppressors on your shorter range weapons well before then.

Dead Space Remake

It's no wonder why this one has been a big hit. It not only looks WAY better than the original, with some of the best looking HDR I've seen, it has also improved upon it in remade gameplay, which adds navigation puzzles, a TON of added free form zero G elements, and yet it takes away the frustrating wasted upgrade nodes the original had. It also does a fair job of adding suspense. Just when you think things are easy peasy, as there are SOME omitted combat scenes from the original, it tosses in enough scares to keep you honest during the many times you will need to backtrack. The backtracking doesn't feel repetitious either, as there are ways they change things via lighting, explosions, etc, to make it look and feel completely different. There are some segments now too where instead of a small walking area, you have a very large area you can navigate via free form zero G.

Speaking of HDR, it's really brilliant not only how it looks, but how it's implemented. The walls of the ship are now VERY detailed in their texture and what is contained in them. There's even ambient lighting placed within the upper parts of the walls. This means the lighting is such that the HDR really pops, yet things still stay dark enough to be atmospheric. Another way HDR is used is there are now large 3"-4" conduit pipes you can rip off walls to use as Kinesis weapons. The HDR comes into play via a bright ring of light around the end you hold, while the other end is jagged. That light makes them easy to locate on walls or where you drop them. These pipes are very deadly, even with no Kinesis upgrade, and can pin a Slasher to a wall dead in one shot.

The Callisto Protocol

I know this game has had some negative feedback, but I feel it was primarily due to it's condition on release. Since then they have done a great job on optimizing it and revamping the gameplay to where reloads and healing are not ridiculously slow anymore, and made dodging such that you only have to hold a key before you're hit, vs time it well. They also did some decent bug fixing, and after a LOT of gameplay I've yet to have ANY bugs.

The game is still plenty legit hard enough for those looking for a challenge though. Besides being able to choose between 3 levels of Min, Med, Max security, you as well have Hardcore and Contagion modes. And even though dodging, reloading and healing are easier now, you still have times where enemies can combo 3 hits instead of two, or attack while you're fighting another, both of which can be hard to predict.

Callisto is a prison moon of the planet Jupiter, where things have gone awry. Following a biological attack on the moon Europa by a terrorist group Outer Way, the protagonist's (Jacob's) ship is overrun by the terrorists, and crash lands back on Callisto, thwarting his intended last ferrying shipment before retirement. Jacob wakes up in a prison cell, but almost immediately after, the prison becomes overrun by "biophages", inmates afflicted with an unknown disease.

Part of what is cool and suspenseful about this one vs Dead Space is you have no objective markers, or any GPS nav route to use. So there are times you need to listen carefully to dialog and/or explore, to know which way to go. Also, instead of "Kinesis", you have a GRP Glove. This can be used not just to pick up and throw objects, but also enemies. The way it's different from Kinesis is instead of a 3 shot module, you have a battery pack. The pack will drain very quickly if used to pick up and throw enemies, much less quickly tossing small items at Parasites, a small type of leech-like creature.

The game has excellent graphics, all models, environments and lighting are highly detailed. It also has RT and HDR, and it's HDR can also be set to match the nits of your display in 200 nit increments. The game is also very atmospheric in it's environments and audio, there's no shortage of creep factor here.

Jedi Survivor

I saved this one for last because, while the gameplay is very good, and challenging, it's also hugely disappointing that even with the 1/11 update, part of which is said to have performance and stability improvements across all platforms, it's STILL a stuttering mess going into and coming out of cutscenes, which includes loading saves or respawning after death.

It's a shame too because the game on max settings looks and runs pretty well other than that, and has a ton of pretty good exploration and combat.

That's all I have to say about this game until they can fix it properly, but I fear that may never happen.
 
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I just completed the base game and story DLC of The Callisto Protocol. The Final Transmission DLC extends the story arc of the main character and reveals how the game really ends.

I must say, despite some Steam reviews claiming this game has an uninteresting story, I thought it was pretty well written and suitably as horrific and desperate as you'd want a survival horror game to be.

There was also a bit of cognitive dissonance revealed at the end and a really sad ending in the DLC that wrapped things up well. It's one of those games that puts you in a mood after playing it that makes you really feel for the protagonist.

Gameplay wise, the arsenal, is rather minimalist, especially if you limit yourself to the 3 most effective weapons. You also have more inventory space that way, since there's less ammo types to carry. I actually prefer this in Survival Horror games for two reasons, they are limited resource type games anyway, and it feels more realistic than being able to carry an armory on your back like in Doom.

Combat loop wise it's fairly minimalist as well, requiring careful balancing of melee, guns, and GRP Glove. Some have claimed it gets repetitious, but I feel they varied the types of enemies and environs just enough to keep things from being predictable. Just the fact that you often don't know when an enemy's combo is going to end, or when another will join in the fight, keeps you on your toes.

They also save some of the best potential projectiles to toss with the GRP Glove for later in the game. I also prefer how the use of the GRP Glove looks, sounds, and feels compared to Kinesis in Dead Space. The inventory space is also more minimalist, as you don't change suits as often as in Dead Space. This means you have to carefully weigh your decision of how much health, ammo, and GRP batteries you carry.

Even the monetary system is more minimalist than Dead Space, where money you get for selling rare parts you find is not nearly enough to fully upgrade 3 guns, the baton, and the GRP. In fact I often times had to buy ammo vs an upgrade. It works out well as long as you don't overuse any part of the basic combat elements, which can leave you low on health, ammo, or batteries. In fact I'd say the game is well balanced.

Some have said as well that the combat, especially the melee, feels clumsy. It can, but mainly if you try to overuse melee, as when Jacob gets tired, it shows, as it SHOULD in a survival horror type game. There are also times when the reticule to shoot a worn down enemy appears when you're VERY close to an enemy that is sprouting, which is more likely to happen if you don't balance melee with shots and dodges.

Tentacles sprouting on an enemy while in combat can be good, or bad. With a balanced attack, Jacob will less likely stumble toward the enemy, allowing him space and time to not just blindly shoot at the reticule prompt, but instead at the tentacles. The latter is preferred, because it can down them in one shot. That means less ammo used, and less likely another will gang up on you, leaving two to fight simultaneously.

If you get caught out stumbling tired though, chances are at some point, an enemy's sprouts are going to fester, and they'll transform into something MUCH harder to deal with. A lot of people I find don't pay attention to or appreciate small details like this in a game. It can mean the difference between a well fought fight, and feeling like the game is "too clumsy" in it's combat as some claim in negatively biased reviews.
 
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After Palworld, we made an Enshrouded server which we're playing when we're all online. Quite fun.

Personally, I'm playing Helldivers 2 with some of them as well, since we are all big fans of Helldivers 1 and, I have to say, Helldivers 2 is so good. It's not the same game, at all, but it shares the important similarities of the first. Mainly: the ruthless nature of Friendfly Fire and how good your tactics are when fighting and moving around the maps to complete the objectives. Focus on objectives, choose your encounters/fights carefully and make sure you pick the right tools for the job.

Overall, an amazing "adaptation" from the top down adventure to the 3rd/1st person perspective (yes, there's a 1st person if you want for aiming; I use it for extra precision).

The only downside is the "live service" nature of it. Sony is going hard after "live service" type games and this will be a corner stone for them, so I hope it doesn't become a Destiny2 mess.

EDIT: Forgot to mention... If you do play it, please think HARD on what you unlock first as it'll make a huge difference to your effectiveness in the field in the early game. I recommend: granade, ammo support bag and drop-in bazooka for armoured targets (single fire rocket launcher). mobility is key in the game, so turrets and such are not that good, specially with FF being so punishing.

Regards.
 
Always wanted to get the ultimate Skyrim experience, so i got Novlus Skyrim installed. (Had to pay the Nexus mods premium subscription for 1 month for auto donwloading a mod list - Nolvus had 2700 mods).

400GB after installing everything and runs at 45 to 55 fps native 4k with 7800X3D and 4070Ti Super.

I think the stock ENB from nolvus is not that good and the fake global illumination needs more tweaks. I dont get proper ray traced shadows from all light sources. Its mainly from major light sources like window lighting or fire place. Not from stuff like lanterns. Even the character shadow on the floor is incorrect or sometimes missing.

The Hair again is stock and 2010 era. No tessellation or Nvidia hair works. (Does anyone know a mod for this?) The grass animation with wind is working 'TM' but not natural.

Got PureDark's DLSS3 FG mod (paid, 1 month sub) and that almost doubled my FPS. getting anywhere from 80 to 110 with the mod.


Also got Witcher 3 as i did not finish the blood and wine DLC before. With the next gen update which has DLSS 3 FG, i again get about 75FPS in 4k. Cant really tell the difference between ray tracing and non ray traced shadows. bummer.


Grinding path of exile 2 (got it instead of diablo 4, the correct decision i think, for dungeon crawlers) and Dota 2.

Waiting for BG3 definitive edition with all the DLCs.


Any one got any advice for text scaling with 4k monitors? I have mine in the living room with me sitting on the couch and the text size is small with no ingame options to increase it...
 
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Last Epoch is fun but its servers are under pressure as (like almost every other online game) they didn't foresee the rush to play online. But offline works fine. At least you don't have to be online to play it... in single player... Diablo 4 couldn't resist selling you stuff though...
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My game time is limited.
So for a quick fix I jump on War Thunder and fly WW2 era planes in combat.
Just got started on RDR2 as a suggestion from my son. Not much play time in so we will see. Looks nice as an open world prospective.

I started playing RDR2 a while back too but very little time so I'm doing some every 2-3 days. I like it so far.
 
At the start of this year I got right into some playthrough of Just Cause 3, took me 15 days to do it all again from start to finish, including the dlc.
97% main story, and 100% over the 3 dlc's... that sure is a game to go back to, real fun gaming!

Besides that along playing Assassins Creed Mirage in December, I'll do that again sometime, great game by the way, I was also playing various casino games!

Then I did the festive season in GTA V PC online for a couple of weeks, Just a bit bummed by the way all the high stakes heists have been cut down to lower loot count. The snowy weather and effects are epic every time! (now I'd really like to see rain and snow, hah maybe in new gta?)

Managed 89% on my last play of RDR2, then I thought going for a new playthrough ought to be good again, did that in 13 days, this time I'm deleting the save right after I'm done with American venom on 84.1%, have it all ready for some new replay another time. ( Got to love that game, I'ts so unique, and what a ride of emotions, but I like the graphics and the gameplay curve more than the actual effect).
 
Since the new year, I don't belive I've "played" anything except Assetto Corsa. Having so much fun with it.

One of the best simulators and enough free and (cheap) paid content to last you a lifetime. Probably one of the biggest modding communities I've ever seen to with really jaw dropping achievements.
 
Since the new year, I don't belive I've "played" anything except Assetto Corsa. Having so much fun with it.

One of the best simulators and enough free and (cheap) paid content to last you a lifetime. Probably one of the biggest modding communities I've ever seen to with really jaw dropping achievements.
Is that really such a fun game? I Nearly got interested by a YouTube video I saw the other day myself, but I'm a bit clueless, are there different versions to this game or what by the looks of what I've seen on steam? Looks to be advertised as a track racing arcade game, or more like a sim game?, anyway unclear if the game play I seen of players resembles anything that anybody could get into right away. Maybe you could elaborate a bit more here on the forums about Assetto Corsa.
 
Is that really such a fun game? I Nearly got interested by a YouTube video I saw the other day myself, but I'm a bit clueless, are there different versions to this game or what by the looks of what I've seen on steam? Looks to be advertised as a track racing arcade game, or more like a sim game?, anyway unclear if the game play I seen of players resembles anything that anybody could get into right away. Maybe you could elaborate a bit more here on the forums about Assetto Corsa.
It's a racing simulator. Arguably one of the most realistic even with its age. If you are into driving it's the right choice IMO. Free cars and tracks created free and paid (patreon).

You can race with AI or others free online on a track, dirt tracks, hill climbs, real locations, traffic, free roam.

Cars you can drive from vintage to supercars to F1. You can change settings to the car like tire pressure, gear ratios,

Modding community is still coming out with new stuff all the time.

Theres regular Assetto Corsa and Assetto Competizione. Competizione is newer and focused on GT races but also more limited.

Neither is for people who like "Sim-cade" like Forza or Gran Turismo IMO, everything will feel foreign. I also can't imagine not playing with a wheel.
 
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i have the game but think i've only got a couple hours in it. don't recall why, but that tells me i did not like it for some reason.

got a few others i'm working through and might make it back to it eventually to give it a second chance.
 
It's a racing simulator. Arguably one of the most realistic even with its age. If you are into driving it's the right choice IMO. Free cars and tracks created free and paid (patreon).

You can race with AI or others free online on a track, dirt tracks, hill climbs, real locations, traffic, free roam.

Cars you can drive from vintage to supercars to F1. You can change settings to the car like tire pressure, gear ratios,

Modding community is still coming out with new stuff all the time.

Theres regular Assetto Corsa and Assetto Competizione. Competizione is newer and focused on GT races but also more limited.

Neither is for people who like "Sim-cade" like Forza or Gran Turismo IMO, everything will feel foreign. I also can't imagine not playing with a wheel.
Thanks for that, real insightful, I mostly find myself playing F1, NFS, Grid and Dirt titles I can't really explain but the handling of cars or might be the game engines of all the other car games to date besides these mentioned obove just don't play right, in my opinion.

Maybe I'll go have a go at it. But reading that again, I do play with a keyboard as my main input method whilst in a car game... wonder how well it would compare in such circumstances, I still leave the wheel driving for the wheel (real) thing.
 
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Thanks for that, real insightful, I mostly find myself playing F1, NFS, Grid and Dirt titles I can't really explain but the handling of cars or might be the game engines of all the other car games to date besides these mentioned obove just don't play right, in my opinion.

Maybe I'll go have a go at it. But reading that again, I do play with a keyboard as my main input method whilst in a car game... wonder how well it would compare in such circumstances, I still leave the wheel driving for the wheel (real) thing.
People do play M&K but I just can't speak to how well it does or doesn't work. I will say wait for a sale. You can get the deluxe or whatever it was bundle for like $10. That way if it's not for you you didn't spend a huge amount of money.

I think it's at least worth seeing and experiencing the difference. You could also always go controller (also haven't done that personally) and see if that's better. ACC (Competizone) (the version I WOULDN'T get) came out on consoles so it must be at least playable with a controller.
 
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Cyberpunk 2077, awesome play... had a real butt kicking V this time around. (V didn't get played by nobody, seems like the best result I had just yet) Best thing besides the gameplay curve was that the game ran so smoothly on my PC, I think I really got the settings nailed now, for the time being, with my current hardware and this version of the game.

Surely this was my favorite game for the last ten days, now I'm off to find something entertaining or other pc game again.